sandbox-ar | Visually augmented sandbox using Kinect and Unity3D

 by   gugugit C# Version: Current License: Non-SPDX

kandi X-RAY | sandbox-ar Summary

kandi X-RAY | sandbox-ar Summary

sandbox-ar is a C# library. sandbox-ar has no bugs, it has no vulnerabilities and it has low support. However sandbox-ar has a Non-SPDX License. You can download it from GitHub.

Visually augmented sandbox using Kinect and Unity3D. Inspiried by SARndbox. See the Project in action on Youtube. Otherwise there are some images in the project "Images" folder.
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            kandi-support Support

              sandbox-ar has a low active ecosystem.
              It has 0 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              sandbox-ar has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of sandbox-ar is current.

            kandi-Quality Quality

              sandbox-ar has no bugs reported.

            kandi-Security Security

              sandbox-ar has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              sandbox-ar has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              sandbox-ar releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.

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            sandbox-ar Key Features

            No Key Features are available at this moment for sandbox-ar.

            sandbox-ar Examples and Code Snippets

            No Code Snippets are available at this moment for sandbox-ar.

            Community Discussions

            No Community Discussions are available at this moment for sandbox-ar.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install sandbox-ar

            AForge needs the System.Drawing.dll. Copy it from System32 into the project folder and into the Unity Editor folder. For the Kinect Plugin see their site for instructions. However have the Kinect SDK 1.8 installed and the Kinect pluged in before startung Unity3D. Arrange the Projector and the Kinect so they cover the sandbox. We used a giant mirror on the wall (see the Project Images). Open the "DepthMesh" scene in Unity and check "Maximize at Play" button. Hit play and get the "Play" View on the Projector.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/gugugit/sandbox-ar.git

          • CLI

            gh repo clone gugugit/sandbox-ar

          • sshUrl

            git@github.com:gugugit/sandbox-ar.git

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