PluginLoader | A tool to load plugins for Space Engineers

 by   austinvaness C# Version: v1.7.2 License: MIT

kandi X-RAY | PluginLoader Summary

kandi X-RAY | PluginLoader Summary

PluginLoader is a C# library. PluginLoader has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A tool to load plugins for Space Engineers automatically.
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            kandi-support Support

              PluginLoader has a low active ecosystem.
              It has 7 star(s) with 5 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 6 have been closed. On average issues are closed in 10 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of PluginLoader is v1.7.2

            kandi-Quality Quality

              PluginLoader has 0 bugs and 0 code smells.

            kandi-Security Security

              PluginLoader has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              PluginLoader code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              PluginLoader is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              PluginLoader releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.

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            PluginLoader Key Features

            No Key Features are available at this moment for PluginLoader.

            PluginLoader Examples and Code Snippets

            No Code Snippets are available at this moment for PluginLoader.

            Community Discussions

            QUESTION

            Running an application with TomEE Maven plugin gives me "Error waiting for multi-thread deployment of WAR files to complete"
            Asked 2022-Feb-08 at 19:50

            The following error is given when I try to deploy a simple app (the default one that IntelliJ provides when you create a new Java EE Web App project):

            ...

            ANSWER

            Answered 2022-Feb-08 at 19:36

            You are using Java 16 (as shown in the log file) with Maven. In this case, you should use TomEE in version 8.0.9 as this release contains important fixes regarding illegal reflective access (due to the use of Unsafe for proxy creation) in higher versions of Java. You find some details in https://issues.apache.org/jira/browse/TOMEE-3795

            It looks like you are using a lower Java version for running your standalone TomEE deployment, which works as it isn't as restrictive as newer Java versions.

            Side Note: Java 16 is end-of-life and you should better switch to Java 17.

            Source https://stackoverflow.com/questions/71027086

            QUESTION

            Spark-Scala-Intellij java.lang.IllegalStateException: After installing macOS Big Sur Update
            Asked 2021-Sep-22 at 11:37

            I am working on Spark Scala using IntelliJ IDE, Recently I installed Scala and Spark in my local and there was system update for mac-os version, so not sure what broke it.

            I am getting error when I try to build my project now, Which was working fine a day before. I checked for JRE vs JDK as suggested in other answers and I am sure that my project is pointing to JDK 1.8. Also I removed Scala and Spark from machine to make sure my machine is in same state as before. Still I am getting this error. Checked existing answers on same error, but no help.

            ...

            ANSWER

            Answered 2021-Sep-22 at 11:37

            The problem was due to mac-os Big Sur update, contrary to what I thought the root cause is (installing scala). So I solved this following this answer here at apple forum: https://developer.apple.com/forums/thread/666681

            Source https://stackoverflow.com/questions/69235172

            QUESTION

            Mockito upgrade 3.10 to 3.11 causes crash
            Asked 2021-Jun-07 at 12:34

            I just upgraded Mockito from 3.10.0 to 3.11.0 in our Android project, and now, running instrumentation tests crashes with the exception below. Any suggestion?

            ...

            ANSWER

            Answered 2021-Jun-07 at 12:34

            The issue is known to the mockito project and reported there: https://github.com/mockito/mockito/issues/2316

            Source https://stackoverflow.com/questions/67835941

            QUESTION

            C# Obfuscating .NET Executable breaks the use of Loading Assemblies
            Asked 2021-Feb-20 at 00:08

            I am trying to write a plugin system for my .NET 4.7.2 Framework App.

            I already wrote the code but there is a issue, When the app is obfuscated, the plugin system throws an error on launch.

            There two images below should most likely explain the error, but I will also provide a copy and paste of the text.

            Error Part 1

            Error Part 2

            Error Text:

            ...

            ANSWER

            Answered 2021-Feb-20 at 00:08

            I would avoid using reflection on any project that uses obfuscation. Reflection looks at the assembly in the same way that you are trying to stop people from looking at your assembly. In other words, if reflection works perfectly then you haven't protected your code.

            Related reading: Should you obfuscate a commercial .Net application?

            Source https://stackoverflow.com/questions/66284144

            QUESTION

            Robot Framework - Can't start RIDE on MacOS
            Asked 2021-Jan-28 at 20:36

            Context

            I want to build an Environment for mobile auto tests. Concerning the tools, I want to use Appium with Robot Framework.

            MacOS Mojave (10.14.6)

            Problem

            I want to use RIDE to write my tests but I'm not able to launch it.

            I followed the Installation Guide in the README and I've have tested so many ways to have a good environment but I failed every time and I'm lost... What I have tested:

            • python3.9 with the last version of Robot Framework, as specified in the README, 2.0b2.dev1
            • python3.9 with the last released version, ie 1.7.4.2
            • python2.7 with RF 1.7.4.2 and the last one
            • python3.8 with the same two versions of RF

            And none is working.

            Below are the logs with Python 3.8 and RIDE 2.0b2.dev1 when I try to launch RIDE

            ...

            ANSWER

            Answered 2021-Jan-28 at 20:36

            That problem should be already fixed in current development branch. Please try to install with:

            Source https://stackoverflow.com/questions/65939449

            QUESTION

            RobotFramework RIDE not opening
            Asked 2020-Apr-26 at 17:02

            I have installed robotframework and robotframework-ride using pip. All the other required components are also updated. I am using Python 3.7.6 and Windows 10. When I run RIDE, I get the following error:

            ...

            ANSWER

            Answered 2020-Apr-26 at 17:02

            To use newest wxPython version 4.1.0, you will have to install the current development version of RIDE (2.0b1.dev1) from source code, Otherwise, you should install version 4.0.7.post2.

            See project page at https://github.com/robotframework/RIDE

            Source https://stackoverflow.com/questions/61441937

            QUESTION

            How to use ES6 modules within an Adobe XD plugin?
            Asked 2020-Apr-13 at 23:04

            I was wondering if I could use ES6 imports from within my XD plugins.

            Whenever I for example use import Vue from 'vue', the build task completes successfully, however, XD throws an error in the developer console when loading the plugin:

            ...

            ANSWER

            Answered 2020-Apr-13 at 23:04

            So the fix is rather easy - as long as you know how to write these export statements.

            In the main.js file, replace

            Source https://stackoverflow.com/questions/61197613

            QUESTION

            Using QPluginLoader but throwing error:can't find the dll
            Asked 2020-Mar-04 at 16:35

            I add resource file to Qt project like this:

            and I use QPluginLoaderin cpp file:

            ...

            ANSWER

            Answered 2020-Mar-04 at 16:35

            QPluginLoader expects a file name, not a URL. Additionally the file is expected to be located in the systems library search paths. Try putting your DLL in the same path as the executable and try this:

            Source https://stackoverflow.com/questions/60510678

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PluginLoader

            To install via the workshop, subscribe to the workshop item and add -plugin ..\..\..\workshop\content\244850\2407984968\RunPluginLoader to the game launch options. To install without the workshop, the files must be copied into the game folder manually.
            Download and extract the 0Harmony.dll and PluginLoader.dll files from the Releases page. Make sure the files are not blocked before continuing by opening the file properties of each of the extracted files and checking the Unblock box if it exists.
            The extracted files can now be placed in the game Bin64 folder. You can find the Bin64 folder by right clicking on Space Engineers and selecting Properties. Then under the Local Files tab, select Browse and navigate to the Bin64 folder.
            Add the Plugin Loader to the game launch options using the following string: -plugin PluginLoader.dll

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/austinvaness/PluginLoader.git

          • CLI

            gh repo clone austinvaness/PluginLoader

          • sshUrl

            git@github.com:austinvaness/PluginLoader.git

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