luma | Luma is a lightweight , flexible CSS framework | Theme library

 by   chiiya CSS Version: 0.4.7 License: MIT

kandi X-RAY | luma Summary

kandi X-RAY | luma Summary

luma is a CSS library typically used in User Interface, Theme, Framework applications. luma has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Luma is a lightweight, flexible CSS framework. No styles or components you will never use, no unnecessary weight. Luma’s size is merely 8kb gzipped. No additional dependencies. There is no unwanted bloat that comes with the larger frameworks. By default, Luma only ships with the most used components.
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            kandi-support Support

              luma has a low active ecosystem.
              It has 4 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              luma has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of luma is 0.4.7

            kandi-Quality Quality

              luma has no bugs reported.

            kandi-Security Security

              luma has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              luma is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              luma releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            luma Key Features

            No Key Features are available at this moment for luma.

            luma Examples and Code Snippets

            No Code Snippets are available at this moment for luma.

            Community Discussions

            QUESTION

            Concatenate YUVs to generate output YUV using FFMPEG
            Asked 2021-May-26 at 19:05

            I have 10 yuv input and each yuv is a frame of WxH (ip0_WxH.yuv, ip1_WxH.yuv, ..., ip9_WxH.yuv)

            I need to concatenate all 10 to create a final yuv output with all 10 frames in this.

            Option 1:

            I used below link to do so. But final yuv output is not proper from frame number 2 onwards. Only first frame looks good. From frame number 2, the buffer address of chroma and luma has may be some wrong indexing and hence the display of the picture is wrong.

            Converting more yuv frames to one yuv frame

            ...

            ANSWER

            Answered 2021-May-26 at 19:05

            Try different yuvformat.

            As you are using yuv. So use either yuv422p or yuv420p depends upon your input yuv type.

            Try this :

            Source https://stackoverflow.com/questions/67699242

            QUESTION

            How do I mutate a variable from inside a rust closure
            Asked 2021-Apr-27 at 05:54

            I'm trying to implement an EventListener like interface in rust. I have a trait that takes a callback, the callback should mutate a variable from the scope it was defined in. But I get an error saying the borrowed value does not live long enough.

            ...

            ANSWER

            Answered 2021-Apr-27 at 05:54

            But I get an error saying the borrowed value does not live long enough.

            Well yes, your typing of Target implies nothing about scoping, so as far as the Rust typesystem is concerned, the closure could just fly into space unbouded by time (e.g. add_listener could pass it to a separate thread), therefore outlive trigger_mutation, which means a does not live long enough.

            There are two ways to resolve this issue:

            Use Arc/Rc with interior mutability (resp. Mutex and RefCell) in order to relax the lifetime of a: Arc version[0], Rc version, this is probably the simplest, and the least restrictive on Target, though it comes at a runtime cost.

            Alternatively you can "scope" Target to tell Rust that it doesn't escape, therefore everything's perfectly kosher. I'm not sure it's the best way (hopefully somebody else can contribute that information) but bounding the FnMuts on a lifetime will allow rustc to reason about this: https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=e67a4ab0faa8cc5d01c75293623c9fb4

            This is basically free at runtime, but it means Target can't really escape its function.

            So the former is probably what you want, the latter seems not super-useful for an events / notification system, but YMMV.

            [0] an Atomic* would also work for the Arc version and be a bit easier & cheaper than a mutex, though it probably isn't very relevant for a test case.

            Source https://stackoverflow.com/questions/67277186

            QUESTION

            Android Camera X ImageAnalysis image plane buffers size (limit) does not match image size
            Asked 2021-Mar-19 at 21:23
            Issue

            This is a general question regarding ImageAnalysis use case of camera-x but I will use a slightly modified version of this codelab as an example to illustrate the issue I'm seeing. I'm seeing a mismatch between the image dimensions (image.height * image.width) and the associated ByteBuffer size as measured by its limit and or capacity. I would expect them to be the same and mapping one pixel of the image to a single value in the ByteBuffer. This does not appear to be the case. Hoping someone can clarify if this is a bug, and if not, how to interpret this mismatch.

            Details

            On step 6 (Image Analysis) of the codelab they provide a subclass for their luminosity analyzer:

            ...

            ANSWER

            Answered 2021-Mar-19 at 21:23

            Please take a look at the details of the ImageProxy.PlaneProxy class; they planes are not just packed image data. They may have both row and pixel stride.

            Row stride is padding between two adjacent rows of image data. Pixel stride is padding between two adjacent pixels.

            Also, planes 1 and 2 in a YUV_420_888 image have half the pixel count of plane 0; the reason you're getting the same size is likely because of pixel stride being 2.

            For some resolutions, the stride may be equal to width (usually the processing hardware has some constraint like the row stride has to be a multiple of 16 or 32 bytes), but it may not for all.

            Source https://stackoverflow.com/questions/66707650

            QUESTION

            How do I get from an image::ImageBuffer to a actix_web::HttpResponse
            Asked 2021-Feb-07 at 14:05

            The goal is to generate a qr-code using the crate qrcode and send it immediately as a png file for download using actix-web

            So far I have:

            ...

            ANSWER

            Answered 2021-Feb-07 at 12:49

            QUESTION

            Implementing a CRC algorithm
            Asked 2021-Jan-28 at 08:44

            I'm trying to implement a CRC algorithm as defined in some video interface standards:

            The raw data is 10 bit words that are squashed into 8 bit bytes which I have no issues extracting and working with in numpy.

            the CRC has polynomial:

            ...

            ANSWER

            Answered 2021-Jan-28 at 08:44

            The CRC calculation must be done reflected. (Clue in note on Table 9: "NOTE – CRC0 is the MSB of error detection codes.")

            This C routine checks the CRCs in your example correctly:

            Source https://stackoverflow.com/questions/65922806

            QUESTION

            How to satisfy trait bounds when making this function generic?
            Asked 2021-Jan-11 at 22:45

            I've been using the image-rs (0.23.12) library to implement some basic image analysis functions, by way of learning Rust (I come from a Javascript/Python background). I access pixel data through an iterator that image-rs provides for that purpose. Here is a minimal example of a function that accepts a reference to an image sub-region (image::SubImage) and iterates through the pixels within it, making a comparison with each.

            (Playground link)

            ...

            ANSWER

            Answered 2021-Jan-11 at 22:45

            The compiler's suggestion about "constraining the associated type ::Associated to Concrete" means that you need to request a concrete type for the associated type directly in the trait bound. This is done with the Trait syntax - e.g. to constrain I to an iterator that produces strings, you'd write I: Iterator. In the case of find_dark_pixels you'd request the Pixel associated type to be Luma as follows:

            Source https://stackoverflow.com/questions/65674750

            QUESTION

            CameraX preview not working after upgrade
            Asked 2020-Dec-23 at 09:49

            I've updated my gradle plugins for CameraX kotlin and all of a sudden I've got an error that I don't know how to fix.

            This is my camera fragment

            ...

            ANSWER

            Answered 2020-Sep-21 at 13:36

            Since Camera-View 1.0.0-alpha16, createSurfaceProvider() has been renamed to getSurfaceProvider()

            Use:

            Source https://stackoverflow.com/questions/63973767

            QUESTION

            MLT melt slideshow on Windows: unable to control output video length and problems with using wildcards
            Asked 2020-Nov-10 at 03:55

            I am using the following command within a batch script to, hopefully, eventually programmatically create simple video slideshows with transitions:

            ...

            ANSWER

            Answered 2020-Nov-08 at 05:52

            QUESTION

            Add element to OLED display via PIL/Python without erasing rest
            Asked 2020-Oct-25 at 17:32

            I have a SH1106 display connected to my Raspberry Pi that I'm controlling using luma.oled.

            I can display all kind of content in different fonts, which is great. However, I can't figure out how to add something to what's currently being displayed without refreshing the whole display. My code is like this:

            ...

            ANSWER

            Answered 2020-Oct-06 at 08:01

            I don't have an SH1106 to test with and I have never used the luma library, so there may be a much simpler way of doing what you want. If so, maybe someone will kindly ping me and I'll delete this answer.

            I have used PIL quite a lot, so I looked in here around line 28:

            Source https://stackoverflow.com/questions/64189757

            QUESTION

            I can't get vImage (Accelerate Framework) to convert 420Yp8_Cb8_Cr8 (planar) to ARGB8888
            Asked 2020-Oct-13 at 04:42

            I'm trying to convert Planar YpCbCr to RGBA and it's failing with error kvImageRoiLargerThanInputBuffer. I tried two different ways. Here're some code snippets. Note 'thumbnail_buffers + 1' and 'thumbnail_buffers + 2' have width and height half of 'thumbnail_buffers + 0' because I'm dealing with 4:2:0 and have (1/2)*(1/2) as many chroma samples each as luma samples. This silently fails (even though I asked for an explanation (kvImagePrintDiagnosticsToConsole).

            ...

            ANSWER

            Answered 2020-Oct-13 at 04:42

            Okay, I figured it out--part user error, part Apple bug. I was thinking of the vImage_Buffer's width and height wrong. For example, the output buffer I specified as 4*image_width, and 8 bits per pixel, when it should have been simply image_width and 32 bits per pixel--same amount of memory but sending the wrong message to the APIs. The literal '8' on that line blinded me from remembering what that slot was, I guess. A lesson I must have learned many times--name your magic numbers.

            Anyway, now the bug part. Making the input and output buffers correct with regards to width, height, pixel depth fixed all the calls to the low level vImageConvert_420Yp8_Cb8_Cr8ToARGB8888 and friends. For example in the planar YCC case, your Cb and Cr buffers would naturally have half the width and half the height of the Yp plane. However, in the vImageConvert_AnyToAny cases these buffers caused the calls to fail and bail--saying silly things like I needed my Cb plane to have the same dimensions as my Yp plane even for 4:2:0. This appears to be a bug in some preflighting done by Apple before calling the lower level code that does the work .

            I worked around the vImageConvert_AnyToAny bug by simply making input buffers that were too big and only filling Cb and Cr data in the top-left quadrant. The data were found there during the conversion just fine. I made these too-big buffers with vImageBuffer_Init() where Apple allocated the too-big malloc that goes to waste. I didn't try making the vImage_Buffer's by hand--lying about the size and allocating just the memory I need. This may work, or perhaps Apple will crawl off into the weeds trusting the width and height. If you hand make one, you better tell the truth about the rowBytes however.

            I'm going to leave this answer for a bit before marking it correct, hoping someone at Apple sees this and fixes the bug and perhaps gets inspired to improve the documentation for those of us stumbling about.

            Source https://stackoverflow.com/questions/64324316

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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            You can download it from GitHub.

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            gh repo clone chiiya/luma

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            git@github.com:chiiya/luma.git

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