Unitor | Tool for analysing and disassembling any unity game | Reverse Engineering library
kandi X-RAY | Unitor Summary
kandi X-RAY | Unitor Summary
Tool for analysing and disassembling any unity game. Supports both mono and il2cpp.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Unitor
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QUESTION
So I am trying to make this wizard battle game which will heavily use Random Number Generator for plethora of things such as choosing level, name, and spells for a enemy wizard. I have generated the basic number generator but I am wondering how do I call this to Main class? Here is the code for what I have done so far. I am absolutely new to programming so I do apologize.
...ANSWER
Answered 2020-Oct-17 at 16:07Your NumberGenerator class is public however, you're going to want to make that static. The reason for this is because you don't want your NumberGenerator to be able to be instantiated. What is instantiation, I'm glad you asked.
Here's an example of instantiation.Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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