Unity3D-IconManager | small script allowing you to set icons
kandi X-RAY | Unity3D-IconManager Summary
kandi X-RAY | Unity3D-IconManager Summary
Unity3D-IconManager is a C# library. Unity3D-IconManager has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.
A small script allowing you to set icons for GameObjects through code
A small script allowing you to set icons for GameObjects through code
Support
Quality
Security
License
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Support
Unity3D-IconManager has a low active ecosystem.
It has 51 star(s) with 11 fork(s). There are 5 watchers for this library.
It had no major release in the last 12 months.
There are 0 open issues and 3 have been closed. On average issues are closed in 0 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of Unity3D-IconManager is v1.1.0
Quality
Unity3D-IconManager has 0 bugs and 0 code smells.
Security
Unity3D-IconManager has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
Unity3D-IconManager code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
Unity3D-IconManager is licensed under the MIT License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
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Unity3D-IconManager releases are available to install and integrate.
Installation instructions, examples and code snippets are available.
Top functions reviewed by kandi - BETA
kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Unity3D-IconManager
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Unity3D-IconManager
Unity3D-IconManager Key Features
No Key Features are available at this moment for Unity3D-IconManager.
Unity3D-IconManager Examples and Code Snippets
Copy
private void Foo()
{
GameObject gameObject = FetchGameObject();
IconManager.SetIcon(gameObject, LabelIcon.Teal);
}
private void Foo()
{
GameObject gameObject = FetchGameObject();
gameObject.SetIcon(ShapeIcon.CircleGreen);
}
private
Community Discussions
No Community Discussions are available at this moment for Unity3D-IconManager.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Unity3D-IconManager
The package is available on the openupm registry. You can install it via openupm-cli.
Installing through a Unity Package created by the Package Installer Creator from Needle
Installing through a Unity Package created by the Package Installer Creator from Needle
Support
Icon Manager is a small and open-source utility that I hope helps other people. It is by no means necessary but if you feel generous you can support me by donating.
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