brawler | Blog crawler in C # to send email
kandi X-RAY | brawler Summary
kandi X-RAY | brawler Summary
Blog crawler to send email of new stories on blog watchlist. C# CONCEPTS: - Serialization - File I/O - Website "Parsing" - Email Transmission - Regions (for Code Readability). TO DO: - Cleanup poorly designed gatherers. - Subscription service (read emails). - User Logging. COMPLETED: - Generic Getherer. ADDITIONAL NOTES: - Better way to parse HTML?.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of brawler
brawler Key Features
brawler Examples and Code Snippets
Community Discussions
Trending Discussions on brawler
QUESTION
I'm trying to add a loading animation for my phaser game, here is the code simulating the load process
...ANSWER
Answered 2022-Feb-02 at 11:46You can use the event progress
, here is the link to the phaser documentation
Just add the line, in the preload
methode of the Scene:
QUESTION
I'm confused about the 'animationcomplete'
notification. I thought I would receive the notification one time when the animation I listen finishes. It turns out I will receive the notification n times. Here is the code.
ANSWER
Answered 2022-Jan-30 at 08:57As @Ourobours mentioned you are attaching, on each click, a new event handler for animationcomplete
.
An Since you can attach multiple event-handlers for the same event, all of them will be executed the next time it fires.
You would only have to move the animationcomplete
event-handler out of the pointerdown
event handler function, and everything should work as you would expect it.
QUESTION
I'm new to Phaser 3. Here is the code I adapted from a Phaser 3 official example
...ANSWER
Answered 2022-Jan-17 at 11:34You are wright this is a strange error. I couldn't find yet anything in the documentation, that explains this behavior.
You can solve/workaround the problem, setting the start and end position of the tween x: { from: 50, to: 350 }
. here a link to the documenation
QUESTION
I'm trying to update my database and unsure where ive gone wrong. testing has confirmed that its definitely parsing through the code, when printed all the variables have the values they should have, but for some reason even after commiting no changes are made. Have I missed some simple syntax?
...ANSWER
Answered 2020-Aug-07 at 10:39Your use of the IS
syntax appears incorrect. IS
is mainly used when comparing to NULL
, not for other types of comparisons. Try this version:
QUESTION
I am trying to make a text based C++ game.
I have a player class set up and I am now working on a method inside that class called displayMenu(), which will ask the user a variety of questions based on their player and send the data to the main/client code and then that data will create an object of player class via a constructor of player class.
My main question is...
- I am trying to compare the input (string) from the user to the (string) they need to inputting, but I am getting an error which says "lower()" can not be resolved. I believe you have to compare each character, but I think there may be a more effective way to code this to provide simplicity and readability. What exactly am I doing wrong? What is the best way to code this?
Here is my code...
...ANSWER
Answered 2020-Mar-28 at 19:07I have several remarks on your original code:
- Reading and comparing the strings seems like a bit complicated for this use-case. It is common to see usage of first character as identifier, to make it simpler.
- The specialty is a classic example for enum (or enum class, which is enum that you must use always with it's name)
- The displayMenu method should not be part of the Player class, since it isn't a behavior (an action) of the player. It should be part of the "Game"/"UI" class.
If you really want to use the complete string in order to identify the specialty, you can use the code examples in the first answer in the link Ayxan put in the comments.
Here is my proposed code:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install brawler
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page