SimpleUnityBrowser | Fork of Vitaly_chashin 's Repository

 by   pampas93 C# Version: Current License: No License

kandi X-RAY | SimpleUnityBrowser Summary

kandi X-RAY | SimpleUnityBrowser Summary

SimpleUnityBrowser is a C# library. SimpleUnityBrowser has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Fork of Vitaly_chashin's Repository
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              SimpleUnityBrowser has a low active ecosystem.
              It has 17 star(s) with 4 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 1 have been closed. On average issues are closed in 11 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SimpleUnityBrowser is current.

            kandi-Quality Quality

              SimpleUnityBrowser has no bugs reported.

            kandi-Security Security

              SimpleUnityBrowser has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              SimpleUnityBrowser does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              SimpleUnityBrowser releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SimpleUnityBrowser
            Get all kandi verified functions for this library.

            SimpleUnityBrowser Key Features

            No Key Features are available at this moment for SimpleUnityBrowser.

            SimpleUnityBrowser Examples and Code Snippets

            No Code Snippets are available at this moment for SimpleUnityBrowser.

            Community Discussions

            No Community Discussions are available at this moment for SimpleUnityBrowser.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SimpleUnityBrowser

            Import the package to Unity. There will be a few folders in Assets/SimpleWebBrowser. You can move/rename all of them, but in case of Assets/SimpleWebBrowser/PluginServer you will need to change the runtime and deployment paths in Scripts/BrowserEngine.cs and in Editor/BrowserPostBuild.cs:. The package contains two demo scenes, for the inworld and canvas browser; you can use them as a reference, or just drag one of the prefabs to the scene. 2D browser setup is almost the same, except the Browser2D raw image texture setting, which is the base texture for browser. The plugin works for Win32/64, both in editor and in app. The post-build step is automated, it creates a folder named PluginServer in your output folder. You can change this, for example, put the PluginServer into the Data folder, but in such case you need to change the deployment paths (see Basic Setup).
            Width and height - width and height of the browser texture.
            Memory file and Port - in general, you can keep them random. Memory file is the name of a shared memory file, which is used to send the texture data, and port is a TCP port for the communication between browser and plugin. In case of random, memory file will be a random GUID, and a port will be between 8000 and 9000. But you can set them manually, if you want.
            Initial URL - obviously, the initial browser URL.
            WebRTC - enable/disable WebRTC support.
            UI settings - settings for the main browser controls. You can customize them the way you like, changing they appearance in editor and behaviour in BrowserUI.cs.
            Dialog settings - same as UI, but for modal dialogs.
            MessageLibrary - an implementation of communication protocol
            packages - nuget folder
            SharedPluginServer - the main project
            TestClient - WinForms client for tests. Warning - the code is not cleaned up, not commented, etc.
            third_party - prebuilt libraries used in project cef_64 - CEF x64 runtime cef_86 - CEF x86 runtime SharedMemory_86 - SharedMemory.dll for x86 builds SharedMemory_86_Unity - SharedMemory.dll for Unity x86 SharedMemory_Unity - SharedMemory for Unity x64 log4net.dll SharedMemory.dll - the base x64 SharedMemory realization Xilium.CefGlue.dll
            UnityClient - the main Unity project.
            Xilium.CefGlue
            log4net
            SharedMemory
            Support for Mac/Linux
            Better JS integration
            General testing/bugfixing
            Some ideas about Android/iOS/WebGL.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/pampas93/SimpleUnityBrowser.git

          • CLI

            gh repo clone pampas93/SimpleUnityBrowser

          • sshUrl

            git@github.com:pampas93/SimpleUnityBrowser.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link