SignTool | Embeds images into MapData and Reloads images from MapData
kandi X-RAY | SignTool Summary
kandi X-RAY | SignTool Summary
SignTool is a C# library. SignTool has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.
Embeds sign images and skin data into MapData,Loads sign images and skin data from MapData,Scales prefabs to there RustEdit Settings (Requires Entity Scale Manager for this function.)Permissions:SignTool.admin. ChatCommand:/mapsave (Saves a new version of the map in server root with data embeded)/sskin skinid (Applys skinid to entity being looked at)/ssign (url or base64) (Applys image to sign being looked at)/ssign frame:0-4(url or base64) (Applys image to Neons texture frames example /ssign frame:0(Removes all signs/skinnables and reloads them)/sremove (Removes sign/skinnable thats being looked at)/sscale float (Scales entity (Requires Entity Scale Manager for this function.))How to use:Create a map in rust edit with some of the signs and/or entitys that can be skinned.(*Neons are broken and will freeze the server on boot)You can use this windows GUI tool to add images and skins to the MapData without having to run it on a server.start a server with that map.Add images, skins and scale things as wanted using the commands.Use command /mapsave.It will create a new map file in the root dir of your rust server.Rename it as you wish.Running this map with the plugin installed will auto load the signs,skins and scale.Opening the map again in rust edit will delete them.So its recommended to use the SignToolsGUI first to export the settings.Then Import it again after any changes in Rust Edit have been made.Note.
Embeds sign images and skin data into MapData,Loads sign images and skin data from MapData,Scales prefabs to there RustEdit Settings (Requires Entity Scale Manager for this function.)Permissions:SignTool.admin. ChatCommand:/mapsave (Saves a new version of the map in server root with data embeded)/sskin skinid (Applys skinid to entity being looked at)/ssign (url or base64) (Applys image to sign being looked at)/ssign frame:0-4(url or base64) (Applys image to Neons texture frames example /ssign frame:0(Removes all signs/skinnables and reloads them)/sremove (Removes sign/skinnable thats being looked at)/sscale float (Scales entity (Requires Entity Scale Manager for this function.))How to use:Create a map in rust edit with some of the signs and/or entitys that can be skinned.(*Neons are broken and will freeze the server on boot)You can use this windows GUI tool to add images and skins to the MapData without having to run it on a server.start a server with that map.Add images, skins and scale things as wanted using the commands.Use command /mapsave.It will create a new map file in the root dir of your rust server.Rename it as you wish.Running this map with the plugin installed will auto load the signs,skins and scale.Opening the map again in rust edit will delete them.So its recommended to use the SignToolsGUI first to export the settings.Then Import it again after any changes in Rust Edit have been made.Note.
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Quality
Security
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Support
SignTool has a low active ecosystem.
It has 4 star(s) with 0 fork(s). There are 2 watchers for this library.
It had no major release in the last 6 months.
There are 2 open issues and 0 have been closed. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of SignTool is current.
Quality
SignTool has no bugs reported.
Security
SignTool has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
SignTool does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
SignTool releases are not available. You will need to build from source code and install.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SignTool
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SignTool
SignTool Key Features
No Key Features are available at this moment for SignTool.
SignTool Examples and Code Snippets
No Code Snippets are available at this moment for SignTool.
Community Discussions
No Community Discussions are available at this moment for SignTool.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install SignTool
You can download it from GitHub.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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