Microsoft.Maui.Graphics | An experimental cross-platform native graphics library | Form library

 by   dotnet C# Version: 6.0.400.1 License: MIT

kandi X-RAY | Microsoft.Maui.Graphics Summary

kandi X-RAY | Microsoft.Maui.Graphics Summary

Microsoft.Maui.Graphics is a C# library typically used in User Interface, Form, Xamarin applications. Microsoft.Maui.Graphics has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Microsoft.Maui.Graphics is a cross-platform graphics library for iOS, Android, Windows, macOS, Tizen and Linux completely in C#. With this library you can use a common API to target multiple abstractions allowing you to share your drawing code between platforms, or mix and match graphics implentations within a singular application.
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            kandi-support Support

              Microsoft.Maui.Graphics has a low active ecosystem.
              It has 650 star(s) with 58 fork(s). There are 36 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 86 open issues and 45 have been closed. On average issues are closed in 168 days. There are 9 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Microsoft.Maui.Graphics is 6.0.400.1

            kandi-Quality Quality

              Microsoft.Maui.Graphics has 0 bugs and 0 code smells.

            kandi-Security Security

              Microsoft.Maui.Graphics has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Microsoft.Maui.Graphics code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Microsoft.Maui.Graphics is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Microsoft.Maui.Graphics releases are available to install and integrate.
              It has 99 lines of code, 0 functions and 461 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Microsoft.Maui.Graphics Key Features

            No Key Features are available at this moment for Microsoft.Maui.Graphics.

            Microsoft.Maui.Graphics Examples and Code Snippets

            No Code Snippets are available at this moment for Microsoft.Maui.Graphics.

            Community Discussions

            QUESTION

            system.Drawing vs Maui.Graphics; From.Argb gives different output
            Asked 2022-Mar-01 at 16:26

            So I am using .NET Maui and came across the following problem. I want to use .FromArgb but in Maui. Originally I was using System.Drawing.Color, but using Maui. Graphics.Color gives a different result:

            ...

            ANSWER

            Answered 2022-Mar-01 at 16:26

            Take a look at the documentation for the method:

            Color.FromArgb from a string-based hexadecimal value in the form "#AARRGGBB" or "#RRGGBB" or "#ARGB" or "RGB", where each letter corresponds to a hexadecimal digit for the alpha, red, green, and blue channels.

            So we see the Maui version is not the same as the System.Drawing version and expects the input formatted in a different way.

            Source https://stackoverflow.com/questions/71311565

            QUESTION

            .net MAUI: how to draw on canvas
            Asked 2022-Feb-28 at 18:32

            I pretty new to c# and maui. I want to understand how can i draw on canvas. I read the docs and find something online. I want to draw simple line.

            What I did is created class inside MauiProgram.cs

            ...

            ANSWER

            Answered 2022-Feb-28 at 18:32

            Currently for preview MAUI apps you use a GraphicsView control for drawing like you would do on a Canvas control.

            See the GraphicsView MAUI docs.

            An example:

            1. Create your drawable...

            Source https://stackoverflow.com/questions/71001039

            QUESTION

            .NET Maui Custom Handlers not working, official docs is wrong?
            Asked 2021-Nov-25 at 14:58

            I am making an app using .NET MAUI and I am trying to implement custom handlers for specific instances of controls (ex. some entries should use a custom handler I created). To achieve this I followed the official MS docs for this. The following is the setup they tell me to use:

            1.First make a subclass of the Entry control:

            ...

            ANSWER

            Answered 2021-Nov-25 at 14:58

            It seems some breaking changes have been made in this area by the means of this pr here and here.

            From what it looks like this has been done so that you can cascade customizations in mappers with AppendToMapping and PrependToMapping or modify the whole mapping altogether with ModifyMapping.

            Without explaining all the variations here, let's focus on your situation. This means that instead of this line Microsoft.Maui.Handlers.EntryHandler.EntryMapper[nameof(IView.Background)] = (handler, view) =>

            You should now declare this as: Microsoft.Maui.Handlers.EntryHandler.EntryMapper.AppendToMapping(nameof(IView.Background), (handler, view) =>

            Note that you should now add a ) on the closing bracket too, making the full code:

            Source https://stackoverflow.com/questions/70111246

            QUESTION

            How to create barcodes and QRcodes in .NET 6 without System.Drawing.Common?
            Asked 2021-Nov-10 at 16:50

            I have been using ZXing.Net to create barcodes and QRcodes for several years. However, it depends on (more accurately, my implementation of the actual rendering to a BMP depends on) System.Drawing.Common which as of .NET 6.0 is only compatible with windows. As such I can no longer use this library in my .NET 6.0 app when it is hosted in a Docker Linux container.

            I have tried to create an image from the ZXing PixelData using Microsoft.Maui.Graphics but have had no luck - the lack of Microsoft.Maui.Graphics documentation at this point doesn't help.

            Any ideas on how to create bar codes and QR codes in .NET 6 with using System.Drawing.Common?

            ...

            ANSWER

            Answered 2021-Nov-10 at 13:44

            However, it depends on System.Drawing.Common that's not correct. ZXing can work with multiple libraries by using the correct binding package. NuGet contains 13 different binding packages including ZXing.Net.Bindings.ImageSharp and ZXing.Net.Bindings.SkiaSharp and

            If you check the source code repo in Github you'll see that the bindings to OpenCVSharp, ImageSharp, SkiaSharp, EtoForms and Windows are kept up to date

            Source https://stackoverflow.com/questions/69906322

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Microsoft.Maui.Graphics

            You can download it from GitHub.

            Support

            SharpDX, SkiaSharp, Xaml & GDI. SharpDX, Win2D, Xaml, SkiaSharp. SharpDX, SkiaSharp & GDI. Dependent on native platform support (noted above).
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            gh repo clone dotnet/Microsoft.Maui.Graphics

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            git@github.com:dotnet/Microsoft.Maui.Graphics.git

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