FftUnity | Based Wind-Driven Ocean
kandi X-RAY | FftUnity Summary
kandi X-RAY | FftUnity Summary
Ocean Simulation Using FFT on GPU for Unity.
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QUESTION
So I try to read this code. And judging from
...ANSWER
Answered 2018-Sep-08 at 21:58The code you are using is a 2D complex-to-complex FFT implementation which takes the red channel as the real part and the green channel as the imaginary part.
To process your input color image on the right you should first separate it in 3 color components and compute the FFT on each component individually. For the inverse transform you would similarly compute the backward FFT on each component individually, then recombine them to form a color image.
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