StopwatchTimer | Instrument your code with stopwatches | Code Coverage Tools library

 by   JoeStead C# Version: Current License: MIT

kandi X-RAY | StopwatchTimer Summary

kandi X-RAY | StopwatchTimer Summary

StopwatchTimer is a C# library typically used in Code Quality, Code Coverage Tools, Ethereum applications. StopwatchTimer has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Instrument your code with stopwatches
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            kandi-support Support

              StopwatchTimer has a low active ecosystem.
              It has 5 star(s) with 3 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 4 have been closed. On average issues are closed in 216 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of StopwatchTimer is current.

            kandi-Quality Quality

              StopwatchTimer has no bugs reported.

            kandi-Security Security

              StopwatchTimer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              StopwatchTimer is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              StopwatchTimer releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            StopwatchTimer Key Features

            No Key Features are available at this moment for StopwatchTimer.

            StopwatchTimer Examples and Code Snippets

            No Code Snippets are available at this moment for StopwatchTimer.

            Community Discussions

            QUESTION

            Flutter stopwatchtimer doesn't respond to changing time
            Asked 2021-Jun-12 at 22:25

            I use this package https://pub.dev/packages/stop_watch_timer in my app to keep track of the music that is playing. However if I want to change the song by changing the time on the stopwatch it says that I have to reset the timer first which I have already done. If I press the button for the second time it works. This is the code:

            ...

            ANSWER

            Answered 2021-Jun-12 at 22:25

            As you mentioned in the github issue, it looks like the root cause of your issue is that the reset action takes place asynchronously, and so hasn't gone through yet by the time you try to set the time.

            One way to get around this is to define your own async function which resets the stopwatch, then waits for the action to complete before returning:

            Source https://stackoverflow.com/questions/67950629

            QUESTION

            Combining start, stop button of my stopwatch code - Flutter
            Asked 2021-May-29 at 10:25

            I would like to combine the start stop button into one. I have broken my head trying to but still have no idea how to do so.

            This app is meant for taking out the time to apply in a physics formula. This app already exists for the apple play store, but lately i have been getting a ton of feedback to combine the start and stop buttons for the stopwatch.

            I have tried updating the UI to show the same button and change the text the second the user presses the start button, however i am enable to know which and what command to use to actually combine the 2 buttons.

            If anybody could help i would be really grateful.

            ...

            ANSWER

            Answered 2021-May-29 at 10:25

            Add a bool variable _isStarted in you _MyAppState class

            Source https://stackoverflow.com/questions/67749390

            QUESTION

            Problem with getting access to index of a map in flutter
            Asked 2021-Apr-17 at 15:58

            I have a map ,and want to show it's components in cards by ListView.Builder, but the problem is by getting access to this map's indexes..

            When running the app, it return "null" in the card!!

            I have tried many solutions that I saw in StackOverFlow for a similar issues, but without a result.

            Here where I identified my map:

            ...

            ANSWER

            Answered 2021-Apr-08 at 19:54

            You can get map entries as List as such:

            Source https://stackoverflow.com/questions/66999225

            QUESTION

            How to have the screen/camera follow a box2d body as it moves
            Asked 2019-Aug-31 at 17:33

            I am trying to learn how to use box2d (a lot of this code is unashamedly stolen from the legend Dan Shiffman) so I have created a small "game" where a ball rolls in Perlin noise terrain. The obvious problem with my code is that quite quickly the ball just rolls off the screen. I know I will have to change my terrain generation as it won't keep generating as the screen moves but for now I would like to know how to get the screen to move in the first place. I want to keep the the circles x value in the center of the screen.

            I have found several similar questions where the answer was to move the world but that seems like a bad idea with box2d. I also found someone mentioning a camera? class but I am a beginner and have no idea what that is or how to use it.

            Some of the main code:

            ...

            ANSWER

            Answered 2019-Aug-31 at 17:33

            You could use the translate() command. You would put in draw with the coordinates of the player as parameters. I assume that p.getPos() returns a PVector. If this is the case, then draw would look like this:

            Source https://stackoverflow.com/questions/57649085

            QUESTION

            How can I add a designer control the form for setting a target time?
            Asked 2018-Oct-14 at 22:21

            When the timer is getting to this time to stop.

            The box is a small richTextBox and above it I added a small label "Set time target".

            Either the timer is counting up or down when getting to the target time stop everything.

            I'm not sure if using richTextbox or textBox and how to make that the user can change the time input and then to take effect either when the watch/timer are running or if not running so it will stop when getting to the target time.

            The format inside the richTextBox/textBox should be 00:00:00 hours/minutes/second

            ...

            ANSWER

            Answered 2018-Oct-14 at 22:21

            You dont need a richtextbox. Use a DateTimePicker. Go to the properties and set:

            Format : Custom

            ShowUpDown : True

            CustomFormat : HH:mm:ss

            When ever you want to get the hour, minutes and seconds:

            Source https://stackoverflow.com/questions/52804495

            QUESTION

            Why when changing one of the trackBars values it's reseting the other values of the watch to 0?
            Asked 2018-Oct-09 at 17:57

            The code:

            ...

            ANSWER

            Answered 2018-Oct-09 at 17:57

            What you did is set the "time" in richtextbox as text while you didn't update the ticksDisplayed variable:

            Source https://stackoverflow.com/questions/52725541

            QUESTION

            How can I save settings to a text file and read them back?
            Asked 2018-Oct-06 at 22:12
            using System;
            using System.Collections.Generic;
            using System.ComponentModel;
            using System.Data;
            using System.Drawing;
            using System.Linq;
            using System.Text;
            using System.Threading.Tasks;
            using System.Windows.Forms;
            using System.Diagnostics;
            using System.IO;
            
            namespace StopwatchTimer
            {
                public partial class Form1 : Form
                {
                    public string settingsPath = "Settings";
            
                    private string settingsFileName = "settings.txt";
                    private static readonly Stopwatch watch = new Stopwatch();
                    private long diff = 0, previousTicks = 0, ticksDisplayed = 0;
            
                    public Form1()
                    {
                        InitializeComponent();
            
                        richTextBox1.TabStop = false;
                        richTextBox1.ReadOnly = true;
                        richTextBox1.BackColor = Color.White;
                        richTextBox1.Cursor = Cursors.Arrow;
                        richTextBox1.Enter += RichTextBox1_Enter;
            
                        settingsPath = Path.Combine(Path.GetDirectoryName(Application.LocalUserAppDataPath), settingsPath);
                        if (!Directory.Exists(settingsPath))
                            Directory.CreateDirectory(settingsPath);
            
                        settingsFileName = Path.Combine(settingsPath, settingsFileName);
                        if (!File.Exists(settingsFileName))
                            File.Create(settingsFileName);
            
                        string[] settings =  File.ReadAllText(settingsFileName).Split(',');
                        if(settings.Length > 0)
                        {
            
                        }
                }       radioButton1.Checked = true;
            }
            
            ...

            ANSWER

            Answered 2018-Oct-06 at 22:12

            You can use the built in winforms settings:

            Source https://stackoverflow.com/questions/52683746

            QUESTION

            How can set the Reset button to reset everything also when the timer and stopwatch are not running?
            Asked 2018-Oct-01 at 03:23
            using System;
            using System.Collections.Generic;
            using System.ComponentModel;
            using System.Data;
            using System.Drawing;
            using System.Linq;
            using System.Text;
            using System.Threading.Tasks;
            using System.Windows.Forms;
            using System.Diagnostics;
            
            namespace StopwatchTimer
            {
                public partial class Form1 : Form
                {
                    private static readonly Stopwatch watch = new Stopwatch();
                    private long diff = 0, previousTicks = 0, ticksDisplayed = 0;
            
                    public Form1()
                    {
                        InitializeComponent();
            
                        richTextBox1.TabStop = false;
                        richTextBox1.ReadOnly = true;
                        richTextBox1.BackColor = Color.White;
                        richTextBox1.Cursor = Cursors.Arrow;
                        richTextBox1.Enter += RichTextBox1_Enter; ;
            
                        UpdateTime();
                    }
            
                    private void RichTextBox1_Enter(object sender, EventArgs e)
                    {
                        btnStart.Focus();
                    }
            
                    private void UpdateTime()
                    {
                        richTextBox1.Text = GetTimeString(watch.Elapsed);
                    }
            
                    private string GetTimeString(TimeSpan elapsed)
                    {
                        string result = string.Empty;
            
                        //calculate difference in ticks
                        diff = elapsed.Ticks - previousTicks;
            
                        if (radioButton1.Checked == true)
                        { //counting up
                            ticksDisplayed += diff;
                        }
                        else
                        { //counting down
                            ticksDisplayed -= diff;
                        }
            
                        if (ticksDisplayed < 0)
                        {
                            ticksDisplayed = 0;
                        }
            
                        //Make ticksDisplayed to regular time to display in richtextbox
                        TimeSpan ctimeSpan = new TimeSpan(ticksDisplayed);
            
                        result = string.Format("{0:00}:{1:00}:{2:00}.{3:000}",
                            ctimeSpan.Hours,
                            ctimeSpan.Minutes,
                            ctimeSpan.Seconds,
                            ctimeSpan.Milliseconds);
            
                        previousTicks = elapsed.Ticks;
            
                        return result;
                    }
            
                    private void Form1_Load(object sender, EventArgs e)
                    {
            
                    }
            
                    private void btnStart_Click(object sender, EventArgs e)
                    {
                        if (btnStart.Text == "START")
                        {
                            watch.Reset();
                            watch.Start();
                            UpdateTime();
                            btnStart.Text = "STOP";
                            timer1.Enabled = true;
                        }
                        else
                        {
                            watch.Stop();
                            btnStart.Text = "START";
                            btnPause.Text = "PAUSE";
                            timer1.Enabled = false;
                        }
                    }
            
                    private void btnReset_Click(object sender, EventArgs e)
                    {
                        watch.Reset();
                        TimeSpan ctimeSpan = new TimeSpan(0, trackBarHours.Value, trackBarMinutes.Value, trackBarSeconds.Value, 0);
                        diff = 0;
                        previousTicks = 0;
                        ticksDisplayed = ctimeSpan.Ticks;
                        trackBarHours.Value = 0;
                        trackBarMinutes.Value = 0;
                        trackBarSeconds.Value = 0;
                        richTextBox1.Text = "00:00:00.000";
                    }
            
                    private void trackBarHours_Scroll(object sender, EventArgs e)
                    {
                        //get ticksDisplayed as TimeSpan
                        TimeSpan ctimeSpan = new TimeSpan(ticksDisplayed);
                        //change only the hour
                        TimeSpan htimeSpan = new TimeSpan(ctimeSpan.Days, trackBarHours.Value, ctimeSpan.Minutes, ctimeSpan.Seconds, ctimeSpan.Milliseconds);
            
                        //set it to ticksDisplayed and update.
                        ticksDisplayed = htimeSpan.Ticks;
            
            
                        UpdateTime();
                    }
            
                    private void trackBarMinutes_Scroll(object sender, EventArgs e)
                    {
                        TimeSpan ctimeSpan = new TimeSpan(ticksDisplayed);
                        TimeSpan mtimeSpan = new TimeSpan(ctimeSpan.Days, ctimeSpan.Hours, trackBarMinutes.Value, ctimeSpan.Seconds, ctimeSpan.Milliseconds);
            
                        ticksDisplayed = mtimeSpan.Ticks;
            
            
                        UpdateTime();
                    }
            
                    private void trackBarSeconds_Scroll(object sender, EventArgs e)
                    {
                        TimeSpan ctimeSpan = new TimeSpan(ticksDisplayed);
                        TimeSpan stimeSpan = new TimeSpan(ctimeSpan.Days, ctimeSpan.Hours, ctimeSpan.Minutes, trackBarSeconds.Value, ctimeSpan.Milliseconds);
            
                        ticksDisplayed = stimeSpan.Ticks;
            
            
                        UpdateTime();
                    }
            
                    private void btnPause_Click(object sender, EventArgs e)
                    {
                        if (btnStart.Text == "STOP")
                        {
                            if (btnPause.Text == "PAUSE")
                            {
                                btnPause.Text = "CONTINUE";
                                watch.Stop();
                                timer1.Enabled = false;
                            }
                            else
                            {
                                btnPause.Text = "PAUSE";
                                watch.Start();
                                timer1.Enabled = true;
                            }
                        }
                    }
            
                    private void timer1_Tick(object sender, EventArgs e)
                    {
                        UpdateTime();
                    }
                }
            }
            
            ...

            ANSWER

            Answered 2018-Oct-01 at 03:23

            The problem here is in btnReset_Click event . You are doing the following:

            Source https://stackoverflow.com/questions/52583887

            QUESTION

            How can I use StopWatch with TimeSpan and two checkBoxes to decide if the timer will count up or down?
            Asked 2018-Sep-30 at 09:07

            I want that if the checkBox checkBoxCountDown is checked then the timer will count down if the timer is already working running then start counting down from the point it was. And if the checkbox is checked before starting the timer before clicking the start button and the time is 00:00:00:000 don't count down. But if the time is for example 01:00:00:000 or for example 00:00:00:011 then clicking on start will count down and it should stop when getting to 00:00:00:000

            Same idea with checkBoxCountUp.

            The idea is to make that the checkboxes will decide if to count up or down but I'm not sure how to do it with the stopwatch.

            StopWatch can count only up?

            ...

            ANSWER

            Answered 2018-Sep-30 at 09:07

            It is better to use radiobuttons but it is your choice. In order to do what you want you need to calculate the time(ticks) difference between two successive UpdateTime() calls and add or subtract that from the time displayed. You also need to keep track of the time displayed so you can update it every time the timer ticks.

            Code:

            Source https://stackoverflow.com/questions/52573738

            QUESTION

            Unity3D: How to control spawner, doesn't stop instantiating when waiting for wave to finish
            Asked 2018-Aug-21 at 00:58

            Unity3D 2018.2.4 C#

            In this spawner code, it keeps instantiating. How do I stop the spawning from instantiating until all enemies are destroyed that were spawned.

            I'm checking

            ...

            ANSWER

            Answered 2018-Aug-20 at 21:00

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install StopwatchTimer

            You can download it from GitHub.

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