Uno.Themes | material design system with the Uno Platform | Form library
kandi X-RAY | Uno.Themes Summary
kandi X-RAY | Uno.Themes Summary
This library is designed to help you use the material design system. It includes :. Quickly visualize all the available controls through this zeplin link. Uno Material Design Guideline is a resource for designers and software developers that combines Material and Uno design guidance in single document. It is an easy way to kickstart design and implementation of cross-platform experiences with unified Material design system look and feel, using Sketch and Uno Platform. Download the Uno Platform Design Guidelines sketch file to get started.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Uno.Themes
Uno.Themes Key Features
Uno.Themes Examples and Code Snippets
Community Discussions
Trending Discussions on Form
QUESTION
Trying to work with node/javascript/nfts, I am a noob and followed along a tutorial, but I get this error:
...ANSWER
Answered 2021-Dec-31 at 10:07It is because of the node-fetch
package. As recent versions of this package only support ESM, you have to downgrade it to an older version node-fetch@2.6.1
or lower.
npm i node-fetch@2.6.1
This should solve the issue.
QUESTION
I am trying to implement Firebase Realtime Database into a angular project and Im getting stuck at one of the very first steps. Importing AngularFireModule and AngularFireDatabaseModule. It gives me the following error:
...ANSWER
Answered 2021-Aug-26 at 13:20AngularFire 7.0.0 was launched yesterday with a new API that has a lot of bundle size reduction benefits.
Instead of top level classes like AngularFireDatabase
, you can now import smaller independent functions.
QUESTION
I tried upgrading Android Gradle Plugin from 4.2.2 to 7.0.1 using the upgrade assistant which is available in Android Studio at Tools > AGP Upgrade Assistant. The only change it made was to my project-level build.gradle file:
...ANSWER
Answered 2021-Aug-24 at 16:35the Android Gradle Plugin documentation still says classpath 'com.android.tools.build:gradle:4.2.0' instead of 7.0.1.
You need to read further down the page, to this and this. That table is only relevant for pre-7.0.0 versions.
Is this a bug in Android Gradle Plugin 7.0.1?
Quite possibly. Or, perhaps beyond, as the Instantiatable
Lint check has a history of problems.
If your scenario does not match one of those three August 2021 bugs, and you are in position to provide a reproducible test case, file a fresh issue! Beyond that, if a clean-and-rebuild is not clearing up your problem, you might need to simply disable the Instantiatable
Lint check for the time being by adding the following to all of your build.gradle files at the application or library level (i.e. all except your project-level build.gradle):
QUESTION
I have been using github actions for quite sometime but today my deployments started failing. Below is the error from github action logs
...ANSWER
Answered 2022-Mar-16 at 07:01First, this error message is indeed expected on Jan. 11th, 2022.
See "Improving Git protocol security on GitHub".
January 11, 2022 Final brownout.
This is the full brownout period where we’ll temporarily stop accepting the deprecated key and signature types, ciphers, and MACs, and the unencrypted Git protocol.
This will help clients discover any lingering use of older keys or old URLs.
Second, check your package.json
dependencies for any git://
URL, as in this example, fixed in this PR.
As noted by Jörg W Mittag:
For GitHub Actions:There was a 4-month warning.
The entire Internet has been moving away from unauthenticated, unencrypted protocols for a decade, it's not like this is a huge surprise.Personally, I consider it less an "issue" and more "detecting unmaintained dependencies".
Plus, this is still only the brownout period, so the protocol will only be disabled for a short period of time, allowing developers to discover the problem.
The permanent shutdown is not until March 15th.
As in actions/checkout issue 14, you can add as a first step:
QUESTION
I have a dictionary of the form:
...ANSWER
Answered 2022-Feb-21 at 05:50I believe this will work:
For each list, we will filter the values where conf
is negative, and after that we will filter conf
itself.
QUESTION
After upgrading to android 12, the application is not compiling. It shows
"Manifest merger failed with multiple errors, see logs"
Error showing in Merged manifest:
Merging Errors: Error: android:exported needs to be explicitly specified for . Apps targeting Android 12 and higher are required to specify an explicit value for
android:exported
when the corresponding component has an intent filter defined. See https://developer.android.com/guide/topics/manifest/activity-element#exported for details. main manifest (this file)
I have set all the activity with android:exported="false"
. But it is still showing this issue.
My manifest file:
...ANSWER
Answered 2021-Aug-04 at 09:18I'm not sure what you're using to code, but in order to set it in Android Studio, open the manifest of your project and under the "activity" section, put android:exported="true"(or false if that is what you prefer). I have attached an example.
QUESTION
When I upgrade nextjs to version 12 and I run yarn dev
it has a problem in react-hook-form library:
SyntaxError: Named export 'set' not found. The requested module react-hook-form is a CommonJS module, which may not support all module.exports as named exports. CommonJS modules can always be imported via the default export, for example using ....
Can anyone help me fix this error?
...ANSWER
Answered 2021-Nov-01 at 22:06import your yupResolver
slightly differently.
as opposed to:
QUESTION
Discussion about this was started under this answer for quite simple question.
ProblemThis simple code has unexpected overload resolution of constructor for std::basic_string
:
ANSWER
Answered 2022-Jan-05 at 12:05Maybe I'm wrong, but it seems that last part:
QUESTION
ANSWER
Answered 2021-Dec-11 at 03:50I have the same issue after upgrade to tailwind v3 and fixed it by update @tailwindcss/forms to 0.4.0
QUESTION
I would like to calculate a quadratic form: x' Q y
in Julia.
What would be the most efficient way to calculate this for the cases:
- No assumption.
Q
is symmetric.x
andy
are the same (x = y
).- Both
Q
is symmetric andx = y
.
I know Julia has dot()
. But I wonder if it is faster than BLAS call.
ANSWER
Answered 2022-Jan-09 at 22:28If your matrix is symmetric use the Symmetric
wrapper to improve performance (a different method is called then):
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Uno.Themes
Install the nuget package Uno.Material.
Unless you want our default color palette (inspired by our Uno logo), you'll want to override the following color resources in you application. We suggest creating a ColorPaletteOverride.xaml ResourceDictionary. For more information on the color system, consult this page for all the official documentation and tools to help you create your own palette. Here is what ColorPaletteOverride.xaml would contain if you want both light and dark theme.
Initialize the material resources. The order in which the different resources are loaded is important. Add this to App.xaml
(Optional) The material ProgressBar is built on top for the WinUI ProgressBar so make sure you include the appropriate resources in your App.xaml
Start using the styles in your pages!
To use styles, just find the name of the style from our documentation or sample app and use it like this
In order to display the appropriate font with the material styles on Webassembly, make sure that the Roboto font is defined on font.css located at [YourProject].Wasm/WasmCSS. This make sure that the font is loaded correctly Related Issue. It should look like this:
(Optional) Set material styles as the default for your whole application. <MaterialResources xmlns="using:Uno.Material" WithImplicitStyles="True" /> Alternatively, if you wish to only have the default styles for certain controls, simply add the implicit styles to your App.xaml: <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <MaterialColors xmlns="using:Uno.Material" /> <MaterialResources xmlns="using:Uno.Material" /> <!-- implicit styles --> <ResourceDictionary> <Style TargetType="Button" BasedOn="{StaticResource MaterialContainedButtonStyle}"/> <Style TargetType="TextBox" BasedOn="{StaticResource MaterialFilledTextBoxStyle}"/> </ResourceDictionary> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> Learn more about implicit styles from the Microsoft documentation here
(Optional) Per-control customization. Just like WinUI, we documented a set of control-specific resources you can override to further customize our controls. For example, if you would like change the CornerRadius of all the Buttons using our material styles, you could simply override the ButtonBorderRadius value in your resources (in App.xaml would be the simplest way to put the following code)
(Optional) If you are using our ToggleSwitches to get proper Material styling in Android there is some extra code to be added to the Android Project Head. (Click the component name to see how to set them up)
(Optional) If you are using our DatePickers, and TimePickers to get proper Material styling in Android there is some extra code to be added to the Android Project Head. (Click the component name to see how to set them up)
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