wireless_AR_skeleton_realtime_sync | Wireless realtime skeleton-tracking
kandi X-RAY | wireless_AR_skeleton_realtime_sync Summary
kandi X-RAY | wireless_AR_skeleton_realtime_sync Summary
wireless_AR_skeleton_realtime_sync is a C# library typically used in Telecommunications, Media, Telecom applications. wireless_AR_skeleton_realtime_sync has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has low support. You can download it from GitHub.
This project attempts to develop programs that make mobile devices display human movements in AR synchronously, and all information transmission is based on wireless networks. As a result, many technologies were combined to realise this project, and the mid-server was deployed on the Azure platform. At the end, we tested the size and transit delay of each data segment. However, the method implemented still needs to be improved, and more advanced functions can be developed in the mid-server.
This project attempts to develop programs that make mobile devices display human movements in AR synchronously, and all information transmission is based on wireless networks. As a result, many technologies were combined to realise this project, and the mid-server was deployed on the Azure platform. At the end, we tested the size and transit delay of each data segment. However, the method implemented still needs to be improved, and more advanced functions can be developed in the mid-server.
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Quality
Security
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Support
wireless_AR_skeleton_realtime_sync has a low active ecosystem.
It has 8 star(s) with 2 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
wireless_AR_skeleton_realtime_sync has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of wireless_AR_skeleton_realtime_sync is current.
Quality
wireless_AR_skeleton_realtime_sync has 0 bugs and 0 code smells.
Security
wireless_AR_skeleton_realtime_sync has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
wireless_AR_skeleton_realtime_sync code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
wireless_AR_skeleton_realtime_sync is licensed under the MPL-2.0 License. This license is Weak Copyleft.
Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.
Reuse
wireless_AR_skeleton_realtime_sync releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
It has 22 lines of code, 0 functions and 1683 files.
It has low code complexity. Code complexity directly impacts maintainability of the code.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of wireless_AR_skeleton_realtime_sync
wireless_AR_skeleton_realtime_sync Key Features
No Key Features are available at this moment for wireless_AR_skeleton_realtime_sync.
wireless_AR_skeleton_realtime_sync Examples and Code Snippets
No Code Snippets are available at this moment for wireless_AR_skeleton_realtime_sync.
Community Discussions
No Community Discussions are available at this moment for wireless_AR_skeleton_realtime_sync.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install wireless_AR_skeleton_realtime_sync
You can download it from GitHub.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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