CloudMQTT | simple client to interact with the CloudMQTT management | REST library
kandi X-RAY | CloudMQTT Summary
kandi X-RAY | CloudMQTT Summary
This is a simple client to interact with the CloudMQTT management HTTP API.
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QUESTION
i'm trying to develop a simple Gui that display different pages when the button in the menu is clicked and i have been able to make other buttons work but the menu is giving me errors. just like other apps that from the menu person can navicate the app. when i run the code and click on newtest in file menu, i get this error
...ANSWER
Answered 2020-Jun-02 at 14:29You are passing parent
argument to MenuBar
but it's expecting a controller. You also need to pass the parent
to the superclass, not controller
. You need to create MenuBar
like this:
QUESTION
I am currently trying to send a message via MQTT protocol which works. I am using a raspberry Pi and a vibration sensor as a means to trigger the sending of the message. At the start I would touch the sensor and it would send loads of messages at once which is what I dont want to happen. so I tried to make it sleep for 5 seconds after it detects vibration. But now it detects one vibration and then wont detect another one but doesnt stop the running of the file. the only way i can get it to detect the vibration again is to run the file again. here is the two ways I tried:
...ANSWER
Answered 2020-May-01 at 21:14You have not started the MQTT client network loop so it will not be able receive messages or send a message large the the MTU.
You will also get disconnected after the keep alive period.
Add client.loop_start()
before the call to client.connect()
or insert client.loop()
after the time.sleep(5000)
in the loop in main and it will be better to make it 1000 to the client loop runs at least once a second.
Adding sleeps in callbacks is normally a bad idea as it doesn't stop events from being triggered it just delays them, because they will just be queued up until the sleep times out.
You should set a flag on the first event just after sending the MQTT message which you can then expire using the While True loop in main. If a new event comes in while the flag is still set then you just don't send another MQTT message.
QUESTION
I'm programming an ESP32 with Arduino and am publishing MQTT messages using the standard pubsubclient library.
In my loop below, I have noticed my "Inside loop" gets published, however, the second message of variable jsonObjChar
never seems to get published to the topic? There aren't any errors in the serial monitor.
ANSWER
Answered 2020-Mar-25 at 16:59Try to get rid of strings, they will fracture your heap and cause crashes. Define global fixed charBuffers (big enough to take the largest message) and helper (tmp chars) for conversion and other things) Do not define const chars in the loop do it before setup so the compiler places them in the stack and is not using heap during runtime. I changed your code to this principle and added an extra delay between messages:
QUESTION
I have this mqtt connection that works fine when I run it in nodeJS ... but when I move it into a react component I get this error:
Error during WebSocket handshake: net::ERR_CONNECTION_RESET
I've read this is caused by something to do with default ports here ... Usage of MQTT protocol in React but I can't find an answer I understand enough to solve it.
Can anyone help? Cheers
...ANSWER
Answered 2020-Mar-14 at 07:30You are trying to force a native MQTT connection using the mqtt://
schema for the broker URL.
The problem is when the ReactJS code runs in the browser it can't use native MQTT (because of the browser sandbox), you need to use MQTT over Websockets.
You do this by changing the URL schema to wss://
(MQTT over Secure Websockets) and change the port number. The Cloudmqtt docs say the port will be 36987
rather than 16987
.
You should be able to use MQTT over Websockets from NodeJS as well as ReactJS.
QUESTION
I am using a client to interact with CloudMQTT API. I am trying to create a user but after trying the code provided below, I was not able to create a user. When using the code provided within the Github repository for this project, I noticed that I am unable to make use of a ShouldThrow()
method (apparently it should be provided by Fluent Assertions).
I did find a post on StackOverflow which looked very similar to the problem I am having. In the question is mentioned that FluentAssertions does not support async methods. In the example code for the client, however, I can see that the ShouldThrow()
method is used regardless of this fact.
How could I get the ShoudldThrow()
to work or do I even need it to work (because I think it is only supposed to be required in this code if you are applying unit testing)?
This is what a tried so far:
...ANSWER
Answered 2020-Jan-16 at 12:30Given the asynchronous nature of the shown code, the syntax should be
QUESTION
I have written a simple sketch to send a connect and publish packet to a cloudMQTT server. I get no errors back from the SIM900 but nothing shows up on the cloudMQTT dashboard.
...ANSWER
Answered 2020-Jan-16 at 10:32So it was not working when trying to connect to the cloudMQTT server, but when I connected to my MQTT server or the test MQTT server, it worked. There must be an issue dealing with the protocol that the cloud mqttServer uses (MQIsdp) as apposed to the standard MQTT protocol that a normal MQTT server utilizes. I made a change to the connect packet so that it specified the MQTT protocol and pointed the TCP connection to the test server ( test.mosquitto.org ) and I can now Connect and Publish successfully.
For anyone who is just starting out with trying to interface an Arduino with a module like a SIM900 ( GPRS/GSM module ) to a MQTT server, I suggest you grasp a full understanding of standard AT Commands ( To establish a solid TCP connection to server ), how to compile the packets that will be sent through the GPRS module from the Arduino and lastly I suggest not using any code you have not written to achieve this. Learn how to establish the TCP connection with AT commands, then learn how to compile and send a connect packet by compiling the byte array yourself and sending it. Once you understand the packets and the communication between the client and the server, the MQTT world is your oyster.
You can use this code as a guideline but please try write as much of your own as possible:
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