Opus.NET | totally open , royalty-free , highly versatile audio codec | Speech library
kandi X-RAY | Opus.NET Summary
kandi X-RAY | Opus.NET Summary
Opus is a totally open, royalty-free, highly versatile audio codec. Opus is unmatched for interactive speech and music transmission over the Internet, but also intended for storage and streaming applications. It is standardized by the Internet Engineering Task Force (IETF) as RFC 6716 which incorporated technology from Skype's SILK codec and Xiph.Org's CELT codec.
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QUESTION
I have a file .ogg and i need to convert it to .wav. I'm tryng to use Opus.Net (that use NAudio) but i get this exception in OpusDecoder.Decode():
"System.Exception: 'Decoding failed - InvalidPacket'"
This is the code:
...ANSWER
Answered 2018-Jun-20 at 14:43This works for me, I read the ogg/opus file with Concentus, copy it's bytes to a memoryStream and then use it to create a RawSourceWaveStream. I can get an ISampleProvider from the RawSourceWaveStream, which is what you need to feed WaveFileWriter.CreateWaveFile16.
Voilá
QUESTION
I am using .Net's SpeechSynthesizer to generate WAV stream from a string. I then need to convert that stream from WaveStream to Opus.
I am using the following libraries:
- NAudio
- Opus .Net: https://github.com/JohnACarruthers/Opus.NET
I am synthesizing the speech using this function:
...ANSWER
Answered 2017-Feb-19 at 07:11It's most likely the input length. 1. Remember that the input length is a count of 16-bit samples per channel, where your code just passes the number of bytes. Divide by (2 * numChannels) 2. The input length must be a valid Opus frame size (2.5, 5, 10, 20, 60ms, 20 is the default). So you need to pass a fixed number of samples over and over for the length of your input. In the case of 16khz mono that framesize is 320.
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