lunacy | Werewolves game for Chrome and iOS using CouchDB

 by   sander CSS Version: Current License: No License

kandi X-RAY | lunacy Summary

kandi X-RAY | lunacy Summary

lunacy is a CSS library. lunacy has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Lunacy is a werewolves game for Chrome and iOS. It ran on playlunacy.com (not owned by me anymore). Copyright 2012-2013 [Sander Dijkhuis] mailto:mail@sanderdijkhuis.nl). The source code is available under an Apache 2.0 license.
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              lunacy has a low active ecosystem.
              It has 11 star(s) with 3 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 35 open issues and 3 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of lunacy is current.

            kandi-Quality Quality

              lunacy has no bugs reported.

            kandi-Security Security

              lunacy has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              lunacy does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              lunacy releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of lunacy
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            lunacy Key Features

            No Key Features are available at this moment for lunacy.

            lunacy Examples and Code Snippets

            No Code Snippets are available at this moment for lunacy.

            Community Discussions

            QUESTION

            Kotlin: Possible to modify functions during compile time through metaprogramming?
            Asked 2018-Sep-04 at 03:10

            In dynamic languages like JavaScript/Python, it's possible to overwrite or "modify" functions during run-time. For example, in order to modify the alert function in JS, one could do:

            ...

            ANSWER

            Answered 2018-Sep-04 at 03:10

            As stated in my comment: in almost all cases, it's more desirable to use an appropriate design pattern than to start relying on things like dynamic proxies, reflection, or AOP to address this kind of problem.

            That being said, the question asks whether it's possible to modify Kotlin functions at compile time through meta-programming, and the answer is "Yes". To demonstrate, below is a complete example that uses AspectJ.

            Project structure

            I set up a small Maven-based project with the following structure:

            Source https://stackoverflow.com/questions/52087239

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install lunacy

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/sander/lunacy.git

          • CLI

            gh repo clone sander/lunacy

          • sshUrl

            git@github.com:sander/lunacy.git

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