opencvsharp | OpenCV wrapper for .NET | Build Tool library
kandi X-RAY | opencvsharp Summary
kandi X-RAY | opencvsharp Summary
Native bindings for Windows x64/x86 (except UWP). Native bindings for UWP (Universal Windows Platform) x64/x86/ARM. Native bindings for Ubuntu 18.04 x64. Native bindings for macOS 10.15 x64. Native bindings for Linux Arm. Native bindings for WebAssembly. Native binding (OpenCvSharpExtern.dll / libOpenCvSharpExtern.so) is required to work OpenCvSharp. To use OpenCvSharp, you should add both OpenCvSharp4 and OpenCvSharp4.runtime.* packages to your project. Currently, native bindings for Windows, UWP, Ubuntu 18.04 and macOS are released. Packages named OpenCvSharp3-* and OpenCvSharp-* are deprecated. OpenCvSharp3-AnyCPU / OpenCvSharp3-WithoutDll / OpenCvSharp-AnyCPU / OpenCvSharp-WithoutDll.
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QUESTION
I'd like to process images on clientside with Blazor WASM and OpenCV. I can run OpenCV with the OpenCVSharp4 NuGet Package serverside, but that wont cut it. If I try to let it run on the Client I get:
Unhandled Exception: System.TypeInitializationException: The type initializer for 'OpenCvSharp.Internal.NativeMethods' threw an exception. ---> System.DllNotFoundException: OpenCvSharpExtern
Another try I gave it was to use the opencv.js, but if I try to load it with
but it fails with
Error: Failed to start platform. Reason: TypeError: Module._malloc is not a function at St (blazor.webassembly.js:1)
Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'apply') at Module.stackSave (_framework/dotnet.6.0.0.tj42mwroj7.js:1) at ccall (_framework/dotnet.6.0.0.tj42mwroj7.js:1) at Object.wasm_setenv (_framework/dotnet.6.0.0.tj42mwroj7.js:1) at Object.mono_wasm_setenv (_framework/dotnet.6.0.0.tj42mwroj7.js:1) at blazor.webassembly.js:1 at callRuntimeCallbacks (opencv.js:30) at postRun (opencv.js:30) at doRun (opencv.js:30) at run (opencv.js:30) at runCaller (opencv.js:30)
Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'apply') at Object.Module._malloc (_framework/dotnet.6.0.0.tj42mwroj7.js:1) at Object.mono_wasm_load_bytes_into_heap (_framework/dotnet.6.0.0.tj42mwroj7.js:1) at blazor.webassembly.js:1
I thought about the use of Native Dependencies with the .NET6 but I cant get it to work either. Is there anything essential I am missing?
...ANSWER
Answered 2022-Jan-23 at 02:07Use opencv-3.4.7.js higher versions didn't work for me. And also load the opencv.js file before loading blazor wasm.
QUESTION
I am using Opencvsharp from shimat for building an application. Code simply opens camera, saves the image and close it using below code.
...ANSWER
Answered 2022-Jan-21 at 09:23When capturing via OpenCvSharp, 640x480 is the default resolution.
You must set the desired resolution before the device is opened (which is done implicitly when you grab frames) e.g.:
QUESTION
I'm making a labeling tool.
Goal :By drawing a polygon on the picture, you have to export the image inside the polygon to the outside.
This is what I drew in the my program.
But I don't know how to extract this region. I want to know how to extract this area. I have saved the vertices of the picture above in an object. But I don't know how to extract data from the image through these vertices
========================================
So I found this. https://www.codeproject.com/Articles/703519/Cropping-Particular-Region-In-Image-Using-Csharp
but it is not work
Can't convert Bitmap to IplImage
It doesn't work for the same reason. In the post, I am going to use opencvsharp 4.x, but the program I am fixing now is .netframework 3.5, so it does not support opencvsharp 4.x. What should I do?
============================
I made a function referring to the answer, but it doesn't work... I want to know why.
...ANSWER
Answered 2021-Dec-07 at 07:43You would create a new bitmap, at least as large as the bounding box of your polygon. Create a graphics object from this new bitmap. You can then draw the polygon to this bitmap, using the original image as a texture brush. Note that you might need to apply transform matrix to translate from the full image coordinates to the cropped image coordinates.
Note that it looks like you have radiological images. These are typically 16 bit images, so they will need to be converted to 8bit mono, or 24bit RGB before they can be used. This should already be done in the drawing code if you have access to the source. Or you can do it yourself.
QUESTION
I am trying to make a simple form to capture images from webCam, on my .net5 project however I could not seem to find a simple solution for this. I try AForge, OpenCVSharp.. they do not support .net5 yet I got a project to run but it turns out just blank (no webcam image). I google search and try almost everything I can found on my end.
I am wondering if anyone got any suggestions for a solution to this problem prefer opensource components
edit1: I am using Winforms for desktop applications.
...ANSWER
Answered 2021-Oct-04 at 04:36OpenCvSharp4
supports .NET5 (and also .NET6 preview :-)).
Create an empty "Windows Forms App" project form Visual Studio. (Obviously don't use .NET Framework...)
Add nuget package
OpenCvSharp4.Windows
. Below my csproj file.
QUESTION
I used BRISQUE in Matlab before and it worked fine so I decided to use it again in C#. However, BRISQUE in OpenCvSharp (the same goes for Python and C++ as well) requires a SVM model data and range data saves - as seen in the documentation.
...ANSWER
Answered 2021-Aug-05 at 15:04I found them, on the opencv_contrib GitHub page.
You can find both YML files (the model and the range files) here.
QUESTION
I am trying to record video from a webcam using OpenCvSharp
I can already record the video using the code below but the resulting .mp4 file plays way to fast (e.g. i record for 5 seconds and the result isn't even one second long).
I already played with the delay in AddCameraFrameToRecordingThread
but to no avail
What can possibly be the problem? Or what other library can I use to record a video from webcam?
...ANSWER
Answered 2021-Jul-09 at 21:38I found a solution myself after a lot more playing around.
A single thread to capture the frames and write them was not enough. I now created two threads, one that captures the frames from the camera and one that writes them. To have the correct timing in the resulting file the delay the write creates has to be taken into account.
I ended up with the following two functions that run in separate threads:
QUESTION
I have a function that has an input of type object. The value that comes to this function is an array of a class called 'Box' I've made the following tries but not able to convert the object value
to Box[]
.
ANSWER
Answered 2021-May-19 at 12:09Good to see you resolved the issue.
Regarding your update with the extra code -- I'd be really cautious about using the Assembly GetTypes() and the Activator for it. It's always better to create instances of types you have static access to rather than going through reflection or breaking interface rules. I believe GetTypes() returns new type instances, and since Type .Equals/== only checks reference of the underlying system type, then a new instance will not be equal.
I wonder if your problem is the two Box types look the same but the instances are different, then the runtime is not able to convert the two.
QUESTION
I am trying to draw the faces detected in a video live on it, but I seem to be having troubles getting it to work
...ANSWER
Answered 2021-May-19 at 13:00I think that correct way should be this:
QUESTION
I'm currently trying to binarize the image, the following is the code I used:
...ANSWER
Answered 2021-Apr-14 at 10:30This may not be exactly what you need, but it should give you a basic idea of how to create different binarized bitmaps from the same, unmodified raw pixel buffer.
In a first step, it creates a 8-bits-per-pixel grayscale BitmapSource from the original BitmapSource, and copies its buffer to a byte array. Each byte in the buffer is a gray value in the range 0 to 255. The trick is to reuse this as an index into a color palette with 256 entries.
Now each time the threshold value (i.e. the Value of a Slider with range 0 to 255) changes, a color palette with 256 entries is created, but it only contains Black
for indices below the threshold, and White
for indices above.
QUESTION
I've tried a lot of dependencies in my project for webcam, including :
But seems like all of those dependencies does not fully compatible with my project.
My current project dependencies :
- Microsoft.NETCore.App v3.1
- Microsoft.WindowsDesktop.App.WPF
Is there any compatible webcam dependency for WPF .NET Core v3.1
?
ANSWER
Answered 2021-Mar-12 at 09:13These packages are incompatible with .NET Core 3.1.
- WpfWebcamControl (>= .NET Framework 4.6)
- WebcamCapturer.Core (>= .NET Framework 4.7.2)
For OpenCV, you might be using the wrong package, as it is indeed compatible with .NET Core 3.1.
- OpenCVSharp (.NET Framework)
- OpenCVSharp4 (>= .NET Framework 4.6.2, >= .NET Standard 2.0, >= .NET Core 2.1)
- For more info and packages, see GitHub and a short tutorial here.
Please note that the OpenCVSharp4 package is the core package, depending on your use-case, you might instead use OpenCvSharp4.Windows and optionally OpenCvSharp4.WpfExtensions. Please refer to the project page GitHub and the Wiki for more information.
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