stun | STUN implementation for C

 by   forestrf C# Version: Current License: MIT

kandi X-RAY | stun Summary

kandi X-RAY | stun Summary

stun is a C# library. stun has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

[HashUtils] [BBuffers] and [NoGcSockets] This repository is configured to download them thanks to git submodules. This is a small, pure-C# library that implements the STUN message format with a message builder, a message parser, and its attributes. This port is optimized to prevent generating garbage by using structs and singletons and reusing the byte array that contains the data as much as possible.
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            kandi-support Support

              stun has a low active ecosystem.
              It has 24 star(s) with 6 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 3 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of stun is current.

            kandi-Quality Quality

              stun has 0 bugs and 0 code smells.

            kandi-Security Security

              stun has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              stun code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              stun is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              stun releases are not available. You will need to build from source code and install.

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            stun Key Features

            No Key Features are available at this moment for stun.

            stun Examples and Code Snippets

            No Code Snippets are available at this moment for stun.

            Community Discussions

            QUESTION

            WebRTC is failing to connect after ice candidates have been added
            Asked 2022-Apr-18 at 00:36

            I am making a local network chat app in JavaScript, and I am able to connect between two tabs on any single computer, but when I try to connect two computers (on the same wifi network) it fails.

            What works: Two tabs on the same computer (even if different browser, ex. chrome tab<->firefox tab).

            What doesn't work: Two different computers (ex. laptop<->desktop), even on same network (if one of the devices is the host of the page).

            I have tried to get information from chrome://webrtc-internals/, and this seems to be the only major difference, (when it works, the numbers separated by slashes match). (this is the ice candidate grid for the failing case vv)

            Here is logs containing exchanged information between clients during failure:

            Here are the STUN/TURN servers I'm using (in case that's the issue):

            ...

            ANSWER

            Answered 2022-Apr-15 at 16:04

            Because the client and server are not on the same machine, when you access the media from a browser, for security reasons you must install an SSL certificate on your server.

            Source https://stackoverflow.com/questions/71880056

            QUESTION

            Webscraping Data : Which Pokemon Can Learn Which Attacks?
            Asked 2022-Apr-04 at 22:59

            I am trying to create a table (150 rows, 165 columns) in which :

            • Each row is the name of a Pokemon (original Pokemon, 150)
            • Each column is the name of an "attack" that any of these Pokemon can learn (first generation)
            • Each element is either "1" or "0", indicating if that Pokemon can learn that "attack" (e.g. 1 = yes, 0 = no)

            I was able to manually create this table in R:

            Here are all the names:

            ...

            ANSWER

            Answered 2022-Apr-04 at 22:59

            Here is the a solution taking the list of url to webpages of interest, collecting the moves from each table and creating a dataframe with the "1s".
            Then combining the individual tables into the final answer

            Source https://stackoverflow.com/questions/71731208

            QUESTION

            xPath problem while changing a XML file with PHP
            Asked 2022-Apr-03 at 00:55

            I'm trying to modify a XML file. I tried same code with an more basic XML file and it worked perfectly. But when I use the same code for some other XML file with changing the path, I am getting this:

            ...

            ANSWER

            Answered 2022-Apr-03 at 00:55

            You need to account for namespaces in order to access the right element. Something like:

            Source https://stackoverflow.com/questions/71721783

            QUESTION

            How to setup Jitsi Meet on a custom Kubernetes
            Asked 2022-Mar-25 at 04:50

            We have a single node kubernetes environment hosted on an on prem server and we are attempting to host jitsi on it as a single pod. Jitsi web, jicofo, jvb and the prosody will be in on one pod rather than having separate pods for each (reference here)

            So far what we have managed to set it up by adding our ingress hostname to as the PUBLIC_URL to all 4 containers within the pod. This service works fine if two users are on the same network.

            If a user using another network joins the call, there is no video or audio and will receive such an error in the jvb container

            JVB 2022-03-16 02:03:28.447 WARNING: [62] [confId=200d989e4b048ad3 gid=116159 stats_id=Durward-H4W conf_name=externalcropsjustifynonetheless@muc.meet.jitsi ufrag=4vfdk1fu8vfgn1 epId=eaff1488 local_ufrag=4vfdk1fu8vfgn1] ConnectivityCheckClient.startCheckForPair#374: Failed to send BINDING-REQUEST(0x1)[attrib.count=6 len=92 tranID=0xBFC4F7917F010AF9DA6E21D7] java.lang.IllegalArgumentException: No socket found for 172.17.0.40:10000/udp->192.168.1.23:42292/udp at org.ice4j.stack.NetAccessManager.sendMessage(NetAccessManager.java:631) at org.ice4j.stack.NetAccessManager.sendMessage(NetAccessManager.java:581) at org.ice4j.stack.StunClientTransaction.sendRequest0(StunClientTransaction.java:267) at org.ice4j.stack.StunClientTransaction.sendRequest(StunClientTransaction.java:245) at org.ice4j.stack.StunStack.sendRequest(StunStack.java:680) at org.ice4j.ice.ConnectivityCheckClient.startCheckForPair(ConnectivityCheckClient.java:335) at org.ice4j.ice.ConnectivityCheckClient.startCheckForPair(ConnectivityCheckClient.java:231) at org.ice4j.ice.ConnectivityCheckClient$PaceMaker.run(ConnectivityCheckClient.java:938) at org.ice4j.util.PeriodicRunnable.executeRun(PeriodicRunnable.java:206) at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515) at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628) at java.base/java.lang.Thread.run(Thread.java:829)

            Furthermore the errors in the browser console are as such

            EDIT

            I have added the yaml file for the jitsi here

            ...

            ANSWER

            Answered 2022-Mar-25 at 04:50

            Managed to fix it. Posting this for anyone who comes across the same issue.

            first off the UDP port 10000 does not work in kubernetes as you can only expose ports between 30000 to 32768. Having said that you need to pick a port within that range and use it for the JVB_PORT configuration in the JVB container.

            secondly use that port in the service lay to expose it to the front end

            Source https://stackoverflow.com/questions/71495351

            QUESTION

            how to use the ant media server with flutter using the Rest API
            Asked 2022-Jan-31 at 16:53

            I want to create a stream app like TIKTOK using flutter , I am using the ant media server and I am using the REST API to create room and to create stream and it is working . the problem is that I do not know what to do next ? do I have to create a signaling using the stuns ? if it is yes , how I can do that ? and is the any library that can plays the stream like the OBS Studio and the VLC ? do I have to use the Web Sockets ? !! please help !!

            ...

            ANSWER

            Answered 2022-Jan-31 at 16:53

            I think you're confused about Live Streaming and Video Chat, which are both very important but different video platforms and use scenarios, and their architecture is totally different.

            I think TIKTOK is an mobile app with:

            • Most of it is VoD file and social connections.
            • Some part is Live Streaming, like twitch.tv or YouTube live streaming.
            • Few of Video Chat ability, only when two user are talking in a RTC room.

            For VoD, it's something like HTTP(S) files, deliver by CDN or Nginx if you want to build it.

            About the Live Streaming and Video Chat, please read detail from here.

            Source https://stackoverflow.com/questions/70496377

            QUESTION

            Infinite moving text with scrolling
            Asked 2022-Jan-26 at 17:24

            I want make a moving infinite text like this text(We are trusted by over 28,000...) in this link . I already tried something but I have not reached exactly what I want. It is close but not infinite.

            ...

            ANSWER

            Answered 2022-Jan-26 at 17:24

            As you can see in the following screenshots this is not infinite either:

            first row with "We are trusted by over 28,000..." and second row

            It's just that on normal screen you can't reach the end of the element.

            You can accomplish something similar by adding an listener on scroll and transforming the element you want to be moved retative to window.pageYOffset value.

            Something like:

            Source https://stackoverflow.com/questions/70846164

            QUESTION

            Webrtc video streaming working properly in localhost but not working in production (using google turn server)
            Asked 2022-Jan-12 at 09:03

            In local server, video streaming is running proper on both ends but while network changed video of one peer is not going to display to other peer.

            I am using google stun server for connection of peer with another network, but then video streaming of one user is not visible here is my code

            I am not able to understand what I am doing wrong here.I am novice in webrtc

            ...

            ANSWER

            Answered 2022-Jan-12 at 06:27

            as you move out side of the network the webrtc ICE candidate gathering process may fail because of Routers NAT and firewalls therefore you must have a turn server in your configuration that will relay the traffic if the direct p2p connection establishment fails

            Source https://stackoverflow.com/questions/70663103

            QUESTION

            WebRTC: do we need a TURN server if one peer is always using Full Cone Or Address Restricted (but not Port Restricted) NAT?
            Asked 2022-Jan-07 at 14:56

            I have been reading a bit about WebRTC, and I'm not getting why we need a Turn Server if only 1 peer is using Symmetric NAT, and the other is using neither Symmetric nor Port Restricted NAT, so let’s say A is using Full Cone NAT, B is using Symmetric NAT:

            1. STUN SERVER will send the correct IP address of B to A, and the correct IP + Port address of A to B.

            2. A tries to connect to B (now A will be able to accept messages from B since it’s in the Dest Address Column).

            3. B tries to connect to A, which will allow requests from A going to B (ofc A needs to update the port to the one received from B instead of the Sdp).

            am I missing something, or is this correct (and implemented), or is this too complicated to be implemented?

            And if this is correct, then theoretically, if I’m peer A and I'm using Full Cone NAT, any peer B can connect to me (as long as I send the connection request first), without needing a TURN server.

            Thanks

            ...

            ANSWER

            Answered 2021-Aug-01 at 18:09

            If the symmetric NAT environment only changes the port, you would be correct with regarding connectivity to Full Cone NAT. The hole punching step would work.

            But many enterprise and mobile environments have complex routing schemes and crazy network environments that are different from a legacy home network router. These environments aren't just a little router box that hooks up to a cable modem. It's a complex array of routers and load balancers using a bank of IP addresses. And each outbound connection might get an IP address different from a previous connection. So it's technically "symmetric NAT".

            And so after a node within this environment obtains an external IP/port pair from a STUN server, subsequent sends to a peer address might change both both the port and the IP address as well.

            As such, the NATs see completely different IP addresses than expected when the UDP packets arrive during the hole punching step. Hence, a relay address (TURN) is needed here.

            Source https://stackoverflow.com/questions/68610661

            QUESTION

            My image doesn't render when I pass the image source path as a props. Image renders when I give the image source path
            Asked 2021-Dec-30 at 15:33

            This is the parent component. I created data.js and in that data.js I have exported products object where I have written id and img source path. I have posted the image and you can see the file structure there also. I tried both of the image source path from data.js and product.js but none of them work

            ...

            ANSWER

            Answered 2021-Dec-30 at 15:33

            There are two ways to put images into your app. You have to pick one.

            1. We can put images in public folder, and pass image's path to (More info: https://create-react-app.dev/docs/using-the-public-folder)

            Let's say we have /img in public folder.

            Source https://stackoverflow.com/questions/70532758

            QUESTION

            Configuration related issue while implementing pyejabberd message system
            Asked 2021-Dec-22 at 10:15

            I am implementing a message system in my python app and to achieve this I am using the client library of ejabberd which is pyejabberd. I have checked the official documentation of this to configure the ejabberd.yml file but getting some errors. which is BadStatusLine("") error. IDK why this is getting my ejabberd.yml file's content/configuration is -

            ...

            ANSWER

            Answered 2021-Dec-22 at 10:15

            Disclaimer: I never used pyejabberd, so I'll just give you some ideas to investigate.

            I see your client attempts to connect to port 5443 with HTTP protocol. Looking at your ejabberd configuration, that has TLS enabled... so maybe it should be HTTPS? Or you can try to set "tls: false" in ejabberd.

            Also, what kind of connection method does pyejabberd use to connect to ejabberd? XMPP (port 5222), or XMPP over BOSH (port 5443), or XMPP over WebSocket (port 5443, but a different URL path).

            Maybe you should set in pyejabberd port 5222 and protocol xmpp, or something like that.

            Check in ejabberd log files, if it receives the connection attempt. Try to login with a well-known XMPP client, so you learn how that looks in ejabberd log files (what messages it shows when login is successful), and compare that with your client.

            Source https://stackoverflow.com/questions/70421948

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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