nuclide | A CSS framework for utilizing the Atomic design pattern | Theme library
kandi X-RAY | nuclide Summary
kandi X-RAY | nuclide Summary
a CSS framework for utilizing the Atomic design pattern. for documentation, please check out the official website.
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QUESTION
I'm working on making a nuclear physics webgame. I have created a nuclide chart on a canvas. I manually created every isotope and inputted their corresponding isotope name. A sample is below, as there are over 500 isotopes. I had to do this manually because the "grid" has to be in the form of the normal nuclide chart. The thing I need to do next is create some sort of function that will either highlight an isotope when its clicked on, or put a "marker" on the isotope when clicked on. And unhighlight or move the marker when a different isotope is clicked on. I've been at this for quite some time, but I can't figure it out. Does anyone know how I can achieve this?
...ANSWER
Answered 2020-Sep-24 at 21:09Down here I've created a demo of how you would do such a thing like creating a hitbox. The hitbox will be represented by a square that has a random position on the canvas when the script runs.
In the script we use the mousedown
and mouseup
event listeners to determine when the user presses and releases the mouse. On mousedown the x
and y
coordinates of the mouse are calculated relative to the size of the canvas. By calculating it this way you can get the exact pixel on the canvas that has been clicked upon. It then stores this value in a global variable.
You'll need to know the x
, y
, width
and height
of the hitbox because you'll want to determine if the x
and y
of the click is within the square that is the hitbox.
In the demo below the view is re-rendered whenever you click and release the click. The mouseData
state changes en will show that in the new render. The render then evaluates for the hitbox if the mouseData.position
coordinates are inside of the box and changes the color based on that evaluation.
Then releasing the mouse triggers another re-render changing the clicked state to false and showing the original state of the hitbox.
So this is basically what it is, a square of coordinates which detects if the clicked pixel is inside that square and does something if it is.
QUESTION
I'd like to deal with an input error without defining what the success criteria is i.e. only loop back round the user input turns out to be incorrect. All of the examples I can find require a definition of success.
Rather than list all the possible units as "success" criteria, I'd rather set up the else function to send the user back to the beginning and enter valid units.
I have the following code which uses pint (a scientific unit handling module) which throws and error if a user enters hl_units which is not recognised. This simply kicks the user out of the program on error with a message about what went wrong. I'd like the user to be sent back to re-input if possible.
...ANSWER
Answered 2020-Apr-17 at 19:05I would use a while loop for that:
QUESTION
I'm trying to simulate atomic fission in C++.
Fissile nuclides have known probabilities to produce certain atomic numbers and mass numbers as fission products, such distributions are called fission products yield.
I know mass product and atomic product fission yields of uranium-235 (available here).
A fission product yield distribution adds up to 2, since a nuclear fission produces 2 new nuclides and 2 or 3 free neutrons.
While I may have misunderstood some physics concept, from a computer science point of view my problem is to generate 5 integers with known probability distributions, in pseudocode:
...ANSWER
Answered 2020-Jan-22 at 23:28When you're populating the countsPerA
and countsPerZ
arrays:
QUESTION
i have a problem to replace two columns from one file to another two columns in another file. the first file contains 29 lines and two columns, while the 2nd file is huge file with around 1400 lines and different columns. the first file looks like this:
...ANSWER
Answered 2019-May-15 at 14:10One can use dataframe
from pandas
to replace columns from one to other.
Try following code (comments show what is being done):
QUESTION
Hi I'm trying to figure out a way to debug inside Nuclide inspector not with iOS/Android emulator but with an actual device. The project is a React Native based on Expo.
I'm on Windows 64 bits (this is important for you to know).
I currently have it working outside Atom/Nuclide with the common Remote Debug JS (common Chrome tab with Devtools open) and even I've made it with React Native Debugger (https://github.com/jhen0409/react-native-debugger).
I'd like to avoid having to add "debugger;" anytime I want to check the code and instead using breakpoints inside Atom and all that stuff.
Any ideas?
...ANSWER
Answered 2019-May-10 at 20:45Just for the record, and some years later.
Some days after this question, I totally abandoned Nuclide and went with VSCode, which totally rocks. It's the only thing I can recommend to anyone.
I've even posted an article explaining the experience that made me choose that IDE over Atom/Nuclide here.
QUESTION
I have a huge file and I need to extract specific rows and columns, then save them in an output file. I have around 1000 file so I want to do the same for all the files then I will have 1000 new files containing the data I want. I am really beginner in python and I find difficulties to do it.
I have tried read the file and save all lines in a list, but i could't do more.
...ANSWER
Answered 2019-May-02 at 05:50If you want to read the data you show, extract just the data lines, parse them to extract the first and last columns, and then write just the first and last columns to a file, here's how you can do that:
QUESTION
When I run react-native log-ios in the the terminal the following warning repeats over and over again until i press ctrl+c (and nothing is logged to the console with console.log):
...ANSWER
Answered 2019-Jan-15 at 01:00For debugging in react-native you can do the following:
- On your simulator, press cmd+D and turn on remote debugging. That will bring up the correct console in your browser
- For a real device, shake it over and back in the app you are developing to bring up the developer options. Here you can also toggle this on and off
QUESTION
I am taking a class on React Native and then using Flow to try to correct the errors of the class as the instructor is not using any type checking.
I am running into another error with Flow that couldn't find the answer by a long search on the internet. I am getting these two errors on the same lines. I do not know what flow means by these errors. This confuses me and searching the Flow documentation did not serve me as it didn't explain this at all.
I am using Atom with Nuclide and Flow 0.78.
Missing type annotation for T.
and
Missing type annotation for S.
This is the code with the errors that I marked out.
...ANSWER
Answered 2018-Dec-05 at 08:10It seems like flow is having problems inferring the type of places
so you might have to help it out a bit.
This is the type definition for Array.concat
QUESTION
I am taking a class on React Native
. I am using Atom
with Nuclide
and Flow
for making the projects. I am following the instructor, but after each piece of lesson I am trying to remove all errors Flow throws at me. But I am really stuck on this piece. I get this error message:
Cannot get prevState.selectedPlace.key because property key is missing in null or undefined.
Below is my code and I marked out which line Im getting the error which happens in the placeDeletedHandler
function.
ANSWER
Answered 2018-Dec-04 at 06:39You're using maybe type in your state:
QUESTION
What is the practical difference between the Nuclide package for Atom and the Atom-IDE package? I'm only a novice Python programmer, and all I can piece together is that Atom-IDE is built from Nuclide, but they both seem to have similar features and language support.
...ANSWER
Answered 2018-Jun-16 at 21:33Atom IDE contains a subset of Nuclide’s functionality. Specifically, it contains the set of features needed to support language servers (https://microsoft.github.io/language-server-protocol/). It’s maintained by the Nuclide team.
Source: I am a member of the Nuclide team.
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