LibLog | single file for you to either copy

 by   damianh C# Version: v5.0.8 License: MIT

kandi X-RAY | LibLog Summary

kandi X-RAY | LibLog Summary

LibLog is a C# library typically used in Logging applications. LibLog has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

LibLog is a single file for you to either copy/paste or install via nuget, into your library/framework/application to provide a logging abstraction.
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              LibLog has a medium active ecosystem.
              It has 928 star(s) with 162 fork(s). There are 47 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 133 have been closed. On average issues are closed in 106 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of LibLog is v5.0.8

            kandi-Quality Quality

              LibLog has 0 bugs and 0 code smells.

            kandi-Security Security

              LibLog has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              LibLog code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              LibLog is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              LibLog releases are available to install and integrate.

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            LibLog Key Features

            No Key Features are available at this moment for LibLog.

            LibLog Examples and Code Snippets

            No Code Snippets are available at this moment for LibLog.

            Community Discussions

            QUESTION

            Error when trying to build rust project with cargo build-bpf
            Asked 2022-Mar-07 at 13:11

            I am currently Solana through a tutorial. After creating the project, adding dependencies and writing my program, I am supposed to run the following command to create a build of my Rust code that is suitable to deploy to Solana

            ...

            ANSWER

            Answered 2022-Mar-07 at 13:11

            I solved the error. /you can't build solana program on a windows environnement. You need to use a WSL ubuntu subsystem.

            Source https://stackoverflow.com/questions/71110199

            QUESTION

            Bitmap: Error, cannot access an invalid/free'd bitmap here
            Asked 2022-Feb-17 at 06:47

            I'm getting bitmap from the FrameLayout. In frame layout, one gif is added display and one background image.

            But every time I save the video this error comes.

            I don't know how it is solved. I'm also try bitmap recycled but still error is not solved.

            ...

            ANSWER

            Answered 2022-Feb-17 at 06:47

            take a copy of bitmap for create and manipulate.

            when destroyDrawingCache(); method will called,at that time generated bitmap will recycle(destroy).

            after that we can use copy of that bitmap for future process.

            Source https://stackoverflow.com/questions/71122995

            QUESTION

            Build error while compiling twrp for moto g(40) fusion
            Asked 2022-Feb-01 at 10:18

            I was compiling twrp for moto g40 fusion codenamed hanoip using kernel sources, but got this error /bin/bash: -c: line 0: unexpected EOF while looking for matchin`"'

            /bin/bash: -c: line 1: syntax error: unexpected end of file

            I got this error when

            BOARD_USES_RECOVERY_AS_BOOT := true

            But after changing the value to false everything was fine.

            The problem here is that BOARD_USES_RECOVERY_AS_BOOT must be true for twrp to boot.

            here is the build log when BOARD_USES_RECOVERY_AS_BOOT := true

            ...

            ANSWER

            Answered 2022-Jan-28 at 16:21

            Can't tell for sure, but (from past experience) this sounds like either a combination of:

            Possible cause #1:

            • A script failing to properly wrap something like $PWD in double-quotes when accessing it.
            • The script being called from a directory with characters in it (such as a space or a quote) that needs to be quoted. Since you are using WSL, I often would suspect that you may have the project on a Windows drive.

            OR

            Possible cause #2:

            • A script failing to properly wrap $PATH in double-quotes when modifying it.
            • And, since you have this tagged WSL, the Windows path having characters in the path (like spaces) that always need quoting.
            • And, the interop feature of WSL that automatically appends the Windows path to the Linux path at startup so that you can run Windows commands (assuming the .exe is included) such as powershell.exe, Visual Studio Code, and (of course) many others.

            In the first case, try building in a different directory, preferably something like ~/src.

            In the second case ...

            Usually I would recommend finding and fixing the quoting issue as the first step, but:

            1. These aren't your scripts
            2. You don't need to fix this on a permanent basic, just while you are building.

            So in this case, I'd recommend trying the build with the Windows path propagation turned off (temporarily). To do this:

            Source https://stackoverflow.com/questions/70896362

            QUESTION

            Mac M1 Rust: ld framework not found CoreFoundation M1
            Asked 2022-Jan-07 at 21:17

            I'm facing an issue compiling a crate in Rust after switching to M1. The crate is "sqlx-macros". As discussed in the sqlx repo, it has become apparent that this is not a problem of the crate per se. Digging around the with ld framework not found CoreFoundation M1, I am unable to resolve my problem.

            I'm running:

            ...

            ANSWER

            Answered 2022-Jan-07 at 21:17

            When upgrading to a new ARM Mac, the linked directories for Command Line Tools for Xcode can break.

            The easiest fix is reinstall Command Line Tools for Xcode with:

            Source https://stackoverflow.com/questions/70621417

            QUESTION

            libvalhalla cmake link static library Android
            Asked 2021-Oct-27 at 19:19

            Directory pic:

            This is how I compile protobuf:

            ...

            ANSWER

            Answered 2021-Oct-27 at 02:46

            From your build output it seems that some of the valhalla libraries depend on each other, and those dependencies are not reflected in your CMakeLists.txt. For example, the Tyr library seems to depend at least on the Baldr, Loki, Thor and Odin libraries (as can be seen from the names of the undefined symbols you get). To reflect this dependency you should add something like this to your CMakeLists.txt file:

            Source https://stackoverflow.com/questions/69730296

            QUESTION

            Linker can't find external libraries on Alpine (like xcb and xkbcommon)
            Asked 2021-Oct-12 at 19:01

            I am trying to build a Rust application using egui on Alpine Linux. It depends on xcb and xkbcommon, which both link into system libraries named respectively.

            I installed these system libraries libxcb and libxkbcommon.

            ...

            ANSWER

            Answered 2021-Oct-12 at 16:09

            To link against libxcb.so (or other libraries), you'd need to have this very file present (ie. not libxcb.so.1 or other specific versions).

            Because that's usually only needed for development purposes, Alpine provides these symlinks in the -dev packages.

            Running

            Source https://stackoverflow.com/questions/69532092

            QUESTION

            cc crate failed to find libjvm.so even if it's provided via RUSTFLAGS='-L'
            Asked 2021-Sep-01 at 23:18

            I was using cc-rs to build a rust/c hybrid project: hdfs-jni

            To be brief, hdfs-jni relaies on libhdfs.so provided by Apache Hadoop, and libhdfs.so itself relies on libjvm.so since it's a wrapper over HDFS java methods.

            In my build.rs:

            I provide println!("cargo:rustc-link-search=all={}/jre/lib/amd64/server", val); to point to a dir that contains libjvm.so.

            Also, I pass libjvm.so dir to test: RUSTFLAGS='-L /usr/local/hadoop/lib/native' cargo test

            However, the test build still fails due to libjvm.so not found:

            ...

            ANSWER

            Answered 2021-Sep-01 at 23:18

            The -L compiler option adds paths which will be searched by the linker to link libraries directly referenced via -l options.

            It does not affect the paths searched to find other libraries which are depended on by those libraries - these are loaded by the run-time linker ld.so.

            You can see how those dependancies would be found by using the ldd command, eg:

            Source https://stackoverflow.com/questions/69018371

            QUESTION

            error: could not compile `migrations_macros`
            Asked 2021-Mar-13 at 01:42

            While running cargo build, I'm getting the following error:

            ...

            ANSWER

            Answered 2021-Mar-02 at 08:00

            I think your error originates from the fact that:

            ld does not know about where your project libs are located. You have to place it into ld's known directories or specify the full path of your library by -L parameter to the linker.

            Check this answer: cpp: usr/bin/ld: cannot find -l

            Source https://stackoverflow.com/questions/66435424

            QUESTION

            Errors with reqwest example in Rust Playground and local machine
            Asked 2021-Feb-28 at 14:27

            I'm messing arround with the reqwest library and wanted to try some examples with Rust Playground. I have taken one of the simplest examples from the web but it does not compile.

            Please follow the link below and click Run:

            https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=fb0e7911a018ddb927cb13debd34fff4

            This is the compile error shown in console:

            ...

            ANSWER

            Answered 2021-Feb-28 at 14:27

            It's a problem of reqwest's version. Replace your original version with

            Source https://stackoverflow.com/questions/66409193

            QUESTION

            How to restrict Android.mk to compile a module to generate only 64bit library
            Asked 2021-Feb-05 at 11:29

            I am able to integarte a 64 bit prebuilt library "x" in android for arm platform and when i try calling that libary in required module which will compile for both 32bit and 64bit library failed mentioning 32 bit library of "x" is not found. /out/target/product/xxxx/system/lib64/libxxxx.so

            1. prebuilt library makefile
            ...

            ANSWER

            Answered 2021-Jan-07 at 08:42

            From https://source.android.com/setup/develop/64-bit-builds :

            LOCAL_MODULE_TARGET_ARCH

            Set this variable to a list of architectures, such as arm x86 arm64. If the architecture being built is in that list, the current module is included by the build system.

            LOCAL_MODULE_UNSUPPORTED_TARGET_ARCH

            This variable is the opposite of LOCAL_MODULE_TARGET_ARCH. If the architecture being built is not in that list, the current module is included by the build system.

            Source https://stackoverflow.com/questions/65597460

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install LibLog

            You can download it from GitHub.

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