sandbox-ar | Visually augmented sandbox using Kinect and Unity3D
kandi X-RAY | sandbox-ar Summary
kandi X-RAY | sandbox-ar Summary
sandbox-ar is a C# library. sandbox-ar has no bugs, it has no vulnerabilities and it has low support. However sandbox-ar has a Non-SPDX License. You can download it from GitHub.
Visually augmented sandbox using Kinect and Unity3D. Inspiried by SARndbox. See the Project in action on Youtube. Otherwise there are some images in the project "Images" folder.
Visually augmented sandbox using Kinect and Unity3D. Inspiried by SARndbox. See the Project in action on Youtube. Otherwise there are some images in the project "Images" folder.
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Quality
Security
License
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Support
sandbox-ar has a low active ecosystem.
It has 0 star(s) with 0 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
sandbox-ar has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of sandbox-ar is current.
Quality
sandbox-ar has no bugs reported.
Security
sandbox-ar has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
sandbox-ar has a Non-SPDX License.
Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.
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sandbox-ar releases are not available. You will need to build from source code and install.
Installation instructions are available. Examples and code snippets are not available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of sandbox-ar
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of sandbox-ar
sandbox-ar Key Features
No Key Features are available at this moment for sandbox-ar.
sandbox-ar Examples and Code Snippets
No Code Snippets are available at this moment for sandbox-ar.
Community Discussions
No Community Discussions are available at this moment for sandbox-ar.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install sandbox-ar
AForge needs the System.Drawing.dll. Copy it from System32 into the project folder and into the Unity Editor folder. For the Kinect Plugin see their site for instructions. However have the Kinect SDK 1.8 installed and the Kinect pluged in before startung Unity3D. Arrange the Projector and the Kinect so they cover the sandbox. We used a giant mirror on the wall (see the Project Images). Open the "DepthMesh" scene in Unity and check "Maximize at Play" button. Hit play and get the "Play" View on the Projector.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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