Unity3D-Framework | Custom game framework for Unity3D
kandi X-RAY | Unity3D-Framework Summary
kandi X-RAY | Unity3D-Framework Summary
Unity3D-Framework is a C# library. Unity3D-Framework has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.
Custom game framework for Unity3D
Custom game framework for Unity3D
Support
Quality
Security
License
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Support
Unity3D-Framework has a low active ecosystem.
It has 0 star(s) with 0 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
Unity3D-Framework has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of Unity3D-Framework is current.
Quality
Unity3D-Framework has no bugs reported.
Security
Unity3D-Framework has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
Unity3D-Framework is licensed under the GPL-3.0 License. This license is Strong Copyleft.
Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.
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Unity3D-Framework releases are not available. You will need to build from source code and install.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Unity3D-Framework
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Unity3D-Framework
Unity3D-Framework Key Features
No Key Features are available at this moment for Unity3D-Framework.
Unity3D-Framework Examples and Code Snippets
No Code Snippets are available at this moment for Unity3D-Framework.
Community Discussions
No Community Discussions are available at this moment for Unity3D-Framework.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Unity3D-Framework
You can download it from GitHub.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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