movemouse | Move Mouse is a simple piece

 by   sw3103 C# Version: v4.16.2 License: GPL-3.0

kandi X-RAY | movemouse Summary

kandi X-RAY | movemouse Summary

movemouse is a C# library typically used in Simulation applications. movemouse has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Move Mouse is a simple piece of software that is designed to simulate user activity.
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            kandi-support Support

              movemouse has a low active ecosystem.
              It has 363 star(s) with 80 fork(s). There are 26 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 39 have been closed. On average issues are closed in 128 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of movemouse is v4.16.2

            kandi-Quality Quality

              movemouse has 0 bugs and 0 code smells.

            kandi-Security Security

              movemouse has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              movemouse code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              movemouse is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              movemouse releases are available to install and integrate.
              movemouse saves you 127 person hours of effort in developing the same functionality from scratch.
              It has 493 lines of code, 0 functions and 74 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            movemouse Key Features

            No Key Features are available at this moment for movemouse.

            movemouse Examples and Code Snippets

            No Code Snippets are available at this moment for movemouse.

            Community Discussions

            QUESTION

            Showing Screen Coordinates ONLY on Mouse Down and Mouse Move Simultaneously
            Asked 2021-Oct-09 at 21:15

            Objective - Show screenX and screenY coordinates only when events mousedown and mousemove are occuring simultaneously. When mouse button is released, the mousemove event should stop, leaving the coordinates as they are.

            Issue - Even when I release the mouse button, the mousemove event is still active and the coordinates are changing as the mouse moves.

            ...

            ANSWER

            Answered 2021-Oct-09 at 21:15

            You can use the mousedown and mouseup events to set a Boolean, and only update the coordinates when the mouse has been moved and this Boolean is true:

            Source https://stackoverflow.com/questions/69510582

            QUESTION

            When calling the function the initial state is not changed inside another function
            Asked 2021-Aug-21 at 14:36

            When I click on an ‘item’ it has to set an initial value for me to do the comparison in another function that has the mousemove event. But when the mouse function move is executed the initial state remains at 0

            ...

            ANSWER

            Answered 2021-Aug-21 at 14:36

            Set initpositionClick as a dependency for the useEffect, so it will get the newest of it.

            Source https://stackoverflow.com/questions/68873728

            QUESTION

            Display ArrayList of shapes in pane (JavaFX)
            Asked 2021-Jul-14 at 04:59

            I am writing a code that is a program that has a user create circles on the screen, based on where they click. What I have tried is to put the create new circle method in the first event handler but all it did was give me problems. As of now, I am trying to approach the problem differently. I am now using an ArrayList to group all the shapes together and display them on the pane. But the circles are not displaying when I run the code.

            This is my code:

            ...

            ANSWER

            Answered 2021-Jul-12 at 06:42

            When this code is executed:

            Source https://stackoverflow.com/questions/68342244

            QUESTION

            How to get hover effect to reset when cursor is outside canvas area?
            Asked 2021-Mar-16 at 04:50

            I'm trying to set up a hover effect where the image will follow the cursor inside the canvas, but when the mouse goes outside of the canvas area I would like the image to move back to its center position.

            My canvas and image are fine:

            ...

            ANSWER

            Answered 2021-Mar-16 at 04:50

            Not sure if this is what you are looking for. As solution I just added a mouseOut function and recalculated the smiley position. You can optimize the code further

            Source https://stackoverflow.com/questions/66648963

            QUESTION

            Move the mouse pointer in a specific direction with unity
            Asked 2020-Nov-15 at 13:38

            I want to move the mouse pointer with something like: mouseposition += new Vector2(x, y). The "GetCursorPos" is always (0, 0), so I can't move the mouse pointer with a delta value, but I can move it to a certain coordinate with SetCursorPos. I tryed the followong code:

            ...

            ANSWER

            Answered 2020-Jun-03 at 16:17

            So I had to do it myself

            Source https://stackoverflow.com/questions/62135109

            QUESTION

            waiting for boolean in json file to change in loop
            Asked 2020-Sep-09 at 23:56

            I have another node program to set the loop value in the config file, however even if the loop value changes in the file the loop just doesn't see it so i'm stumped

            ...

            ANSWER

            Answered 2020-Sep-09 at 23:06

            That is because require cache the module. It's better to use read file and not use require for reading files.

            If you still want to use require you still can delete the cache before the next require :

            Source https://stackoverflow.com/questions/63820469

            QUESTION

            Where in terms of priority are eventlisteners in the event callback?
            Asked 2020-Jun-04 at 07:41

            So in this post , the macrotask queue seems to include movemouse. But then with this code

            ...

            ANSWER

            Answered 2020-Jun-03 at 13:38

            The specification says that the event loop may have multiple task queues. Here's step 1 of the processing model:

            1. Let taskQueue be one of the event loop's task queues, chosen in an implementation-defined manner, with the constraint that the chosen task queue must contain at least one runnable task. If there is no such task queue, then jump to the microtasks step below.

            (my emphasis)

            It's not surprising that a browser might (conceptually) have events and timers in separate task queues in order to prioritize an event over a timer callback, perhaps especially when that event has been delayed because the JavaScript thread was too busy to handle it earlier.

            I don't think it's specified any more ...er... specifically than that that "implementation-defined manner." I get the behavior you describe (the "button one" event before the timer callback) with Chrome, and I get the timer callbacks before the event with Firefox.

            Source https://stackoverflow.com/questions/62173558

            QUESTION

            Change the elements position with the mouse cursor
            Asked 2020-Feb-10 at 13:42

            ...

            ANSWER

            Answered 2020-Feb-10 at 13:42

            Use querySelectorAll and loop through the elemtns to change their position :

            Source https://stackoverflow.com/questions/60151616

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install movemouse

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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