Conciseness | Leanote博客主题Conciseness,https : //leanote.com/member/blog/theme

 by   wuyouzhuguli CSS Version: Current License: No License

kandi X-RAY | Conciseness Summary

kandi X-RAY | Conciseness Summary

Conciseness is a CSS library. Conciseness has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Leanote博客主题Conciseness,https://leanote.com/member/blog/theme
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              Conciseness has a low active ecosystem.
              It has 18 star(s) with 6 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 4 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Conciseness is current.

            kandi-Quality Quality

              Conciseness has 0 bugs and 0 code smells.

            kandi-Security Security

              Conciseness has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Conciseness code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Conciseness does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Conciseness releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            Conciseness Key Features

            No Key Features are available at this moment for Conciseness.

            Conciseness Examples and Code Snippets

            No Code Snippets are available at this moment for Conciseness.

            Community Discussions

            QUESTION

            Rerunning parametrized JUnit test with string array parameter fails
            Asked 2022-Mar-20 at 20:45

            While using parametrized JUnit tests in Eclipse, I'm running into a problem when I want to rerun a single test. The tests themselves run fine, and while I can rerun the first test from the context menu, rerunning the second test:

            fails with the following message:

            java.lang.Exception: No tests found matching [{ExactMatcher:fDisplayName=test[1: A2 --> [Ljava.lang.String;@1e4a7dd4]], {ExactMatcher:fDisplayName=test[1: A2 --> Ljava.lang.String;@1e4a7dd4]] from org.junit.internal.requests.ClassRequest@6c3f5566

            I'm pretty sure this is because JUnit doesn't 'like' my arrays; for some context: I'm using this to account for the fact that due to external circumstances, the code under test can produce one of two outcomes for a particular test case.

            Here is some code to reproduce this:

            ...

            ANSWER

            Answered 2022-Mar-20 at 15:57

            This seems to be a limitation of JUnit4 (at least you get the same error on the command line).

            The simplest and straightforward solution would be to migrate from JUnit4 to JUnit5, which would also mean less code:

            Source https://stackoverflow.com/questions/71547133

            QUESTION

            axios converts x-www-form-urlencoded to multipart/form-data
            Asked 2022-Mar-09 at 16:50

            I am sending a post request with axios. However, when I check the browser console, I see that the request header is actually content-type: multipart/form-data. How can I enforce application/x-www-form-urlencoded? Or does it even matter?

            ...

            ANSWER

            Answered 2022-Mar-09 at 16:50

            FormData objects always serialise to multipart/form-data. They have to because they support file uploading and application/x-www-form-urlencoded and application/json do not.

            If you want to send application/x-www-form-urlencoded data you should pass a URLSearchParams object instead.

            This is described in the axios documentation.

            In either case, you shouldn't specify the Content-Type in the headers since the underlying browser APIs will infer it correctly from the object type passed as the body data.

            Source https://stackoverflow.com/questions/71412976

            QUESTION

            JMH using java 17, no dead code elimination
            Asked 2022-Feb-09 at 17:17

            I run sample JHM benchmark which suppose to show dead code elimination. Code is rewritten for conciseness from jhm github sample.

            ...

            ANSWER

            Answered 2022-Feb-09 at 17:17

            Those samples depend on JDK internals.

            Looks like since JDK 9 and JDK-8152907, Math.log is no longer intrinsified into C2 intermediate representation. Instead, a direct call to a quick LIBM-backed stub is made. This is usually faster for the code that actually uses the result. Notice how measureCorrect is faster in JDK 17 output in your case.

            But for JMH samples, it limits the the compiler optimizations around the Math.log, and dead code / folding samples do not work properly. The fix it to make samples that do not rely on JDK internals without a good reason, and instead use a custom written payload.

            This is being done in JMH here:

            Source https://stackoverflow.com/questions/71044636

            QUESTION

            Forcing the MobX state to be changed through declared actions only in the Flutter framework
            Asked 2022-Feb-07 at 00:08

            I'm experimenting with MobX state management solution in Flutter. I really like its conciseness and its simplicity but I'm a bit concerned in the drawbacks its way of mutating the state can introduce. Theoretically , we can force the state to be mutated only using actions and this is great because we can have a history of the changes using the spy feature the package provides. However, actions are automatically created by the framework if we do not use a specific one. For example, in the code below, I created a counter store class and I used it in the main function to assign a new value for the counter without using a predeclared action. The stric-mode has been previously set to "always".

            ...

            ANSWER

            Answered 2021-Dec-30 at 11:25

            Hm, that looks weird for me too, because it does work differently in MobX JS (exactly like you describing), but it seems that Dart MobX changed behaviour for single field values and they are automatically wrapped in actions now, yes.

            Maybe there should be a optional rule to turn strict checking on again, it would make sense. I suggest you to create and issue or discussion on Dart MobX Github.

            More info there: https://github.com/mobxjs/mobx.dart/issues/206

            Source https://stackoverflow.com/questions/70519835

            QUESTION

            Why is the `message` for my Jest custom matcher not being displayed?
            Asked 2021-Dec-04 at 18:53

            I've created a Jest custom matcher. It works (meaning, it passes/fails when it should), but I don't see the message anywhere in Jest's output.

            What am I doing wrong? Do I have to do something to "enable" messages? Am I totally misunderstanding where the message is supposed to show up?

            Environment: NestJS, Prisma

            Execution command: jest --watch

            Simplified code:

            ...

            ANSWER

            Answered 2021-Dec-04 at 18:53

            As suggested by @jonsharpe, the reason was that Jest was showing the message from the "outer" matcher, .toHaveBeenCalledWith().

            To fix this, I found the source that defines the .toHaveBeenCalledWith() matcher and "merged" its code into my custom matcher.

            This enabled my custom matcher to effectively "extend" the functionality of the .toHaveBeenCalledWith() matcher, including my own custom code and messages.

            In case it helps someone, the code I ended up with for my specific use case was:

            Source https://stackoverflow.com/questions/70222617

            QUESTION

            reversing coordinates in an array variable C++
            Asked 2021-Nov-23 at 21:38

            I am not exactly sure how to phrase this question, sorry for the unhelpful title.

            I have a large array (5 columns, 50 rows) that I am using to draw out a level environment in ascii text (each entry in the array is a single character and they are all printed out to make an image) i.e:

            ...

            ANSWER

            Answered 2021-Nov-23 at 21:38

            Instead of trying to completely remap your array, you could instead wrap the array in a class.

            Something like:

            Source https://stackoverflow.com/questions/70088044

            QUESTION

            How to deny unencrypted uploads to an S3 bucket by any resource?
            Asked 2021-Nov-12 at 19:36

            I want to prevent unencrypted uploads to an S3 bucket for all resources. I am attempting to do this using a S3 policy, as below:

            ...

            ANSWER

            Answered 2021-Nov-12 at 19:36

            I believe that problem is that your S3 bucket policy indicates:

            Source https://stackoverflow.com/questions/69947872

            QUESTION

            Correctness of modified consumer/producer
            Asked 2021-Sep-22 at 19:54

            I am creating a Sound class to play notes and would like feedback on the correctness and conciseness of my design. This class differs from the typical consumer/producer in two ways:

            1. The consumer should respond to events, such as to shut down the thread, or otherwise continue forever. The typical consumer/producer exits when the queue is empty. For example, a thread waiting in queue.get cannot handle additional notifications.

            2. Each set of notes submitted by the producer should overwrite any unprocessed notes remaining on the queue.

            Originally I had the consumer process one note at a time using the queue module. I found continually acquiring and releasing the lock without any competition to be inefficient, and as previously noted, queue.get prevents waiting on additional events. So instead of building upon that, I rewrote it into:

            ...

            ANSWER

            Answered 2021-Sep-22 at 19:54

            Analyzing thread-safety in Python can take into account the Global Interpreter Lock (GIL): no two threads will execute Python code simultaneously. Assignments to variables or object fields are effectively atomic (there are no half-assigned variables) and changes propagate effectively immediately to other threads.

            This means that your use of Event.is_set() is already equivalent to using plain booleans. An event is a bool guarded by a Condition. The is_set() method checks the boolean directly. The set() method acquires the Condition, sets the boolean, and notifies all waiting threads. The wait() methods waits until the set() method is invoked. The clear() method acquires the Condition and unsets the boolean. Since you never wait() for any Event, and setting the boolean is atomic, the Condition in the Event is effectively unused.

            This might get rid of a couple of locks, but isn't really a huge efficiency win. A Condition is still an abstraction over a lock, but the built-in Queue type uses locks directly. Thus, I would assume that the built-in queue is no less performant than your solution, even for a single consumer.

            Your main issue with the built-in queue is that “continually acquiring and releasing the lock without any competition [is] inefficient”. This is wrong on two counts:

            1. Due to Python's GIL, there is little competition in either case.
            2. Acquiring uncontested locks is very efficient.

            So while your solution is probably sufficiently correct (I can see no opportunity for deadlock) it is unlikely to be particularly efficient. (There are just some small mistakes, like using stop instead of stop.is_set() and some syntax errors.)

            If you are seeing poor performance with Python threads that's probably because of CPython, not because of the Queue type. I already mentioned that only one thread can run at a time due to the GIL. If multiple threads want to run, they must be scheduled by the operating system to do so and acquire the GIL. Each thread will wait for 5ms before asking the running thread to give up the GIL (in a manner quite similar to your interrupt flag). And then the thread can do useful work like acquiring a lock for a critical section that must not be interrupted by other threads.

            Possibly, the solution could be to avoid CPython's threads.

            • If you have multiple CPU-bound tasks, you must use multiple processes. CPython's threads will not run in parallel. However, communication between processes is more expensive.
            • Consider whether you can combine the producer+consumer directly, possibly using features such as generators.
            • For an easier time with juggling multiple tasks in the same thread, consider using async/await. Event loops are provided by the asyncio module. This is just as fast as Python's threads, with the caveat that tasks don't pre-empt (interrupt) each other. But this can be advantage: since a task can only be suspended at an await, you don't need most locks and it is easier to reason about correctness of the code. The downside is that async/await might have even higher latency than using threads.
            • Python has a concept of “executors” that make it easy and efficient to run tasks in separate threads (for I/O-bound tasks) or separate processes (for CPU-bound tasks).
            • For communicating between multiple processes, use the types from the multiprocessing module (e.g. Queue, Connection, or Value).

            Source https://stackoverflow.com/questions/69278956

            QUESTION

            Extension operator in F#
            Asked 2021-Aug-19 at 10:04

            Disclaimer: I am very new to F#.

            I created a custom type for which I have an addition function. I wanted to extend it to allow addition with the standard + operator (the type is simplified for conciseness):

            ...

            ANSWER

            Answered 2021-Aug-19 at 10:04

            You cannot do what you want to today in F#, see this RFC.

            What you could do is create a global operator that does this:

            Source https://stackoverflow.com/questions/68837895

            QUESTION

            How can I detect mouse input on an Area2D node in Godot (viewport and shape_idx error)?
            Asked 2021-Jul-15 at 19:52

            After testing out a few other engines I've settled into Godot for my game development learning process and have really appreciated the conciseness of GDScript, the node/inheritance structure, and the way observer events are covered by signals. I've been building knowledge through various tutorials and by reading through the documentation.

            Somehow I'm struggling to solve the very fundamental task of detecting a mouseclick on a sprite. (Well, on a sprite's parent node, either a Node2D or an Area2D.)

            My process has been this:

            1. Create an Area2D node (called logo) with a Sprite child and a CollisionShape2D child
            2. Assign a texture to the Sprite node, and change the x and y extent values of the CollisionShape2D node to match the size of the Sprite's texture
            3. Connect the _on_logo_input_event(viewport, event, shape_idx) signal to the Area2D node's script (called logo.gd)
            4. Use the following code:
            ...

            ANSWER

            Answered 2021-Jul-15 at 19:52

            If the CollisionLayer of your Area2D is not empty, and input_pickable is on, then it is capable to get input. Either by connecting the input_event signal or by overriding _input_event.

            If that is not working, the likely cause is that there is some Control/UI element that is stopping mouse events. They have a property called mouse_filter, which is set to Stop by default. You will need to find which Control is intercepting the input, and set its mouse_filter to Ignore.

            By the way, these:

            The argument 'viewport' is never used in the function '_on_logo_input_event'. If this is intended, prefix it with an underscore: '_viewport'

            The argument 'shape_idx' is never used in the function '_on_logo_input_event'. If this is intended, prefix it with an underscore: '_shape_idx'

            These are warnings. They are not the source of the problem. They tell what they say on the tin: you have some parameter that you are not using, and you can prefix its name with an underscore as a way to suppress the warning.

            Source https://stackoverflow.com/questions/68398872

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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