AdCap.AutoClicker.Plugin | Adventure Capitalist auto clicker for the micro managers
kandi X-RAY | AdCap.AutoClicker.Plugin Summary
kandi X-RAY | AdCap.AutoClicker.Plugin Summary
AdCap.AutoClicker.Plugin is a C# library. AdCap.AutoClicker.Plugin has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.
An Adventure Capitalist micro manager and Mars profit booster auto clicker. This mod is a plugin written for UnityInjector by Usagirei from the Hongfire forums. By the time of writing this, he deleted (or made private) the repositories for both UnityInjector and ReiPatcher. The necessary (binary) files can be found on Hongfire: ReiPatcher and UnityInjector.
An Adventure Capitalist micro manager and Mars profit booster auto clicker. This mod is a plugin written for UnityInjector by Usagirei from the Hongfire forums. By the time of writing this, he deleted (or made private) the repositories for both UnityInjector and ReiPatcher. The necessary (binary) files can be found on Hongfire: ReiPatcher and UnityInjector.
Support
Quality
Security
License
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Support
AdCap.AutoClicker.Plugin has a low active ecosystem.
It has 1 star(s) with 1 fork(s). There are 1 watchers for this library.
It had no major release in the last 12 months.
AdCap.AutoClicker.Plugin has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of AdCap.AutoClicker.Plugin is 1.0
Quality
AdCap.AutoClicker.Plugin has no bugs reported.
Security
AdCap.AutoClicker.Plugin has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
AdCap.AutoClicker.Plugin does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
AdCap.AutoClicker.Plugin releases are available to install and integrate.
Installation instructions, examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of AdCap.AutoClicker.Plugin
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of AdCap.AutoClicker.Plugin
AdCap.AutoClicker.Plugin Key Features
No Key Features are available at this moment for AdCap.AutoClicker.Plugin.
AdCap.AutoClicker.Plugin Examples and Code Snippets
No Code Snippets are available at this moment for AdCap.AutoClicker.Plugin.
Community Discussions
No Community Discussions are available at this moment for AdCap.AutoClicker.Plugin.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install AdCap.AutoClicker.Plugin
Make sure you downloaded and installed all the prerequisites.
Navigate to the AdCap managed folder (commonly C:\Program Files (x86)\Steam\steamapps\common\AdVenture Capitalist\adventure-capitalist_Data\Managed) and copy Assembly-CSharp.dll, Assembly-CSharp-firstpass.dll, UnityEngine.dll, UnityEngine.UI.dll, and UnityInjector.dll to the References folder.
Copy UnityInjector.dll to the References folder.
Open a commandprompt and execute the following command C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe AdCap.AutoClicker.Plugin.sln /p:Configuration=Release /p:Platform="X86"
The resulting plugin can be found in AdCap.AutoClicker.Plugin\bin\Release
(Optional) Instead of compiling from the commandline in step 4, you can also use a recent Visual Studio version (with C# support) to edit and build. (This takes at least 7GB on the system, hence I present you the commandline option.)
Navigate to the install folder of AdCap. Extract the ReiPatcher archive to a folder called ReiPatcher. Enter the ReiPatcher folder and create a new folder called Patches. From the UnityInjector archive, drop ReiPatcher\UnityInjector.Patcher.dll in the Patches folder.
Navigate to the install folder of AdCap.
Extract the ReiPatcher archive to a folder called ReiPatcher.
Enter the ReiPatcher folder and create a new folder called Patches.
From the UnityInjector archive, drop ReiPatcher\UnityInjector.Patcher.dll in the Patches folder.
In the ReiPatcher folder, create a new file called AdCap.ini and put the following contents in the file: ;Adventure Capitalist - ReiPatcher Configuration File ; ;InstallPath ;@adcap=..\ ; [ReiPatcher] ;Directory to search for Patches PatchesDir=Patches ;Directory to Look for Assemblies to Patch AssembliesDir=%adcap%\adventure-capitalist_Data\Managed [Launch] Executable=adventure-capitalist.exe Arguments= Directory=%adcap% ;UnityInjector Patch Entry Point [UnityInjector] Class=LoadingScreenUI Method=Awake Assembly=Assembly-CSharp [Assemblies] Assembly-CSharp=Assembly-CSharp.dll
Create another file called __Patch.bat and put the following contents in the file: @echo off ReiPatcher.exe -c AdCap pause
Back in the install folder of AdCap navigate to the Managed folder and place both UnityInjector.dll, and ExIni.dll in there.
Back in the install folder of Adcap again, create a folder called UnityInjector, place AdCap.AutoClicker.Plugin.dll in here.
Run ReiPatcher\__Patch.bat and it'll automatically start AdCap. You don't need to patch AdCap again unless you want to add another ReiPatcher plugin (not to be confused with UnityInjector plugins) or Steam has updated AdCap.
Navigate to the AdCap managed folder (commonly C:\Program Files (x86)\Steam\steamapps\common\AdVenture Capitalist\adventure-capitalist_Data\Managed) and copy Assembly-CSharp.dll, Assembly-CSharp-firstpass.dll, UnityEngine.dll, UnityEngine.UI.dll, and UnityInjector.dll to the References folder.
Copy UnityInjector.dll to the References folder.
Open a commandprompt and execute the following command C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe AdCap.AutoClicker.Plugin.sln /p:Configuration=Release /p:Platform="X86"
The resulting plugin can be found in AdCap.AutoClicker.Plugin\bin\Release
(Optional) Instead of compiling from the commandline in step 4, you can also use a recent Visual Studio version (with C# support) to edit and build. (This takes at least 7GB on the system, hence I present you the commandline option.)
Navigate to the install folder of AdCap. Extract the ReiPatcher archive to a folder called ReiPatcher. Enter the ReiPatcher folder and create a new folder called Patches. From the UnityInjector archive, drop ReiPatcher\UnityInjector.Patcher.dll in the Patches folder.
Navigate to the install folder of AdCap.
Extract the ReiPatcher archive to a folder called ReiPatcher.
Enter the ReiPatcher folder and create a new folder called Patches.
From the UnityInjector archive, drop ReiPatcher\UnityInjector.Patcher.dll in the Patches folder.
In the ReiPatcher folder, create a new file called AdCap.ini and put the following contents in the file: ;Adventure Capitalist - ReiPatcher Configuration File ; ;InstallPath ;@adcap=..\ ; [ReiPatcher] ;Directory to search for Patches PatchesDir=Patches ;Directory to Look for Assemblies to Patch AssembliesDir=%adcap%\adventure-capitalist_Data\Managed [Launch] Executable=adventure-capitalist.exe Arguments= Directory=%adcap% ;UnityInjector Patch Entry Point [UnityInjector] Class=LoadingScreenUI Method=Awake Assembly=Assembly-CSharp [Assemblies] Assembly-CSharp=Assembly-CSharp.dll
Create another file called __Patch.bat and put the following contents in the file: @echo off ReiPatcher.exe -c AdCap pause
Back in the install folder of AdCap navigate to the Managed folder and place both UnityInjector.dll, and ExIni.dll in there.
Back in the install folder of Adcap again, create a folder called UnityInjector, place AdCap.AutoClicker.Plugin.dll in here.
Run ReiPatcher\__Patch.bat and it'll automatically start AdCap. You don't need to patch AdCap again unless you want to add another ReiPatcher plugin (not to be confused with UnityInjector plugins) or Steam has updated AdCap.
Support
For any new features, suggestions and bugs create an issue on GitHub.
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