fCraft | downloading fcraft , the custom minecraft server

 by   mstefarov C# Version: Current License: No License

kandi X-RAY | fCraft Summary

kandi X-RAY | fCraft Summary

fCraft is a C# library. fCraft has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Thank you for downloading fCraft, the custom Minecraft server. If you like fCraft, support its development by donating!
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            kandi-support Support

              fCraft has a low active ecosystem.
              It has 8 star(s) with 3 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of fCraft is current.

            kandi-Quality Quality

              fCraft has no bugs reported.

            kandi-Security Security

              fCraft has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              fCraft does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              fCraft releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            fCraft Key Features

            No Key Features are available at this moment for fCraft.

            fCraft Examples and Code Snippets

            No Code Snippets are available at this moment for fCraft.

            Community Discussions

            No Community Discussions are available at this moment for fCraft.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install fCraft

            fCraft requires Microsoft .NET Framework 3.5. Your system may already have it installed, and you can download it from microsoft.com For more information, see http://fCraft.net/wiki/Installation_Instructions.
            fCraft requires Mono 2.8+ (minumum) or Mono 3.0+ (recommended). You can download it from www.mono-project.org, or (on some Linux distributions) install it through your package manager. To be able to use graphical fCraft components (ServerGUI and ConfigGUI) you will also need GDI+ library (libgdiplus). Before starting fCraft, make sure that it has read/write permissions in the fCraft directory. Working directory and other paths can be set via command- line options (see below). To run ".exe" files with Mono, use the following syntax: Mono 2.8+: "mono --gc=sgen SomeFile.exe" Mono 3.0+: "mono SomeFile.exe". Also check out "fcraftd", unofficial script by Hellenion that makes fCraft easier to deploy and maintain under Linux: http://fCraft.net/wiki/fcraftd. For more information, see http://fCraft.net/wiki/Installation_Instructions.
            Before starting the server for the first time, run ConfigGUI.exe to choose your server’s name and settings. By default, fCraft servers are private. That means it will not be listed on minecraft.net, and only players who have the link will be able to join. To set your server to public, set Visibility: [Public] in ConfigGUI, (or set "IsPublic" key to "true" in config.xml). Remember that if the serveris running while you make configuration changes, you need to restart it or use "/Reload config" command. You may need to add firewall exceptions for fCraft applications (ConfigGUI, ServerGUI, or ServerCLI, or ServerWinService) to allow incoming TCP connections on the listening port. Default port is 25565. If your server is behind a router, you may also need to set up port forwarding on the same port. See www.port-forward.com for further guidance. When you are ready to start the server, run ONE of the available server front-ends (GUI, CLI, or WinService).

            Support

            Server does not show up on minecraft.net list: Make sure that server is public. See 2nd paragraph of "Initial Setup" section, above. "Could not connect to server: it’s probably down": Make sure that you added firewall exception for fCraft (if applicable), and forwarded the port on your router. If you are connecting from same computer that the server is working on, try connecting to: http://www.minecraft.net/classic/play?ip=127.0.0.1&port=_ (fill in the blank with your server’s port number). "Could not verify player name": Verification problems occur when your fCraft server cannot verify identity of connecting players. Here are some things that may cause or fix verification problems: 1. If minecraft.net is offline or slow, wait for it to stabilize. 2. If minecraft.net is working but you still cant verify name, log out then log back in. 3. Try restarting your server. Wait a couple minutes before trying to connect to a newly-restarted server (to give your server time to synchronize with minecraft.net). 4. If you (or your players) are using WoM client’s "Resume" function, which uses cached verification information, use the proper log-in procedure in WoM. The "Resume" function only works as long as your IP does not change and as long as the server does not restart. 5. If you are using WoM and connecting with a bookmark, make sure that the bookmarked address starts with "http://www.minecraft.net/…​" and not "mc://…​". Addresses in the form "mc://" are temporary, and will stop working whenever the server is restarted.
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          • HTTPS

            https://github.com/mstefarov/fCraft.git

          • CLI

            gh repo clone mstefarov/fCraft

          • sshUrl

            git@github.com:mstefarov/fCraft.git

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