BlackJack | Simple Console BlackJack for C # Practice

 by   Kasuko C# Version: Current License: No License

kandi X-RAY | BlackJack Summary

kandi X-RAY | BlackJack Summary

BlackJack is a C# library. BlackJack has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Simple project for practicing C# by making BlackJack!.
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            kandi-support Support

              BlackJack has a low active ecosystem.
              It has 0 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of BlackJack is current.

            kandi-Quality Quality

              BlackJack has 0 bugs and 0 code smells.

            kandi-Security Security

              BlackJack has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              BlackJack code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              BlackJack does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              BlackJack releases are not available. You will need to build from source code and install.

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            BlackJack Key Features

            No Key Features are available at this moment for BlackJack.

            BlackJack Examples and Code Snippets

            No Code Snippets are available at this moment for BlackJack.

            Community Discussions

            QUESTION

            While Loop Freezing C# Program
            Asked 2022-Apr-17 at 06:00

            I'm having an endless stream of problems with the Blackjack program I'm making for one of my final projects. While I've used while loops a lot, in this instance whenever I instantiate one it freezes the windows forms app and won't allow any input.

            I've tried doing the while loop based on int values, putting it in the main method, and trying to re-write it several times with no luck. Here's an example, I want the player's turn to last until they hit "stand".

            ...

            ANSWER

            Answered 2022-Apr-17 at 05:48

            The thing you need to understand about windows forms programs is that there is just one thread that does everything. When that thread is not running your code it is off somewhere else doing important things like drawing the user interface

            Your user moves the mouse over your program, they click stuff and they press keys on the keyboard. These things cause huge numbers of tiny messages to be posted into a queue that is dedicated just to your program. Windows posts the messages and it keeps an eye on the queue. When the thread that runs your program is not actively running your code it is consuming these messages. Mostly they're probably thrown away, sometimes they lead to actions, like if you have a button click handler and Windows posts a message that the user has clicked on button X, then the consuming thread comes into your code and starts doing those things you've coded into your click handler

            It is absolutely critical that you let this thread go; that your click handler finishes its work quickly and you release that thread/free it up to go back to wherever it normally lives, doing the thing it normally does (processing the messages). If you hold it up for a long time or forever, windows will notice that the message queue is growing and growing, no longer being consumed because you've trapped the thread - the window acquires a "Not responding" message and fades out- Windows does this when the message queue hasn't been consumed for longer than a particular timeout

            Doing something like this will trap the UI thread forever:

            Source https://stackoverflow.com/questions/71899479

            QUESTION

            strapi api not showing image field info
            Asked 2022-Apr-12 at 03:00

            I'm new to using strapi.

            I have created a "events" Collection Type.

            My events collection type has the following fields (pls take note of the image field)

            1. name
            2. slug
            3. venue
            4. address
            5. date
            6. time
            7. performers
            8. description
            9. image

            When I go to http://localhost:1337/api/events

            I get the following json which does not contain info of the image field. This is a problem. Why is the info for image not showing? What should I do to make the image info included in the json returned from the api?

            ...

            ANSWER

            Answered 2022-Apr-12 at 03:00

            Images data will not show without populating it. You need to use something like this http://localhost:1337/api/events?populate=yourImage

            replace yourImage with the property name you are using in your strapi for images

            Source https://stackoverflow.com/questions/71836399

            QUESTION

            Show the chance in percentage of going over 21 in blackjack
            Asked 2022-Mar-16 at 13:46

            I have a blackjack game, where i would like it to display the odds of going above 21 and busting, relative to the remaining cards in the deck.

            Something like

            • Everycard drawn is removed from list
            • 21 - current value of cards in hand
            • From this we can say something like
            • Number of cards that won't bust me = x
            • Number of cards that will bust me = y
            • (1 - x/y) * 100 = chance of going above 21 (busting)

            But in code. this is the code till now:

            ...

            ANSWER

            Answered 2022-Mar-16 at 13:46
            Approach

            First, check which cards are still left in the deck:

            Source https://stackoverflow.com/questions/71496569

            QUESTION

            What does C(C) do in BASIC?
            Asked 2022-Mar-06 at 17:18

            I'm currently trying to understand this BASIC program. I especially have issues with this part:

            ...

            ANSWER

            Answered 2022-Mar-06 at 17:18

            In the original BASIC program, there is a GOTO 1500 on line 90, which comes before lines 16-19, that you’ve reproduced here. Line 1500 is the start of the program’s main loop. This particular programmer uses the (not uncommon) pattern of placing subroutines at the beginning of their BASIC program, using a GOTO to jump to the main code.

            The code you’ve reproduced from the Creative Computing program you’ve linked is a subroutine to “get a card”, as indicated by the comment above that section of code:

            Source https://stackoverflow.com/questions/71369309

            QUESTION

            I can't send messages from Angular to Unity via SignalR
            Asked 2022-Mar-04 at 09:57

            so I have been trying to create any form of connection between these two, I don't know if missing something or not, but I can't communicate between the two.

            I want to be able to "Announce" when someone enters a room with Angular, and I want to "Greet" the user entering the room in Unity.

            I can't seem to make this work, I have no errors.

            If I invoke a method in Unity it can receive it just fine, but if Angular invokes the method Unity doesn't respond.

            So here is all the code (that I know of) that is relevant.

            This would help me out a lot if you figure it out.

            signalr.service.ts (angular)

            ...

            ANSWER

            Answered 2022-Mar-04 at 09:57

            So the issue was the following.

            My hub was calling the method "UpdateMessage" on the clients.

            But my Unity connection was listening on "SendMessage" which was the wrong one.

            Very simple over look on my side.

            I apologize to anyone that tried to figure it out.

            Source https://stackoverflow.com/questions/71337563

            QUESTION

            My program runs into a Stack-overflow issue after some time of running. It works fine for sometime until it doesn't
            Asked 2022-Feb-23 at 21:42

            I have made a little console BlackJack game. It is my first game when working with C#. The game works fine for a few rounds until I get an error message of "Stackoverflow". When I look at the error I see that when in the DealerCardGenerator and the PlayerCardGenerator that the variable "con" has a null value. I do not understand why this is. Any help would be much appreciated.

            I don't know how to resolve the issue.

            Here is the code:

            ...

            ANSWER

            Answered 2022-Feb-23 at 21:42

            There's a flaw in the way you're trying to prevent duplicated cards using the allCards list. Once the deck is exhausted, your PlayerCardGenerator and DealerCardGenerator methods infinitely recurse. In general this isn't a great way to manage a deck (you'd be better off actually storing indices to cards and shuffling an array to mimic shuffling a deck), but in either case you'll need to decide when/how to handle the deck emptying.

            Source https://stackoverflow.com/questions/71244296

            QUESTION

            why doesn't "break" stop a while loop (Python)
            Asked 2022-Feb-17 at 14:03

            So I was doing a blackjack program. Everything was working until I got this:

            ...

            ANSWER

            Answered 2022-Feb-17 at 14:03

            get_move always returns 'hit', so the break can never run. This is caused by a logic error.

            You need to change the following lines:

            Source https://stackoverflow.com/questions/71147018

            QUESTION

            Does #id override the :hover change?
            Asked 2022-Feb-14 at 07:43

            I've seen different similar answers but none with the level of nesting I'm dealing with. I have two sets of buttons, circular ones and rectangular ones that I want the background to change to white on hover. The only thing I have been able to successfully change is the text color for the rectangular ones.

            I previously had the button styles inline and thought that was the issue. Guess not :/

            Does the ID override the :hover change? And if so do I need to reformat all of my buttons? Thank you!

            (previous code solutions involve jquery and I have no knowledge of it whatsoever)

            ...

            ANSWER

            Answered 2022-Feb-14 at 07:43

            Question - Does the ID override the :hover change?

            Answer - The style rule for a:hover will override the paragraph as long as it is written in the CSS after the rule for p or #id. The problem is that the selector handling your :hover behavior has a lower Specificity than the rule for the default behavior (p#id selector).

            Question - If so do I need to reformat all of my buttons?

            Answer - No, you don't need to reformat all the buttons as you can use !important on the button:hover in the CSS file.

            Source https://stackoverflow.com/questions/71097600

            QUESTION

            gym package not identifying ten-armed-bandits-v0 env
            Asked 2022-Feb-08 at 08:01

            Environment:

            • Python: 3.9
            • OS: Windows 10

            When I try to create the ten armed bandits environment using the following code the error is thrown not sure of the reason.

            ...

            ANSWER

            Answered 2022-Feb-08 at 08:01

            It could be a problem with your Python version: k-armed-bandits library was made 4 years ago, when Python 3.9 didn't exist. Besides this, the configuration files in the repo indicates that the Python version is 2.7 (not 3.9).

            If you create an environment with Python 2.7 and follow the setup instructions it works correctly on Windows:

            Source https://stackoverflow.com/questions/70858340

            QUESTION

            How to fix "Unresolved reference" error in Kotlin?
            Asked 2022-Feb-05 at 11:01

            So I'm learning some cool plain Kotlin by making a blackjack game called DeadJack (Dead simple Blackjack). Here's the code:

            ...

            ANSWER

            Answered 2022-Feb-05 at 11:00

            The problem is that number is a Number and 12 is an Int, which can't be compared like that. Either you make number as Int:

            Source https://stackoverflow.com/questions/70996692

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

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            You can download it from GitHub.

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