ConanPatcher | Mod patch framework for Conan Exiles

 by   allquixotic C# Version: 0.9.2 License: Apache-2.0

kandi X-RAY | ConanPatcher Summary

kandi X-RAY | ConanPatcher Summary

ConanPatcher is a C# library. ConanPatcher has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Mod patch framework for Conan Exiles
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              ConanPatcher has a low active ecosystem.
              It has 3 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 10 open issues and 6 have been closed. On average issues are closed in 6 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ConanPatcher is 0.9.2

            kandi-Quality Quality

              ConanPatcher has 0 bugs and 0 code smells.

            kandi-Security Security

              ConanPatcher has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ConanPatcher code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ConanPatcher is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ConanPatcher releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ConanPatcher
            Get all kandi verified functions for this library.

            ConanPatcher Key Features

            No Key Features are available at this moment for ConanPatcher.

            ConanPatcher Examples and Code Snippets

            No Code Snippets are available at this moment for ConanPatcher.

            Community Discussions

            No Community Discussions are available at this moment for ConanPatcher.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ConanPatcher

            Currently the "server" is a series of scripts based on steamcmd. The scripts are given in the server-tools directory. First follow the setup instructions to get steamcmd on the command line (I'm assuming your server is hosted on Linux): https://developer.valvesoftware.com/wiki/SteamCMD
            You need to run an rsync server to make this work. It should have all your mod files in a common place labeled "files" by the rsync daemon. rsync should run on Windows, Mac and Linux, but it's really designed to run best on Linux, so you should host your patch files on Linux even if your game server is hosted on Linux (they don't have to be on the same box).
            If you're hosting this, you need to change the rsync server URI (rsync://something.com:port/path) - mine is only applicable for the server I'm playing on right now.
            You can keep your server-side mod files up to date using steamcmd and update.sh. You should run update.sh at the same exact instant as you're updating your mods on your Conan game server.
            conan_steamcmd.txt is the list of commands sent to steamcmd.
            440900 is currently? (or permanently I hope) the Conan Exiles steam app ID
            The other numbers are the Steam workshop IDs of each mod in my particular server. You can get these numbers from the steamapps/workshop/content/440900 folder.
            conan-rsync.sh is the daemon script. Set this to launch on system startup using your favorite init daemon.
            Run update.sh whenever a mod updates.
            These scripts assume steamcmd.sh exists and runs steamcmd in the current working directory and ~/conan is where you have all this stuff.
            For example client deployment usage see here

            Support

            Example JSON config file:.
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries

            Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link