nullDCNetplayLauncher | nullDC launcher & distribution | Runtime Evironment library

 by   blueminder C# Version: v0.6.5.11 License: GPL-3.0

kandi X-RAY | nullDCNetplayLauncher Summary

kandi X-RAY | nullDCNetplayLauncher Summary

nullDCNetplayLauncher is a C# library typically used in Server, Runtime Evironment applications. nullDCNetplayLauncher has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

[DEPRECATED] A nullDC launcher & distribution optimized for peer-to-peer online gaming on the NAOMI/Atomiswave platform
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            kandi-support Support

              nullDCNetplayLauncher has a low active ecosystem.
              It has 23 star(s) with 2 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 1 have been closed. On average issues are closed in 27 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of nullDCNetplayLauncher is v0.6.5.11

            kandi-Quality Quality

              nullDCNetplayLauncher has 0 bugs and 0 code smells.

            kandi-Security Security

              nullDCNetplayLauncher has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              nullDCNetplayLauncher code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              nullDCNetplayLauncher is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              nullDCNetplayLauncher releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              nullDCNetplayLauncher saves you 330 person hours of effort in developing the same functionality from scratch.
              It has 791 lines of code, 0 functions and 27 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of nullDCNetplayLauncher
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            nullDCNetplayLauncher Key Features

            No Key Features are available at this moment for nullDCNetplayLauncher.

            nullDCNetplayLauncher Examples and Code Snippets

            NullDC-NAOMI Netplay Launcher Distribution 0.6.5.10,Netplay Setup
            C#dot img1Lines of Code : 7dot img1License : Strong Copyleft (GPL-3.0)
            copy iconCopy
            < 25ms = 1 Delay Frame needed
            < 60ms = 2 Delay Frame needed
            < 100ms = 3 Delay Frame needed
            < 130ms = 4 Delay Frame needed
            < 155ms = 5 Delay Frame needed
            < 180ms = 6 Delay Frame needed
            > 180ms = Don't even bother :(
              

            Community Discussions

            QUESTION

            environment variables not working in node js server
            Asked 2022-Feb-17 at 12:18

            When i set my username and password directly in a nodemailer server, it works as expected

            ...

            ANSWER

            Answered 2021-Dec-31 at 07:29

            The syntax in your .env file is incorrect. Use equals = signs rather than colon :.

            Source https://stackoverflow.com/questions/70539943

            QUESTION

            Unable to get OpenSearch dashboard by running OpenSearch docker compose
            Asked 2022-Feb-15 at 10:57

            I am a windows user. I installed Windows Subsystem for Linux [wsl2] and then installed docker using it. Then I tried to get started with OpenSearch so I followed the documentation in the given link https://opensearch.org/downloads.html and run docker-compose up, In the shell, I am getting an error message like

            opensearch-dashboards | {"type":"log","@timestamp":"2022-01-18T16:31:18Z","tags":["error","opensearch","data"],"pid":1,"message":"[ConnectionError]: getaddrinfo EAI_AGAIN opensearch-node1 opensearch-node1:9200"}

            In the port http://localhost:5601/ I am getting messages like

            OpenSearch Dashboards server is not ready yet

            I also changed resources preference for memory to 5GB in docker-desktop but it still doesn't work. Can somebody help me with this?

            ...

            ANSWER

            Answered 2022-Feb-13 at 22:00

            I had the same error message when opening "http://localhost:5601/" while testing opensearch and opensearch dasboard locally using Docker in Windows 10:

            • OpenSearch Dashboards server is not ready yet
            • opensearch-dashboards | {"type":"log","@timestamp":"2022-02-10T12:29:35Z","tags":["error","opensearch","data"],"pid":1,"message":"[ConnectionError]: getaddrinfo EAI_AGAIN opensearch-node1 opensearch-node1:9200"}

            But when looking into the log I also found this other error:

            • opensearch-node1 | [1]: max virtual memory areas vm.max_map_count [65530] is too low, increase to at least [262144]

            The 3 part solution working for me was:

            Part 1

            On each opensearch nodes update the file:

            Source https://stackoverflow.com/questions/70759246

            QUESTION

            How would you create a server without port-forwarding for a website?
            Asked 2022-Jan-27 at 23:14

            I'm at school and in on Campus housing which means I don't have access to the router to get the admin password to allow me to port-forward my website for my senior Capstone. I would like to know how to host a server that I can insert a MySql database, as well as my sight files from my own machine; how would I even go about getting around this without port forwarding?

            There is an "Open Windows Firewall Ports for network access" embedded within MySQL Server download prosses theoretically if clicked would it allow me to embed a Website within MySQL Server and host it?? or would that just allow my database to be assessable threw my vulnerable network.

            ...

            ANSWER

            Answered 2022-Jan-27 at 22:57

            One solution would be to use reverse proxy services like https://pagekite.net/

            Source https://stackoverflow.com/questions/70886812

            QUESTION

            How to properly run a query that needs a lot of Processing without Getting Error
            Asked 2022-Jan-21 at 09:59

            I am working on an Online E-Learning website with Laravel 5.8 and I need to run a query for updating exam results of users that have been participated in the exam.

            Here is the Controller method for updating exam scores:

            ...

            ANSWER

            Answered 2022-Jan-21 at 09:59

            There is a chunk method in laravel for queuing large data. You can chunk the data and try importing datas Here is the link for reference: here

            I hope this link will help you. Here is what documentation says about it.

            If you need to work with thousands of database records, consider using the chunk method provided by the DB facade. This method retrieves a small chunk of results at a time and feeds each chunk into a closure for processing. For example, let's retrieve the entire users table in chunks of 100 records at a time:

            Source https://stackoverflow.com/questions/70799201

            QUESTION

            How to receive http request on my local machine from the remote device on the internet?
            Asked 2022-Jan-18 at 11:58

            I am developing an app to learn serverside. I have created a node js server and an android app.

            WorkFlow⚙️(What I want to achieve):-

            My local IP of pc: 192.168.0.120

            On the port I am listening:8443

            The whole thing working fine in localhost: as I am sending POST req. on 192.168.0.120:8443 on clicking the button on my app.

            But this will only work if I am connected to my wifi not when connected to the SIM network or somewhere remote location.

            So my question is where to send a request by clicking the button in my app (definitely can't send on 192.168.0.120:8443 as I am won't be connected to wifi)?

            server.js file

            ...

            ANSWER

            Answered 2022-Jan-14 at 08:27

            This is more of a networking question than a node question. You'll have to be able to configure your gateway router / firewall to make it work. In addition, your ISP must permit inbound connections on the ports your listening to. Fortunately, this likely isn't going to be an issue, but just something to be aware of.

            First, you'll need to configure your router to do port forwarding. Port forwarding will translate connections to a specific port on your router and then forward that request to the same port on a specific internal IP address on your local network. If your router has a firewall, you may also have to create a rule to let traffic on that port through. Most home routers won't need to do this.

            Once your gateway router is set up, you'll need to find out the external IP address of your router. To find the external IP address you can go to a website such as https://whatismyipaddress.com/. Give this IP address along with the port to whoever you want to connect to your server.

            Most ISPs assign IP addresses dynamically, so you'll have to check to see if your IP address has changed from time to time.

            Once this is all set up and ports are forwarded to your local dev machine, you can launch your Node server and start seeing requests.

            Be aware there are some risks with exposing your machine to the internet. Just be sure that you don't trust input to your server and maybe turn off port forwarding when you don't need it.

            If you're not able to do any router configuration, look into ngrok. This will get though almost any NAT router or firewall. Be aware that the free version is limited to 40 connections per minute.

            Source https://stackoverflow.com/questions/70707308

            QUESTION

            NGINX 404 not found but file exists
            Asked 2022-Jan-12 at 09:01

            I want to call the index.html from the folder /var/www/fileUpload/html. The index.html file exists in that folder.

            The / router works. the uploadFiles route as well. But when I open the upload route I get a 404 error.

            ...

            ANSWER

            Answered 2022-Jan-12 at 09:01

            That should be alias /var/www/fileUpload/html; otherwise Nginx is looking for the file in /var/www/fileUpload/html/upload/index.html. See this document for details.

            For example:

            Source https://stackoverflow.com/questions/70677183

            QUESTION

            Vapor: sending post requests
            Asked 2022-Jan-07 at 20:09

            I am trying to send an HTTP request using Vapor, to verify a recaptcha

            Google's Captcha api is defined as follows:

            URL: https://www.google.com/recaptcha/api/siteverify METHOD: POST

            POST Parameter Description secret Required. The shared key between your site and reCAPTCHA. response  Required. The user response token provided by the reCAPTCHA client-side integration on your site.  remoteip Optional. The user's IP address. 

            So I need to make a POST request with 2 parameters (secret and response).

            In Swift i have:

            ...

            ANSWER

            Answered 2022-Jan-07 at 10:22

            As Nick stated: the problem was that instead of .formData, I needed to use .urlEncodedForm.

            Source https://stackoverflow.com/questions/70614869

            QUESTION

            Is there any way to keep tasks running on server side in django?
            Asked 2021-Dec-24 at 18:19

            Basically i have a bot in my django webapp when given your social media credentials it manages your one of social media accounts i was able to succesfully run it while the client is still on website and as you would expect it stopped when the client closed the website. Is there any way to store the credentials and then keep the bot running even after user leaves website and so that bot still manages the account? The bot is mostly making few requests and API calls. Thank You

            ...

            ANSWER

            Answered 2021-Dec-24 at 18:19

            Lots of options.

            • Celery. A library for organizing a task queue. Production-ready, widely supported, has a great community.
            • Dramatiq possibly with periodic. Dramatiq is also a library for organizing a task queue, periodic is a task scheduler. Less popular, more lightweight, and quite stable. Entry threshold is lesser than celery, as for me.
            • Supervisor. Supervisor is a client/server system that allows its users to monitor and control a number of processes on UNIX-like operating systems. One command to install, very easy to configure, quite suitable for small projects (it's harder to use it when the amount of background routines becomes 10+).
            • Tmux. It is a terminal multiplexer with the possibility to remain a process running after disconnection of it. Could be useful when you're running something one time or for tests.
            • Django Background Task. It is a databased-backed work queue for Django, loosely based around Ruby’s DelayedJob library. Unmaintained and incompatible with Django versions newer than 2.2.

            Source https://stackoverflow.com/questions/70475516

            QUESTION

            How to get route parameters from Nuxt 3 server
            Asked 2021-Dec-23 at 05:18

            I have one of the following API URLs. At the end of the day for my use case, it doesn't matter which of these URLs I would have to use, but currently neither work.

            ...

            ANSWER

            Answered 2021-Nov-22 at 17:29
            import * as url from "url";
            
            const params = url.parse(req.url as string, true).query;
            const {id} = params
            

            Source https://stackoverflow.com/questions/69730244

            QUESTION

            Data exchange between websocket clients and server
            Asked 2021-Dec-20 at 01:50

            I have a system that has a fastAPI server, a python client implemented on Raspberry and Javascript clients for the user interface. Data is sent from python client to server then forwarded to Js client and vice versa. I established the connection between the server and each type of client but when sending from a client-side to the server, it just send back to that client and the rest ones receive nothing. What is the proper way to deal with this problem? Hope for your help. Thanks.

            ...

            ANSWER

            Answered 2021-Dec-20 at 01:50

            The problem with websocket is it doesn't support broadcasting. You can store somewhere list of connected clients and iterate over them to send a message

            Source https://stackoverflow.com/questions/70416447

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install nullDCNetplayLauncher

            Press the Controller Icon in the bottom left corner to set your controller or keyboard. If you have a keyboard, keep in that numpad buttons, and arrow keys are unsupported at this time. These will be available in an update very soon. Just click the "Setup" button and follow the prompts. If you have a controller, be sure that only one game controller is plugged in to your computer and follow the prompts. If the option is available on your arcade stick or controller, switch to PS3 mode. This has been shown to have the best native compatibility with the qkoJAMMA netplay plugin. If you are using a Brook Universal Fighting Board, you can hold down the Light Punch button as you plug it into your PC to activate PS3 mode. Once you are done with setup, you may test your button mapping before you exit the dialog. If you ever need to test your current keyboard or controller mapping at any time, the Controller Setup & Testing menu will default to the launcher's current input settings. Select any ROM from the drop-down menu, and press the Play Offline button.
            Open nullDCNetplayLauncher.exe
            Press the Controller Icon in the bottom left corner to set your controller or keyboard. If you have a keyboard, keep in that numpad buttons, and arrow keys are unsupported at this time. These will be available in an update very soon. Just click the "Setup" button and follow the prompts. If you have a controller, be sure that only one game controller is plugged in to your computer and follow the prompts. If the option is available on your arcade stick or controller, switch to PS3 mode. This has been shown to have the best native compatibility with the qkoJAMMA netplay plugin. If you are using a Brook Universal Fighting Board, you can hold down the Light Punch button as you plug it into your PC to activate PS3 mode. Once you are done with setup, you may test your button mapping before you exit the dialog. If you ever need to test your current keyboard or controller mapping at any time, the Controller Setup & Testing menu will default to the launcher's current input settings.
            Select any ROM from the drop-down menu, and press the Play Offline button
            This netplay method works for any local LAN or virtual LAN setup like Radmin VPN, ZeroTier, or Hamachi. Radmin VPN is the de facto service used on FGC Arcadia. Be sure to have this installed and running before asking for matches on the Discord. You will either need to create or join a network with others also using NullDC prior to playing. The rest of the instructions assume that Radmin is installed, but this should work the same way with any network configuration so long as you have the right host IP, ports, and your firewall isn't blocking the relevant ports. If you experience any significant slowdown or strange performance, be sure to change the Delay around the determined value. It takes some trial and error, but once you have it, it's smooth sailing from there. Just be sure that you and your opponent have a matching Delay. After you found the sweet spot, you can change the name of the preset where you would typically find "Default", and save your settings for the next time you want to play against your new Internet fight buddies.
            Open nullDCNetplayLauncher.exe
            Select any ROM from the drop-down menu
            Start Session by pressing Host Game or Join Game Hosting a Game Copy your target's IP from Radmin and paste it in the Opponent IP column. From there, the Launcher will automatically guess the Delay setting for your match based on your distance and ping times. If you are unable to connect, the Delay field will clear and turn red. If applicable, press the Guess button to try again. Press Generate Host Code and press the Clipboard icon to copy the generated code. Paste it to your opponent, and they should be able to generate the server details from there. Alternatively, you may expand the window and give them your Host IP, Port, and Delay. Either method works. Verify that you and your opponent have the same Delay set. Press the Launch Game button. Joining a Game Paste the generated Host Code and server details should automatically be filled in. If any advanced options have been set by your host, your window will expand to reveal these options. Alternatively, you may expand your window to manually enter your opponent's Host IP, Port, and Delay to continue. Either method works. Make sure you have your opponent's Radmin IP in the launcher's Opponent IP column. Verify that you and your opponent have the same Delay.
            Press the Launch Game button.
            Play!

            Support

            My controller is only half-detected / I am encountering input issues when I use the controller setup. If you are having trouble with mapping your controls, try pressing the Force Keyboard Mapper checkbox on the controller setup menu. This will activate the launcher's internal keyboard mapper which provides expanded controller support from the default qkoJAMMA controller drivers. If the option is available on your arcade stick, you can also try to select the "PS3" option on your controller and try again without the Keyboard Mapper enabled. PS3 controllers have been found to have the best compatibility with qkoJAMMA. If you have a Brook Universal Fighting Board, you can activate the PS3 mode by holding down Light Punch as you plug it in your computer. Is there any way to change my Keyboard controls, or joystick controls manually without the aid of the launcher?. You may edit your keyboard and joystick definitions by editing the'.qkc and .qjcfiles respectively, found in the nulldc-1-0-4-en-win\qkoJAMMA directory. You may be able to access this folder directly by going to Settings > Advanced > Open qkoJAMMA Folder. You may edit these files with any text editor of your choice. If you are setting Keyboard keys, note that numpad and arrow keys are not supported at this time. A known workaround people have used is AutoHotkey. That said, expanding keyboard controls is anticipated in a future release, since arcade cabinets popularly use IPAC and similar devices that simulate keyboard inputs. If you are setting your joystick, be sure that the button numbers set in your corresponding .qjc file match your controller's definition in the Windows Game Controllers. You may also be able to find a shortcut to this in the Settings > Advanced menu. When I try to join or host a game, neither of us are able to connect. What should I do?.
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