SmartHome-AR | SmartHome controlled though AR interface
kandi X-RAY | SmartHome-AR Summary
kandi X-RAY | SmartHome-AR Summary
SmartHome-AR is a C# library. SmartHome-AR has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.
Concept of SmartHome controlled though AR interface . College final year project (Back in 2017).
Concept of SmartHome controlled though AR interface . College final year project (Back in 2017).
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Quality
Security
License
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Support
SmartHome-AR has a low active ecosystem.
It has 1 star(s) with 1 fork(s). There are no watchers for this library.
It had no major release in the last 6 months.
SmartHome-AR has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of SmartHome-AR is current.
Quality
SmartHome-AR has no bugs reported.
Security
SmartHome-AR has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
SmartHome-AR is licensed under the MIT License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
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SmartHome-AR releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SmartHome-AR
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SmartHome-AR
SmartHome-AR Key Features
No Key Features are available at this moment for SmartHome-AR.
SmartHome-AR Examples and Code Snippets
No Code Snippets are available at this moment for SmartHome-AR.
Community Discussions
No Community Discussions are available at this moment for SmartHome-AR.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install SmartHome-AR
Android SDK
Unity
Vuforia engine
QR code or some image (for AR interfacing)
Firebase project
AndroidThings board for IOT (or RaspberryPi)
An Android device with camera ofcourse 😁
Create an account in Vuforia portal
Upload the AR interfacing image or QR code for masking
Build and import onto the project
Download and Flash latest Android Image
Create an Android app project
Design a cool interface indicating 2 LEDs. (I didn't use real LEDs for demo but Android Things has GPIO controls)
Add Firebase library dependencies
Connect to Firebase realtime database (Setup instructions are below 👇🏻)
Listen to the realtime database for changes (Database configured below 👇🏻)
Update UI accordingly
Upload the app to AndroidThings
The controls is the root of the database. The control values led1 and led2 indicate the ON/OFF state of the LEDs.
Create a new Firebase project - (SmartHome App)
Import the google-services.json file onto Unity app and AndroidThings app.
Init Realtime database, like
Note: Project contains outdated library and implementation of Realtime database. Recommend to upgrade them.
Setup Firebase Unity project (See here)
Setup Firebase Realtime database (See here)
Unity
Vuforia engine
QR code or some image (for AR interfacing)
Firebase project
AndroidThings board for IOT (or RaspberryPi)
An Android device with camera ofcourse 😁
Create an account in Vuforia portal
Upload the AR interfacing image or QR code for masking
Build and import onto the project
Download and Flash latest Android Image
Create an Android app project
Design a cool interface indicating 2 LEDs. (I didn't use real LEDs for demo but Android Things has GPIO controls)
Add Firebase library dependencies
Connect to Firebase realtime database (Setup instructions are below 👇🏻)
Listen to the realtime database for changes (Database configured below 👇🏻)
Update UI accordingly
Upload the app to AndroidThings
The controls is the root of the database. The control values led1 and led2 indicate the ON/OFF state of the LEDs.
Create a new Firebase project - (SmartHome App)
Import the google-services.json file onto Unity app and AndroidThings app.
Init Realtime database, like
Note: Project contains outdated library and implementation of Realtime database. Recommend to upgrade them.
Setup Firebase Unity project (See here)
Setup Firebase Realtime database (See here)
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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