FilePicker | FilePicker for Xamarin.Forms | Form library
kandi X-RAY | FilePicker Summary
kandi X-RAY | FilePicker Summary
Android: The WRITE_EXTERNAL_STORAGE & READ_EXTERNAL_STORAGE permissions are required. iOS: Need Configure iCloud Driver for your app: The FileData object returned from picking a file contains properties such as the DataArray, FileName etc. Saving a File will return the full path to the file saved, which will be saved in the DirectoryDocuments on android and MyDocuments on iOS. Nuget package found at:
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of FilePicker
FilePicker Key Features
FilePicker Examples and Code Snippets
Community Discussions
Trending Discussions on FilePicker
QUESTION
I am using react-onedrive-filepicker
to retrieve file content from a selected file located on OneDrive.
My code is like:
...ANSWER
Answered 2022-Mar-20 at 19:24Go to you client app you (I assume) opened in Azure, you need to register the base URI of your choice - you can see a full guide here:
https://docs.microsoft.com/en-us/azure/active-directory/develop/quickstart-register-app
Under "Add a redirect URI"
QUESTION
I'm currently working on a project in flutter where I want to store uploaded Data in Firebase Storage. This works fine but now I'm facing a problem with showing the data. I have to do a restart for showing the uploaded Data in my List.
I hope someone can help me with this issue.
...ANSWER
Answered 2022-Mar-24 at 14:26If you want to show the newly uploaded image right away, you will have to force a refresh of the code that renders the list of images. If you're using a StatefulWidget
to render the images, you could for example call setState()
on that widget after the upload has completed. If you're using another state management approach, you'd do the equivalent for that approach.
But note that this will only work on the device of the user who uploaded the image. Any other devices will still only see the new image if they manually restart the rendering of the list of images.
A common way to work around this is to store the list of image URLs in one of Firebase's databases (Realtime Database or Cloud Firestore), and render it from there with a StreamBuilder
. The StreamBuilder
continues to listen for updates to the database, so if one user's image upload completes and they write the URL/path of the image to the database, that immediately refreshes the list of images not just on their device, but on all other connected devices too.
QUESTION
i'm new to dart and i'm trying to display the file name inside the Text widget! I first took out the file's name inside the onPressed function, but later on couldn't access it in order to display it, can anyone help me out with this issue? thank in advance.
Here is my code:
...ANSWER
Answered 2022-Mar-21 at 15:12You need to create a variable to store the file name outside your onPressed method and use setState() to update your variable value.
QUESTION
Take a look at the snippet below. Having .filepicker
as a direct descendant of body
works as expected when shrinking window size. Here's Tailwind Play snippet.
ANSWER
Answered 2022-Mar-11 at 13:53The problem was related to using a
QUESTION
Some of my codes is as following:
...ANSWER
Answered 2022-Mar-11 at 12:31According to File Picker your code seems to be okay but I don't know why your gallery showing empty.
As alternative solution is that you can remove allowedExtensions
option and use FileType.any so that any file can be picked.
After picked a file, you can manually check the picked file extension and if the extension doesn't match mp3
, m4a
then show/throw an error otherwise go forward.
QUESTION
I am working with flutter. I implement filePicker(), to choose files and show them in a listView.But when I pick a new file, listview removes the previous files and shows only the new one. The code is attached below. I am glad if someone helps.
...ANSWER
Answered 2022-Feb-18 at 06:12that because you every time when to add a file you set a new value to the list and remove the old files
, you need to add the file to existing list like this code below
QUESTION
Just to give some context, there is an iOS app I'm building (in Xamarin) that requires the ability to fetch files (in an automatic way without having the user to navigate to the files and select them manually) that are stored on External Storage Devices (USB Sticks), and are connected (paired) to an iPhone/iPad.
Users connect a lighting cable to the iOS Devices, and plug their USB Sticks into this lighting cable. Here is an example of the cable that end users use to pair the USB Sticks with their iPhone/iPad, and the app then auto fetches these files from the USB Storage Devices.
The app then performs 2 functions:
- It listens to notifications, for when a usb stick is paired with the iOS Device.
- When it receives this notification, it then proceeds with querying the files on the USB Stick, and reads and processes the files. The app reads these files automatically and the user does not need to manually select these files
I've tried using External Accessory Framework, however that's only suitable for devices that you register with the MFi program. https://developer.apple.com/documentation/externalaccessory
Notifications Center never seems to work (the Notifications that handle when a Device gets Connected and Disconnected, the delegates never get called), and I've tried using the Microsoft Helpers.
I've also tried some 3rd party libraries, but haven't found anything useful.
It doesn't look Apple has any Api Available to auto query and read the files, without having to use a DocumentPickerController. I know this is because of the App Sandbox, and I cannot directly access the Removable Storage Devices.
Now for my questions:
- Are there any 3rd party libraries anybody can recommend, that can help achieve most of the heavy lifting for this task? I'd prefer a library that's compatible with Xamarin, however if it's a native library (Swift or Objective-C Library, Cocoapods) I'm sure there is a binding I can use on nuget.
- Does anybody have any snippets, or documentation, or can point me in the right direction here (Please feel free to post Swift, or Objective-c solutions here if you like)? Where should I look, which Apple Framework (iOS SDK) is most suitable to deal with this situation. And to summarise, is what I'm asking for at all possible on iOS, without having to jailbreak, or get around the App Sandbox?
Update
So I've tried the solution that @Saamer suggested: Detect if USB is connected to iPhone device
Here is an example I wrote just to verify if the callback gets invoked, and the app can detect if a usb is plugged in.
...ANSWER
Answered 2022-Jan-30 at 17:40- I thought you needed to jailbreak but it seems unlikely, a solution is possible for
- CFNotificationCenter's AddObserver seems to be usable for detecting when a device is connected using host attached and detached as shown here
- Or if you don’t submit it to the App Store, you can use this
According to the Apple Docs
You can use the Files app and other supported apps to access files stored on external devices, such as USB drives and SD cards, connected to your iPhone.
- Essentially you have to make your a "supported app". I have downloaded a free app called "Clockology" that I recommend downloading and playing with, which allows users to see data within the app as you can see below:
You generally use UIDocumentPickerViewController
along with the right uttype to get the files from the Files apps or iCloud Drive, and you require activating the Key-value storage
and iCloud Documents
from iCloud
entitlements capability. There's a lot of tutorials on UIDocumentPickerViewController
usage, but you specifically want the capabilities that became available from iOS 13 onwards
This video from WWDC is the best example of getting to where you want. I also didn't find any 3rd party libraries that can help with this
——————-
Edit: If the app does not need to be distributed through TestFlight or the App Store, you can use IOKit and distribute through AppCenter, as long as you have the UDIDs of all the devices you need the app installed on (up to 100?)
QUESTION
We have a Xamarin Forms app that has a tab view. From one of the tabs, we open a new Content Page, which needs to have an option to select files and upload the attachment. Using Xamarin.Essentials FilePicker, we are able to pick the file and read the file contents, but after the file is read, the app auto-navigates to the home screen - the same as an app restart.
We have observed that when the filepicker is opened, OnSleep in the App.xaml.cs is called and when the file is read and the picker is dismissed, onresume in App.xaml.cs is called. It seems like this could cause the XForms App to be restarted completely.
All permissions are in place - we are targeting Android 9.0, using XForms version 4.8, X.Essentials v1.6.
Can you please help?
Relevant code:
...ANSWER
Answered 2022-Jan-08 at 22:51QUESTION
https://pub.dev/packages/file_picker i use this package this is part of my code,Like the image I uploaded ،i trying to delete just one file from the list just there is clearCachedFiles method in this package
...ANSWER
Answered 2022-Jan-05 at 13:13Okay so to remove
an item from the list you have to call List.removeAt()
function and also has to pass the index of the item inside parenthesis
like below :
QUESTION
I am creating an app that uses FilePicker to get images from the user's gallery but I am receiving type cast errors.
...ANSWER
Answered 2022-Jan-04 at 17:34the problem is that you're using AssetImage
, which reads images from your code and not the Device's storage. you should be using FileImage
:
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