musicmanager | Waf Music Manager is a simple and fast application
kandi X-RAY | musicmanager Summary
kandi X-RAY | musicmanager Summary
The Waf Music Manager is a simple and fast application that makes fun to manage the local music collection.
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QUESTION
I'm getting the following error. From a simple all records call from my API.
...ANSWER
Answered 2022-Apr-15 at 16:01The component first renders when
QUESTION
I'm having a hard time tracking down the cause of the following error code.
...ANSWER
Answered 2022-Jan-26 at 21:09I'd say Pieces is null
QUESTION
I'm building this game, and I've been trying to fix a bug for very long, so I came here for some help...
These are the errors I'm getting:
- error CS0841: Cannot use local variable 'currentScene' before it is declared
- The Type or namespace 'Scene' could not be found (are you missing a using directive or an 3. assembly reference?)
- The name 'SceneManager' does not exist in the current context
ANSWER
Answered 2021-Jul-13 at 18:54The error is very clear. In your Update
method you have not declared currentScene
.
You could add it as a class field, or grab it each frame.
QUESTION
I'm trying to write an async function that creates a new array of type MusicWithMetadata from an array of type Music. I've tested it with 6 entries in the input array. For some reason, the result array consists just of 6 entries of the last item from the input array.
...ANSWER
Answered 2021-Mar-31 at 17:47You need to use Promise.all
on the map, because it returns an array of promises, also you need to return the resulting array:
QUESTION
EDIT: Added the whole stack trace
I have an Class "DGuild" with a couple fields in the Table.
I also have an @Transient field which should not appear in the database table.
But since I added the @Transient annotation it crashes with the following error:
...ANSWER
Answered 2021-Feb-21 at 18:11I made a big mistake at the init...
I provided a null value to a constructor that allowed none.
That happened in the line "val musicManager: GuildMusicController = GuildMusicController(this)
" where I wanted to use the DGuild object in the GuildMusicController's constructor. The problem was that it wasn't yet initialized (because it still needed the GuildMusicController object), so it was still null.
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