CoordinateConverter | Convert Coordinates to and from L/L , L/L Decimal

 by   FalcoGer C# Version: v0.2.2 License: MIT

kandi X-RAY | CoordinateConverter Summary

kandi X-RAY | CoordinateConverter Summary

CoordinateConverter is a C# library typically used in Data Preparation applications. CoordinateConverter has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Convert coordinates to and from L/L, L/L Decimal, UTM and MGRS as well as Bullseye offsets.
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            kandi-support Support

              CoordinateConverter has a low active ecosystem.
              It has 4 star(s) with 1 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              CoordinateConverter has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of CoordinateConverter is v0.2.2

            kandi-Quality Quality

              CoordinateConverter has no bugs reported.

            kandi-Security Security

              CoordinateConverter has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              CoordinateConverter is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              CoordinateConverter releases are available to install and integrate.

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            CoordinateConverter Key Features

            No Key Features are available at this moment for CoordinateConverter.

            CoordinateConverter Examples and Code Snippets

            No Code Snippets are available at this moment for CoordinateConverter.

            Community Discussions

            QUESTION

            Xamarin MultiBinding Needs BindingContext from higher ancestor level or named Items in XAML tree
            Asked 2020-Aug-19 at 03:43

            I am Building a rectangular Grid of Homogeneous Buttons with Dynamic Rows and Columns to Be set at Runtime. The Code is in Xamarin. All the latest versions etc. Entire Project can be Downloaded here: https://github.com/BicycleMark/XamSweeper The Problem I am having is the MultiBinding Portion of the XAML. Any review or suggestions would be super-excellent

            I used Nested StackPanels to create the Grid like this:

            I succeeded at creating a MultiValueConverter for sizing the Buttons which are appearing correctly. I have Tested the Converter with a Unit Test and it functions as Expected. the [R,C] is printed in the Test of each Button. These are pulled from Model which is bound Correctly

            The problem I am having is in Linking the MultiBinding to 3 Items I need to calculate Size for the Buttons:

            The Width of Each Button is calculated with these three parameters

            1. ActualWidth of Frame Holding the Buttons
            2. Number of Columns Of Buttons Of Model
            3. Spacing or Padding between each Button
            4. If any [1..3] are null return 50 <--- This is What I return because my Binding is not working

            The Height of Each Button is calculated with these three parameters

            1. ActualHeight of Frame Holding the Buttons
            2. Number of Rows Of Buttons Of Model
            3. Spacing or Padding between each Button
            4. If any [1..3] are null return 50 <--- This is What I return because my Binding is not working

            Here is the Converter Described:

            ...

            ANSWER

            Answered 2020-Aug-19 at 03:43

            The Converter is Getting Called but I am passing 3 nulls each time.

            You could try to set the BindingContext to the Frame like:

            Source https://stackoverflow.com/questions/63476524

            QUESTION

            ARKit nodes dissapear after sceneView.session.setWorldOrigin transformation
            Asked 2018-Jul-18 at 14:15

            I have some code that is comprised of the delegate method for obtaining a heading, and a transformation. I take the heading and turn it into radians and use the angle to rotate around the y-axis:

            ...

            ANSWER

            Answered 2018-Mar-04 at 21:23

            After resolving the scaling issues, I reduced the size of the world (scale) and put the objects a little further apart from each other (to fix the flickering/"z-fighting") - wikipedia's page was very helpful, I'm pretty sure all I needed to do was reduce the world size.

            Source https://stackoverflow.com/questions/48919069

            QUESTION

            In Visual C++ how can I round float values to a specified precision?
            Asked 2018-Feb-25 at 15:03

            I am building a world with polar and cartesian coordinate systems as well as a 3d coordinate system. My coordinates are all expressed as floats. I started writing my tests and then coded from there. Everything was fine until I started tetsing precise values, then I started having issues.

            Here is an example test:

            ...

            ANSWER

            Answered 2018-Feb-25 at 15:03

            Multiple misunderstandings on your side:

            • Setting the precision only applies to how the float is rendered to buffer. Not to the float you are casting it back to.
            • When casting back to float you are subject to rounding errors again.
            • What you actually are trying to do, is checking whether two numbers are within a certain bias of each other. This has nothing to do with rounding.

            Source https://stackoverflow.com/questions/48974749

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CoordinateConverter

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone FalcoGer/CoordinateConverter

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            git@github.com:FalcoGer/CoordinateConverter.git

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