unity-demo | 简单的Unity学习项目,封装了一下简单、通用功能组件,适用于数据可视化展示

 by   huanzi-qch C# Version: Current License: MIT

kandi X-RAY | unity-demo Summary

kandi X-RAY | unity-demo Summary

unity-demo is a C# library. unity-demo has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

简单的Unity学习项目,封装了一下简单、通用功能组件,适用于数据可视化展示
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              unity-demo has a low active ecosystem.
              It has 15 star(s) with 3 fork(s). There are 1 watchers for this library.
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              It had no major release in the last 6 months.
              unity-demo has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of unity-demo is current.

            kandi-Quality Quality

              unity-demo has no bugs reported.

            kandi-Security Security

              unity-demo has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              unity-demo is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              unity-demo releases are not available. You will need to build from source code and install.

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            unity-demo Examples and Code Snippets

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            Community Discussions

            QUESTION

            Solr could not get value for property on Broadleaf Commerce
            Asked 2020-Nov-04 at 19:25

            I am trying to install Broadleaf Commerce Community Edition (6.1.3-GA) on macOS.

            I have successfully installed Solr 8.6.0 locally and get this response at http://localhost:8983/solr/admin/cores?action=STATUS

            ...

            ANSWER

            Answered 2020-Aug-06 at 13:03

            Try entering en_DE into BLC_LOCALE

            Source https://stackoverflow.com/questions/63270674

            QUESTION

            How to solve "libmain.so not found" while using Unity as a library in Android application with latest AndroidX Versions out of ReactNative
            Asked 2020-Feb-27 at 05:06

            We have a ReactNative application that has integrated Unity based on react-native-unity-view successfully as a library for quite a long time. However, after most recent updates on ReactNative regarding AndroidX and latest SDK-changes, we're running into the issue "libmain.so not found". This exception happens on the very first attempt to display a Unity-View.

            There is a similar issue on SO, please don't mark as duplicate as our approach might be different and particulary since we give many many more details here.

            There is a running and still working example on GitHub (based on ReactNative 0.57): https://github.com/f111fei/react-native-unity-demo. As long as this project is based on ReactNative 0.57 and its appropriate gradle-settings, everything works fine. But as soon as we upgrade to the latest ReactNative version (and even 0.60 for example), which gives us an android-folder that is very different against to the older one), the issue happens with a crash of the application. (We also tried to set up everything from scratch to exclude the possibility that this issue was due to upgrades. With RN 0.57 everything still works fine, with RN 0.60 and above not)

            The exception is as follows:

            ...

            ANSWER

            Answered 2019-Nov-21 at 16:33

            I can answer by myself now. The issue was caused by Unity export that was not ARM64-compatible unless several settings were applied manually. Here is how:

            Bevor building for Android, we need to adjust some settings in "Player Settings" in order to make ARM64 available:

            1. Switching "Scripting Backend" from Mono to ILCPP, which enables us to:
            2. Select "ARM64" under Target Architectures

            If you run into an Error like "NDK not found" while building, ensure that Unity has downloaded and installed its own copy of NDK:

            Having all this in mind will enable us to link against these libraries without failing to find "libmain.so".

            Source https://stackoverflow.com/questions/58877735

            QUESTION

            How to edit .java source code of a module in Magnolia Community Edition?
            Asked 2019-Jun-11 at 17:34

            I want to edit the Java source code of a Magnolia module (As an example: magnolia-imaging) and then compile it as a .jar.

            I downloaded Magnolia 6.0 Community Edition bundle including Tomcat (magnolia-community-demo-bundle). I start the server and install the modules. When I look inside the (*magnolia-6.0\apache-tomcat-9.0.10\webapps\magnoliaAuthor*), It includes the .jar file of each module (example: magnolia-imaging-3.4.2) however I find no java files in the Magnolia project.

            I also tried to get the Java source code by building the Archetype of Magnolia Community Edition, with a Maven Clean Install, using the settings.xml provided in the Magnolia Nexus Repository (https://nexus.magnolia-cms.com/#m2-settings-templates;magnolia-community-public), however I still can't find any Java source code to edit.

            I expect to be able to edit the Java files in my Eclipse IDE, after loading the project tree of a Magnolia modules with organized packages including the .Java files.

            ...

            ANSWER

            Answered 2019-Jun-11 at 17:34

            I believe the easiest way is to fetch the module that you want to change from https://git.magnolia-cms.com/projects/MODULES and after making necessary changes built the jar out of it. After you need to drop the jar to magnoliaAuthor/libs folder. (Make sure you remove the older one.) and that should be all the necessary steps to achieve custom code.

            Cheers,

            Hope that helps,

            Source https://stackoverflow.com/questions/56546764

            QUESTION

            How do I deploy Broadleaf 5.2 on Tomcat 8.5
            Asked 2019-Mar-23 at 12:22

            I'm working with Eclipse (photon) and the Broadleaf Community demo projects (site, admin, api, and core).

            I've been able to run site, admin, and api on my local dev machine using the embedded Eclipse web server, and now I'm trying to deploy the site, admin, and api projects as a WAR on an AWS EC2 instance running Tomcat 8.5 (JVM 1.7).

            I've followed the Broadleaf documentation:

            plus many other Google search sites on the subject, but have had no success. That and they're all from 2012 to 2015 and reference older versions (pre-Servlet 3.0) of BL.

            I've even tried the "web.xml" approach:

            The WAR files being generated by Maven clean/install, (I've also tried "package"), don't look like the typical WAR file I've been used to:

            Site: (ROOT.war)

            ...

            ANSWER

            Answered 2018-Mar-30 at 17:12

            Okay, we figured it out. I wanted to share the steps we took as it was a combination of steps/information from different sources (both BLC and Spring Boot sites).

            Step 1: The BLC codebase

            Download the source from: https://github.com/BroadleafCommerce/DemoSite

            The file I used was "DemoSite-develop-5.2.x".

            Unzip that in a location that your IDE can view/access.

            Step 2: The IDE (Eclipse in this case)

            Follow the steps from this site (almost verbatim):

            https://www.broadleafcommerce.com/docs/core/current/getting-started/ide-setup/eclipse-setup

            You should now have the site, admin, and api running locally, talking to the internal HSQL database.

            • Admin: https: //localhost:8444/admin
            • Site: https: //localhost:8443/
            • API: https: //localhost:8445/api/v1/swagger-ui.html

            Step 3: Change to a MySQL database.

            I pretty much followed these instructions, step-by-step (although I already had MySQL on my machine):

            https://www.broadleafcommerce.com/docs/core/current/broadleaf-concepts/key-aspects-and-configuration/database-configuration/mysql#

            Step 4: BLC Project code/xml changes

            It all starts with this link:

            https://www.broadleafcommerce.com/docs/core/current/broadleaf-concepts/key-aspects-and-configuration/app-server-configuration/deploying-a-.war-file

            Where you find out:

            • Deploying a .war file
            • Where is my web.xml?

            Follow the steps in 87.1 of the following:

            https://docs.spring.io/spring-boot/docs/current/reference/html/howto-traditional-deployment.html#howto-create-a-deployable-war-file

            Basically:

            • SpringBootServletInitializer in SiteApplication.java
            • war
            • The "spring-boot-starter-tomcat" lines in the pom.xml file.

            Then I created a "web.xml" file, (although I'm not 100% sure I needed this as my servlet container is Servlet 3.1 and the BLC docs say all this web.xml configuration is now handled by annotations).

            https://www.broadleafcommerce.com/docs/core/current/broadleaf-concepts/key-aspects-and-configuration/app-server-configuration/using-a-web.xml

            Basically:

            • BroadleafBootServletContextInitializer in SiteApplication.java
              • You'll note that we added "SpringBootServletInitializer" previously.
              • Now we replace that "SpringBootServletInitializer" with "BroadleafBootServletContextInitializer".
            • Add the "web.xml" you'll find at the bottom of the page.
            • Don't forget to change the "param-value" of the "context-param" tags to your correct package location.

            Step 5: Tomcat changes

            Another link that has most (if not all) of what you need:

            https://www.broadleafcommerce.com/docs/core/current/broadleaf-concepts/key-aspects-and-configuration/app-server-configuration/tomcat

            /bin

            • New "setenv.sh" file containing:

            Source https://stackoverflow.com/questions/49542814

            QUESTION

            Configure local nexus server to download artifacts from other remote nexus repository
            Asked 2018-Nov-19 at 08:13

            I have installed Nexus repository locally and configuried maven to use my Nexus repo. I am trying to install broadleaf commerce but always getting the error. Broadleaf demo: https://github.com/BroadleafCommerce/DemoSite.

            When I build the project with default maven settings file I can able to build the project. But with nexus local repo, I couldn't able to download the broadleaf artifacts. Can anyone help me what's wrong with my settings?

            My settings.xml

            ...

            ANSWER

            Answered 2018-Nov-19 at 08:13

            You have 2 options and depends on how you want to handle it.

            If your nexus should also hold the artifacts from broadleafcommerce you have to add it as a proxy repository:

            In Nexus create a Proxy Repository with ID broadleafcommerce, URL http://nexus.broadleafcommerce.org/nexus/content/groups/public and Version policy Mixed In your settings.xml define your mirrors:

            Source https://stackoverflow.com/questions/53358979

            QUESTION

            Error when connecting Hive with kibi?
            Asked 2017-Oct-07 at 06:25

            I am using kibi-community-demo-full-4.6.4-linux-x64 version. In datasource:

            ...

            ANSWER

            Answered 2017-Oct-07 at 06:25

            I am able to connect after changing the jars version. and also I changed the driver name "org.apache.hive.jdbc.HiveDriver".

            Source https://stackoverflow.com/questions/46599577

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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