Unity3D-IconManager | small script allowing you to set icons

 by   Thundernerd C# Version: v1.1.0 License: MIT

kandi X-RAY | Unity3D-IconManager Summary

kandi X-RAY | Unity3D-IconManager Summary

Unity3D-IconManager is a C# library. Unity3D-IconManager has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A small script allowing you to set icons for GameObjects through code
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    Quality
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            kandi-support Support

              Unity3D-IconManager has a low active ecosystem.
              It has 51 star(s) with 11 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 3 have been closed. On average issues are closed in 0 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Unity3D-IconManager is v1.1.0

            kandi-Quality Quality

              Unity3D-IconManager has 0 bugs and 0 code smells.

            kandi-Security Security

              Unity3D-IconManager has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Unity3D-IconManager code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Unity3D-IconManager is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Unity3D-IconManager releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Unity3D-IconManager
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            Unity3D-IconManager Key Features

            No Key Features are available at this moment for Unity3D-IconManager.

            Unity3D-IconManager Examples and Code Snippets

            Icon Manager,Usage
            C#dot img1Lines of Code : 18dot img1License : Permissive (MIT)
            copy iconCopy
            private void Foo()
            {
                GameObject gameObject = FetchGameObject();
                IconManager.SetIcon(gameObject, LabelIcon.Teal);
            }
            
            private void Foo()
            {
                GameObject gameObject = FetchGameObject();
                gameObject.SetIcon(ShapeIcon.CircleGreen);
            }
            
            private   
            Icon Manager,Installation
            C#dot img2Lines of Code : 1dot img2License : Permissive (MIT)
            copy iconCopy
            openupm add net.tnrd.iconmanager
              

            Community Discussions

            No Community Discussions are available at this moment for Unity3D-IconManager.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Unity3D-IconManager

            The package is available on the openupm registry. You can install it via openupm-cli.
            Installing through a Unity Package created by the Package Installer Creator from Needle

            Support

            Icon Manager is a small and open-source utility that I hope helps other people. It is by no means necessary but if you feel generous you can support me by donating.
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            CLONE
          • HTTPS

            https://github.com/Thundernerd/Unity3D-IconManager.git

          • CLI

            gh repo clone Thundernerd/Unity3D-IconManager

          • sshUrl

            git@github.com:Thundernerd/Unity3D-IconManager.git

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