GHOSTS | realistic user simulation framework for cyber simulation
kandi X-RAY | GHOSTS Summary
kandi X-RAY | GHOSTS Summary
GHOSTS is a framework for highly-complex, realistic non-player character (NPC) orchestration. It essentially realistically mimics the behavior of the different types of people you might encounter on any array of different typical office or enterprise networks. The system makes it possible for cybersecurity experts to test their skills and realistically train to defend real networks with real NPC players operating on those networks doing the things we might expect them to do: Create documents, access systems, browse the web, click, run commands, and so on. As a result of the system checks required in order for NPCs to be situationally aware, GHOSTS also does health reporting for all configured clients on a given instance.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of GHOSTS
GHOSTS Key Features
GHOSTS Examples and Code Snippets
public boolean escapeGhosts(int[][] ghosts, int[] target) {
int[] currPos = {0, 0};
int selfDist = getDist(currPos, target);
for (int[] ghost : ghosts) {
int ghostDist = getDist(ghost, target);
if (ghos
Community Discussions
Trending Discussions on GHOSTS
QUESTION
I have a function that organizes files in a particular directory on the basis of its name,
Basically what the function does is split the files in the directory based on their name then create folders with that name, then all the files containing that name will be moved into that folder. For example if there are two files wave.png
and wave-edited.png
it will create a folder named wave
and because those two files contain the keyword wave
they will be moved into that folder. I am stuck figuring out how to get the keyword
ANSWER
Answered 2022-Mar-29 at 13:36IIUC, you would like a method that could obtain the names before the first non-word character.
Code
QUESTION
So, I'm trying to create a tool for a tabletop roleplaying game using R Shiny, allowing players to automatically generate random ghosts. These stats are factors, with the order of "Supreme", "Good", "Moderate", "Poor", "Awful", and "Worst", in order. In order to create the ghosts, I need to take a vector of these factors 25 items long, randomize the order, then put it into a 5x5 data frame before sorting two rows from best to worst.
At the moment, the basic R code (Shiny stuff aside, since it's just complicating things and it's not the primary issue here) looks like this:
...ANSWER
Answered 2022-Mar-20 at 10:09In your code, the issue is happening at this line.
QUESTION
I created a function in js that lets me choose a random book from a list.
...ANSWER
Answered 2022-Feb-21 at 18:43First, your button needs to call a function - not console.log
- for example:
Click me!
Then you need that function. There are many ways to do this, but an easy way would be to set your books as an array and then use the function to pick a random element from the array and use innerHTML
to display it.
The element on the page to show the picked book:
The book array:
QUESTION
I have inherited a simulation program to extend with new features. The original was written as an Applet using the AWT library for graphics. Before adding the new features I want to adapt the program to the desktop and use JavaFX instead of AWT.
The simulation paints hundreds or thousands of objects dozens of times per second, then erases them and repaints them at new locations, effectively animating them. I am using a Canvas object for that part of the UI. Erasing is done by repainting the object with the background color. What I am seeing though is that erasing objects is incomplete. A kind of "halo" gets left behind though.
The following program illustrates the problem. Clicking the "Draw" button causes it to draw a few hundred circles on the Canvas using the foreground color. After drawing, clicking the button again will erase the circles by re-drawing them in the background color. Multiple cycles of draw/erase will build up a visible background of "ghost" images.
...ANSWER
Answered 2022-Jan-08 at 18:42For expedience, note the difference between fillOval
and strokeOval()
in the GraphicsContext
. You can conditionally erase the outline in drawCircles()
as a function of a suitable boolean value:
QUESTION
how can I use the constructor from another class in java to make an object through a method in separate class. For example below is a constructor in a player class
...ANSWER
Answered 2021-Dec-24 at 04:02Does something like this work for your case?
QUESTION
I have an enum type in my code, like this:
...ANSWER
Answered 2021-Dec-11 at 21:18Your first option is to use a constexpr
instead of an enum:
QUESTION
ANSWER
Answered 2021-Nov-04 at 15:21There is one thing that i noticed here:
QUESTION
Compiling the following code with g++ 10.3 gives some fearsome warnings (see https://godbolt.org/z/excrEzjsd, too):
...ANSWER
Answered 2021-Oct-26 at 16:16Thanks to @StoryTeller-UnslanderMonica for identifying this as a compiler bug. Adding the option -fno-peel-loops
solves the problem.
QUESTION
I've been working on this game where you click on ghosts and they disappear. I'm not very good at JavaScript, so I found a way to do the animation triggered by a button using only CSS. The problem is that when I clicked on the ghost it disappeared, but when I click again the ghost reappears. I think it's because I'm using focus, but I'm not sure. If there is a way to fix this without using JavaScript that would be great.
...ANSWER
Answered 2021-Oct-15 at 13:16You can use "display: none;" in your styles.css or put in html as function:
QUESTION
final edit: I got it!
...ANSWER
Answered 2021-Jul-13 at 06:11You can use std::array
. No need to use raw pointers:
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