GameLogger | frontend C # GUI for a extensible PlanetSide
kandi X-RAY | GameLogger Summary
kandi X-RAY | GameLogger Summary
Currently it only captures unencrypted network packets as that is the most critical data source from PS1. To achieve this, it communicates with a game-specific DLL over a named pipe using a special protocol. Multiple loggers (at max 5) can run simultaneously on different instances of the game. Created to assist the [PSForever] project.
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QUESTION
Apache log4j2 logger prints to console, not to file when run in one class(Server side). The same logger if placed in other(client side) logs to file as expected.
the log4j2.xml
is placed in the right folder(i.e src\main\resources) and works for other loggers in the project. I don't understand why logger behaves one way in one class(client side) and other way in another class(server side).
GameLogger.java
...ANSWER
Answered 2019-Nov-26 at 17:50Just needed to add
QUESTION
I want to change the format of the log but after I overrided the formatter, it still outputs in the old way.
...ANSWER
Answered 2017-Mar-06 at 16:53You can locate all handlers by using the following method to walk all currently created loggers.
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