Mono.Nat | UPNP and NAT-PMP port forwarding for .NET

 by   alanmcgovern C# Version: release-v3.0.4 License: MIT

kandi X-RAY | Mono.Nat Summary

kandi X-RAY | Mono.Nat Summary

Mono.Nat is a C# library. Mono.Nat has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

NAT stack for Mono and .NET applications. Also available on Android and IOS is pending.
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              Mono.Nat has a low active ecosystem.
              It has 148 star(s) with 157 fork(s). There are 27 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 7 open issues and 7 have been closed. On average issues are closed in 21 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Mono.Nat is release-v3.0.4

            kandi-Quality Quality

              Mono.Nat has 0 bugs and 0 code smells.

            kandi-Security Security

              Mono.Nat has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Mono.Nat code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Mono.Nat is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Mono.Nat releases are available to install and integrate.

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            Mono.Nat Key Features

            No Key Features are available at this moment for Mono.Nat.

            Mono.Nat Examples and Code Snippets

            No Code Snippets are available at this moment for Mono.Nat.

            Community Discussions

            QUESTION

            Still cannot connect through Internet even after PortMapping UPnP (Mono.Nat) with the Mirror framework
            Asked 2021-Aug-15 at 07:55

            Even after PortMapping (using Mono.Nat) connecting with the host's public IP address via Mirror from one Network to other networks through the internet doesn't work. Project File Download

            UPnP is enabled:

            I don't think the problem is inside the script because the port is already opened in the router settings. The script for PortMapping:

            ...

            ANSWER

            Answered 2021-Aug-15 at 07:55

            Both UPnP is enabled on both routers, what was missing was the Firewall settings.I had to disable Both of the firewalls on the router settings to connect via the internet using the host's public IP address. ps. massive thanks to @nIcEcOw.

            Source https://stackoverflow.com/questions/68771652

            QUESTION

            Question for Unity3d Developement platform:'NatUtility' does not contain a definition for 'DeviceLost'
            Asked 2021-Aug-12 at 03:39

            I already added using Mono.Nat; but apparently Unity said

            'NatUtility' does not contain a definition for 'DeviceLost'"

            which confuses me. To the point where I literally copied 1:1 with the API Reference. I'm quite in confusion.

            code:

            ...

            ANSWER

            Answered 2021-Aug-11 at 17:17

            Please see Mono.Nat GitHub release page:

            • Removed NatUtility.DeviceLost as it was never a usable event.
            • Added the ability to manually pass messages into Mono.Nat if another part of the application has already bound to the normal upnp listening port.
            • Improved logging via Logger.Factory
            • Searchers are disposed when NatUtility.StopDiscovery is invoked, and (re-)created when NatUtility.StartDiscovery is invoked. In addition any previously detected devices are cleared when StopDiscovery is invoked.

            Source https://stackoverflow.com/questions/68745689

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Mono.Nat

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/alanmcgovern/Mono.Nat.git

          • CLI

            gh repo clone alanmcgovern/Mono.Nat

          • sshUrl

            git@github.com:alanmcgovern/Mono.Nat.git

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