vk | Vkontakte API for .NET | REST library
kandi X-RAY | vk Summary
kandi X-RAY | vk Summary
Vkontakte API for .NET
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of vk
vk Key Features
vk Examples and Code Snippets
Community Discussions
Trending Discussions on vk
QUESTION
I am trying to get value from this attribute
:news-item-data
...ANSWER
Answered 2022-Mar-25 at 14:39To select the :news-item-data
attribute value in XML you presenting here you can use this XPath:
QUESTION
I am trying to show native ads in Flutter.
https://codelabs.developers.google.com/codelabs/admob-inline-ads-in-flutter
https://github.com/googlecodelabs/admob-inline-ads-in-flutter
I used this codelab but they are showing small native ads.
In fact, I successfully implemented their codelab in my Flutter project.
But I want to make size medium, not small.
https://developers.google.com/admob/ios/native/templates
GADTSmallTemplateView(It seems this one, I don't want like small size)
GADTMediumTemplateView(My aim is to make my native ads like this one)
What is height in the codelab?
...ANSWER
Answered 2022-Mar-08 at 16:21I summed height of all elements in the design. It was 308. Then, I think 310 will be an ideal number. No problem, when I make it 310. Everything seems good.
QUESTION
I used clang's ftime-trace to profile the compilation of time of my program. Turns out that about 90% of the time is spent parsing the massive vulkan.hpp header provided by the khronos group.
This in turn means that if I minimize the inclusion of this header on header files and put it only on cpp files my compile times should be drastically better.
I face the following problem however.
There's a few objects in the header that I need pretty much everywhere. There's a few error code enumerators, a few enums of other kinds, and a couple of object types, such as
vk::Buffer
, vk::Image
etc...
These ones make less than a fraction of a percent of the total header, but I cannot include them without including the entire header. What can I do to cherry pick only the types that I actually use and avoid including the entire header every time I need my code to interface with an image?
...ANSWER
Answered 2022-Feb-28 at 21:50There are some ways to mitigate the issue on your side.
vulkan_handles.hpp existsFirst, there are several headers now (there did not used to be, this was a huge complaint in virtually every vulkan survey). This does not completely mitigate the issues you have (the headers are still massive) but you don't have to include vulkan.hpp, which itself includes every single available header, just to get access to vk::Image and vk::Buffer. Handles are now found in vulkan_handles.hpp ( though it is still 13000 lines long).
Forward declarationYou talk about not having classes because of the way vulkan works. Hypothetically, you can avoid having Vulkan.hpp in your header files in a lot of cases.
vk::Buffer, vk::Image can both be forward declared, eliminating the need to include that header, as long as you follow forward declaration rules
Stack PIMPLE wrappingYou say that you can't use classes etc... That doesn't really make sense. vk::Buffer and vk::Image are both classes. You could hypothetically create wrapper classes for only the types you need doing this, however, in order to eliminate the overhead you'd have to allocate enough space for those types before hand.
Now in a big enterprise library with enterprise defined types, you normally don't do this, because the size of types could change at any moment. However, for vulkan.hpp, the size and declaration of the types vulkan.hpp is using and size of their wrappers is really well defined, and not going to change, as that would cause other incompatibilities on their side.
So you can assume the size of these types and create something like :
QUESTION
I have 4 functions for some statistical calculations in complex networks analysis.
...ANSWER
Answered 2022-Jan-26 at 15:38It looks like, in calculate_community_modularity
, you use greedy_modularity_communities
to create a dict, modularity_dict
, which maps a node in your graph to a community
. If I understand correctly, you can take each subgraph community in modularity_dict
and pass it into shannon_entropy
to calculate the entropy for that community.
this is pseudo code, so there may be some errors. This should convey the principle, though.
after running calculate_community_modularity
, you have a
dict like this, where the key is each node, and the value is that which the community belongs to
QUESTION
I wrote a some code that should send GET request and get response.
It works for ip-api.com and returns me json file.
But for api.vk.com it returns html as that:
ANSWER
Answered 2022-Feb-01 at 22:35Like I commented, that's how HTTP works: Servers can redirect to a better/new location.
I assume the prime reason for this is because your connection is not HTTPS, and that's what the end-points require. So, fix that first.
Next, your query includes the base URL, which is another error.
QUESTION
I'm learning Vulkan following vulkan-tutorial.com.
I'm stuck because I can't figure out why I'm getting this error when creating the graphics pipeline.
...ANSWER
Answered 2022-Jan-22 at 00:25I finally found the problem: I was destroying the shader modules too early. Looks like you have to keep the shader modules alive ultil after you have created the pipeline.
This is the fixed code
QUESTION
below is a snippet testing empty coroutine playing with promise_type
...ANSWER
Answered 2021-Dec-31 at 23:11Being suspended at its final suspend point is the definition of a coroutine being done. Literally; that's what coroutine_handle::done
returns. Attempting to resume such a coroutine is UB.
So your expectation is not correct.
QUESTION
I would like to know, what does VK stand for in java?
Here is an instance code in order to give you a brief idea where it is used:
...ANSWER
Answered 2021-Dec-01 at 21:41It's a shorthand for "Virtual Key":
Virtual key codes are used to report which keyboard key has been pressed, rather than a character generated by the combination of one or more keystrokes (such as "A", which comes from shift and "a").
QUESTION
I'm learning vulkan, and as a (very) simple project I want to simply clear a single swapchain image to a single color (red). My code works, but I get two validation errors. I would like to know:
- How can I fix the validation errors in my code
- Is there a better way to simply clear swapchain images
Regarding (2): I specifically don't want to use a graphics pipeline: in the future I would like to use a compute shader to draw directly to the screen.
My current approachMy project uses vk-bootstrap to set up, and then I try to render a single frame as follows:
- Acquire an image from the swapchain
- Record a command buffer with the following commands:
vkCmdPipelineBarrier
vkCmdClearColorImage
vkEndCommandBuffer
- Submit the command buffer to the graphics queue
- present the previously acquired swapchain image using
vkQueuePresentKHR
The relevant code can be found below, but it seems that the validation errors arise from the calls to vkCmdClearColorImage
and vkQueuePresentKHR
.
The first validation error is from the vkCmdClearColorImage
call, and seems to be triggered by my choice of layout
:
ANSWER
Answered 2021-Nov-11 at 12:33I found a solution which works but seems kinda gross. Basically I modify step (2) to the following:
- Record a command buffer with the following commands:
vkCmdPipelineBarrier
vkCmdClearColorImage
vkCmdPipelineBarrier
vkEndCommandBuffer
Essentially the logical flow of this pipeline is:
- Using a barrier, convert image from
VK_IMAGE_LAYOUT_UNDEFINED
toVK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
- Clear image using
vkCmdClearColorImage
- Using a barrier, convert the image to
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
so it can be presented
This works because:
vkCmdClearColorImage
requires the image to have layoutVK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
, butvkQueuePresent
requires the image to have layoutVK_IMAGE_LAYOUT_PRESENT_SRC_KHR
Since this seems a little hacky / gross, I will leave this question open for a while to see if anyone has a better solution. For completeness, here is the new code for step (2)
Modified code for step (2)QUESTION
I have a url of photo from VK. Here is that url:
...ANSWER
Answered 2021-Nov-07 at 20:02You cant pass a url to MediaFileUpload, you need to pass the file stream Download the file to your machine first then upload it to drive you cant go from a VK url to drive directly
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install vk
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page