OpenCL.NET | NET bindings for OpenCL | Transpiler library

 by   dgsantana C# Version: Current License: No License

kandi X-RAY | OpenCL.NET Summary

kandi X-RAY | OpenCL.NET Summary

OpenCL.NET is a C# library typically used in Utilities, Transpiler applications. OpenCL.NET has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

.NET bindings for OpenCL that are easy-to-use and true to the original API. There is no OOP abstraction, nor will there ever be. OpenCL.Net is meant to be small, fast (with as little explicit marshaling as possible) and .NET friendly at the same time.
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              OpenCL.NET has a low active ecosystem.
              It has 4 star(s) with 4 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              OpenCL.NET has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of OpenCL.NET is current.

            kandi-Quality Quality

              OpenCL.NET has no bugs reported.

            kandi-Security Security

              OpenCL.NET has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              OpenCL.NET does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              OpenCL.NET releases are not available. You will need to build from source code and install.

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            OpenCL.NET Key Features

            No Key Features are available at this moment for OpenCL.NET.

            OpenCL.NET Examples and Code Snippets

            Visitor for assignments .
            pythondot img1Lines of Code : 55dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def visit_Assign(self, node):
                values = self.visit(node.value)
                if isinstance(node.targets[0], ast.Tuple):
                  targets = [elt.id for elt in node.targets[0].elts]
                elif isinstance(node.targets[0], ast.Name):
                  targets = [node.targets[0]  
            Compute a summary of device assignments .
            pythondot img2Lines of Code : 40dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _compute_device_summary_from_list(name, device_assignment_list, prefix=""):
              """Return a summary of an op's device function stack.
            
              Args:
                name: The name of the op.
                device_assignment_list: The op._device_assignments list.
                prefix:  A  
            A context manager for assignments .
            pythondot img3Lines of Code : 13dot img3License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _assign_dependencies(self):
                """Makes assignments depend on the cached value, if any.
            
                This prevents undefined behavior with reads not ordered wrt writes.
            
                Yields:
                  None.
                """
                if self._cached_value is not None:
                  with o  

            Community Discussions

            QUESTION

            How to create a dotnet standard class library with platform-dependent dependencies?
            Asked 2017-Jul-14 at 01:36

            I want to create a .Net Standard class library, with some sort of native dependency that there's .so/.dll pre-built on all platforms I wanna support; for my own purpose, it's OpenCL which I'd like to build a library upon.

            I've noticed in dotnet/corefx, there's several components which have platform-specific dependencies. How this works? How can I create a project like this?

            Edit: To specify my question, let's say I want to create a Visual Studio .Net Standard Class Library project, in which I'll be able to use different opencl dynamic library on different platform (P/Invoke OpenCL APIs is exactly what I need). How to do this? (Not using OpenCL.Net since it hasn't been updated since 2013.)

            ...

            ANSWER

            Answered 2017-Jul-14 at 01:33

            It seems that I've figured it out by myself...

            For a general project which may depend on platform specific codes and dependencies, the solution is to provide different configurations for different platforms, if following what corefx does.

            For this case, I want to P/Invoke OpenCL interfaces, the best way is simply use DllImport combined with conditional compiling (#if), and thus refer to different dynamic libraries in different configurations (Win32, Win64, Linux, OSX and so on).

            Source https://stackoverflow.com/questions/45080576

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install OpenCL.NET

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/dgsantana/OpenCL.NET.git

          • CLI

            gh repo clone dgsantana/OpenCL.NET

          • sshUrl

            git@github.com:dgsantana/OpenCL.NET.git

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