coordinate | retrieve geodesic coordinates in memory database

 by   jaime-olivares C# Version: Current License: MIT

kandi X-RAY | coordinate Summary

kandi X-RAY | coordinate Summary

coordinate is a C# library typically used in Manufacturing, Utilities, Aerospace, Defense, Utilities applications. coordinate has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Classes to store, handle, and retrieve geodesic coordinates, in memory, database, and XML, according to the ISO 6709 standard. Most GPS/geodesic libraries do some tasks around a latitude/longitude pair, but they don't handle the coordinate storage with care. This C# library provides a solution to manage coordinates at both memory and persistent storage (XML or database), complying with the ISO 6709 standard (Annex H - Text string representation), in concordance with the World Wide Web Consortium's LatitudeLongitudeAltitude workgroup.
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            kandi-support Support

              coordinate has a low active ecosystem.
              It has 7 star(s) with 2 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              coordinate has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of coordinate is current.

            kandi-Quality Quality

              coordinate has no bugs reported.

            kandi-Security Security

              coordinate has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              coordinate is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              coordinate releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            coordinate Key Features

            No Key Features are available at this moment for coordinate.

            coordinate Examples and Code Snippets

            Returns the coordinate of a cell .
            javadot img1Lines of Code : 8dot img1License : Permissive (MIT License)
            copy iconCopy
            public int getCell(Cell cell) {
                    int x = cell.getX();
                    int y = cell.getY();
                    assert(x >= 0 && x < board.length);
                    assert(y >= 0 && y < board.length);
            
                    return board[x][y];
                }  
            Adds a coordinate to the location map .
            javadot img2Lines of Code : 7dot img2License : Permissive (MIT License)
            copy iconCopy
            private static void addToLocationMap(String name, double lat, double lng, Map> locations) {
                    List coordinates = new ArrayList<>();
            
                    coordinates.add(lat);
                    coordinates.add(lng);
                    locations.put(name, coordinates);
              
            Get y - coordinate from x point .
            javadot img3Lines of Code : 6dot img3no licencesLicense : No License
            copy iconCopy
            public double getYFromX(double x) {
            		if (isVertical()) {
            			return Double.POSITIVE_INFINITY;
            		}
            		return slope * x + yintercept;
            	}  

            Community Discussions

            QUESTION

            Xarray (from grib file) to dataset
            Asked 2021-Jun-16 at 02:36

            I have a grib file containing monthly precipitation and temperature from 1989 to 2018 (extracted from ERA5-Land).

            I need to have those data in a dataset format with 6 column : longitude, latitude, ID of the cell/point in the grib file, date, temperature and precipitation.

            I first imported the file using cfgrib. Here is what contains the xdata list after importation:

            ...

            ANSWER

            Answered 2021-Jun-16 at 02:36

            Here is the answer after a bit of trial and error (only putting the result for tp variable but it's similar for t2m)

            Source https://stackoverflow.com/questions/67963199

            QUESTION

            How to keep text in an x,y coordinate in html?
            Asked 2021-Jun-15 at 20:33

            I am trying to put text in an x,y coordinate window on my website page through HTML, how do I do it? Here is the code I have so far:

            ...

            ANSWER

            Answered 2021-Jun-14 at 21:57

            Use position:fixed, top:100px and left:100px:

            Source https://stackoverflow.com/questions/67952712

            QUESTION

            how to stop/remove a method when selecting a UISwitch to off? swift5/xcode11
            Asked 2021-Jun-15 at 19:52

            i am working on a map app with some overlays (annotations, circles, polygons). And i also have UISwitches to appear/disappear them. For the annotation is easy: .add / .remove, it works.

            ...

            ANSWER

            Answered 2021-Jun-15 at 19:49

            QUESTION

            How to reduce the lines of code with multi variable equations?
            Asked 2021-Jun-15 at 19:41

            I am trying to reduce lines of code because I realized that I am repeating the same equations every time. I am programming a contour map and putting several sources of intensity into it. Until now I put 3 sources, but in the future I want to put more, and that will increase the lines a lot. So I want to see if it is possible to reduce the lines of "source positions" and "Intensity equations". As you can see the last equation is a logaritmic summation of z1, z2 and z3, is it possible to reduce that, any idea?

            ...

            ANSWER

            Answered 2021-Jun-15 at 15:45

            You could iterate over certain parts in a loop.

            I tried to keep the same format overall and just rearranged the code to show how you might do it.

            Source https://stackoverflow.com/questions/67989343

            QUESTION

            Array.push is correctly pushing iterated objects to an array, but once the array is returned by method, all object properties have become the same
            Asked 2021-Jun-15 at 15:12

            The below code is a method for my constructor for the class Word which is part of a word-search app I am building.

            ...

            ANSWER

            Answered 2021-Jun-15 at 15:12

            What is happening in your code:

            You have an object coord. You are pushing its reference to the array, in each iteration. All your array elements point to coord. You are changing the properties of the object coord again in turn changing your array elements.

            Source https://stackoverflow.com/questions/67988688

            QUESTION

            Unity. Input.MousePosition is returning coordinates that are way too large for the screen
            Asked 2021-Jun-15 at 15:03

            The highest Y position that is shown in my camera is 5 and -5. For the X its 10. I'm making a tower defense game and I want the tower to follow my mouseposition after I buy it until I click on a place in the track to build/ place it. I got so confused because I couldn't see my tower at all but now I realized that my mouse coordinates are HUGE. It's up to the hundreds on each axis. My screen obviously can't fit that. I tried even dividing the mouseposition in a vector 2 by 45 and making an offset so it can fit well. Unfortunately I have to change the values depending on the screen size so that can't work. I don't know if it matters but here's my script? This script get's called after the tower gets instantiated from the store. The store button is in the canvas if that helps? Maybe the canvas is why everything is off? How do I fix it?

            ...

            ANSWER

            Answered 2021-Jun-15 at 15:03
            Screen space is different from world space

            In Unity, Input.MousePosition is measured in terms of pixels on your screen. Let's say you have a 1080p monitor - 1920 x 1080 - which is pretty common these days, that means Input.MousePosition will be in the following range when your game is fullscreen:

            • x: 0 to 1919
            • y: 0 to 1079

            The actual world units - the units as seen in your scene - don't matter at all and can be basically anything.

            Another thing of note is that your gameworld is 3D and the physical screen is 2D. Assuming your camera is looking into open space in your world, a single pixel on the screen is represented by an infinite line in the 3D world. This line is called a ray, and you can turn a 2D screen position into a ray via Camera.ScreenPointToRay, and then find what 3D objects that line intersects with via a Physics.Raycast.

            Source https://stackoverflow.com/questions/67963373

            QUESTION

            Finding two centres of array
            Asked 2021-Jun-15 at 13:53

            I have a two dimensional numpy arrays which describes a list of coordinates where something happens. There are two events on the scene and I would like to calculate where those two are. But I do have difficulties to distinguish those two since there isn't any good pattern from event to event.

            Example:

            ...

            ANSWER

            Answered 2021-Jun-15 at 13:53

            There are all manner of clustering algorithms and many are implemented in scikit-learn.cluster. They are well documented and the docs have nice examples, but the various algorithms have trade-offs which can take a while to figure out. For example if you have a general idea about how spaced the clusters are (reflected in the epsilon parameter) you can get good results with DBSCAN:

            Source https://stackoverflow.com/questions/67987352

            QUESTION

            Is there a way to perform arithmetic on integer which has been converted from a string cpp
            Asked 2021-Jun-15 at 13:14

            So basically I am getting two string inputs in the form of coordinates as (x,y) and then I am adding the numbers from the inputted string (which are p1 and p2) to different variables and then adding those variables (which are x1,x2,y1,y2). So is there a way to add the variables together i.e perform arithmetic on the variables, (not concatenate)

            ...

            ANSWER

            Answered 2021-Jun-15 at 13:14

            You can do this with std::stoi(). Add a line to put these strings into int variables and do your arithmetic:

            int x = stoi(x1);

            Source https://stackoverflow.com/questions/67986877

            QUESTION

            Linear interpolation to find y values
            Asked 2021-Jun-15 at 12:37

            I have a dataframe:

            ...

            ANSWER

            Answered 2021-Jun-15 at 12:37

            The format of df seems weird (data points in columns, not rows).

            Below is not the cleanest solution at all:

            Source https://stackoverflow.com/questions/67986112

            QUESTION

            Dissolve polygons based on values in python
            Asked 2021-Jun-15 at 12:23

            I have a long list of multi polygons in GeoPandas dataframe (Sample below) covering a large area

            As you can see each Polygon has a value assigned to it

            ...

            ANSWER

            Answered 2021-Jun-15 at 12:23
            • your sample data is not really usable for doing what you describe. Have used Northern Ireland geometry, population and COVID cases to demonstrate
            • used dissolve() as you describe, have not bothered with fact some of the attributes cannot be summed (long and lat)
            • simpler to see through visualisation, so have provided plots as each stage
            • updated to use pandas cumsum() functionality to sub-divide regions for each time population exceeds 300K
            • this dissolves C into 3 areas and E into 2 areas

            Source https://stackoverflow.com/questions/67966091

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install coordinate

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone jaime-olivares/coordinate

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            git@github.com:jaime-olivares/coordinate.git

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