musicmanager | Waf Music Manager is a simple and fast application

 by   jbe2277 C# Version: v3.0.1 License: MIT

kandi X-RAY | musicmanager Summary

kandi X-RAY | musicmanager Summary

musicmanager is a C# library typically used in Telecommunications, Media, Media, Entertainment, User Interface applications. musicmanager has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

The Waf Music Manager is a simple and fast application that makes fun to manage the local music collection.
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            kandi-support Support

              musicmanager has a low active ecosystem.
              It has 42 star(s) with 11 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 479 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of musicmanager is v3.0.1

            kandi-Quality Quality

              musicmanager has 0 bugs and 0 code smells.

            kandi-Security Security

              musicmanager has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              musicmanager code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              musicmanager is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              musicmanager releases are available to install and integrate.

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            musicmanager Key Features

            No Key Features are available at this moment for musicmanager.

            musicmanager Examples and Code Snippets

            No Code Snippets are available at this moment for musicmanager.

            Community Discussions

            QUESTION

            Getting an "Object reference not set to an instance of an object." error in a simple Blazor app. What am I doing wrong?
            Asked 2022-Apr-15 at 16:01

            I'm getting the following error. From a simple all records call from my API.

            ...

            ANSWER

            Answered 2022-Apr-15 at 16:01

            The component first renders when

            Source https://stackoverflow.com/questions/71885956

            QUESTION

            Object reference not set error in Blazor WASM app
            Asked 2022-Jan-26 at 21:09

            I'm having a hard time tracking down the cause of the following error code.

            ...

            ANSWER

            Answered 2022-Jan-26 at 21:09

            I'd say Pieces is null

            Source https://stackoverflow.com/questions/70869948

            QUESTION

            Assets\FPS\Audio\Soundtrack\MusicManager.cs(35,70): error CS0841: Cannot use local variable 'currentScene' before it is declared
            Asked 2021-Jul-13 at 18:54

            I'm building this game, and I've been trying to fix a bug for very long, so I came here for some help...

            These are the errors I'm getting:

            1. error CS0841: Cannot use local variable 'currentScene' before it is declared
            2. The Type or namespace 'Scene' could not be found (are you missing a using directive or an 3. assembly reference?)
            3. The name 'SceneManager' does not exist in the current context
            ...

            ANSWER

            Answered 2021-Jul-13 at 18:54

            The error is very clear. In your Update method you have not declared currentScene. You could add it as a class field, or grab it each frame.

            Source https://stackoverflow.com/questions/68367838

            QUESTION

            Copying data from one array to another causes the result array to consists only of repeating entries of the last item from the input array
            Asked 2021-Mar-31 at 17:47

            I'm trying to write an async function that creates a new array of type MusicWithMetadata from an array of type Music. I've tested it with 6 entries in the input array. For some reason, the result array consists just of 6 entries of the last item from the input array.

            ...

            ANSWER

            Answered 2021-Mar-31 at 17:47

            You need to use Promise.all on the map, because it returns an array of promises, also you need to return the resulting array:

            Source https://stackoverflow.com/questions/66891085

            QUESTION

            Hibernate Transient not working in Kotlin
            Asked 2021-Feb-21 at 18:11

            EDIT: Added the whole stack trace

            I have an Class "DGuild" with a couple fields in the Table.
            I also have an @Transient field which should not appear in the database table.

            But since I added the @Transient annotation it crashes with the following error:

            ...

            ANSWER

            Answered 2021-Feb-21 at 18:11

            I made a big mistake at the init...
            I provided a null value to a constructor that allowed none.

            That happened in the line "val musicManager: GuildMusicController = GuildMusicController(this)" where I wanted to use the DGuild object in the GuildMusicController's constructor. The problem was that it wasn't yet initialized (because it still needed the GuildMusicController object), so it was still null.

            Source https://stackoverflow.com/questions/66285513

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install musicmanager

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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