gopos | ESC/POS Printer for Go | 3D Printing library

 by   Mercor Go Version: Current License: No License

kandi X-RAY | gopos Summary

kandi X-RAY | gopos Summary

gopos is a Go library typically used in Modeling, 3D Printing applications. gopos has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

ESC/POS Printer for Go. A little golang program which uses remserial to connect via TCP/IP to a serial ESC/POS Epson TM-88 Printer. Frontend is a Website.
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            kandi-support Support

              gopos has a low active ecosystem.
              It has 9 star(s) with 4 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              gopos has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of gopos is current.

            kandi-Quality Quality

              gopos has 0 bugs and 0 code smells.

            kandi-Security Security

              gopos has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              gopos code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              gopos does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              gopos releases are not available. You will need to build from source code and install.
              It has 202 lines of code, 25 functions and 2 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed gopos and discovered the below as its top functions. This is intended to give you an instant insight into gopos implemented functionality, and help decide if they suit your requirements.
            • printHandler prints the request body
            • This is the main entrypoint .
            • handler is the page handler
            • Test test error message if err is not nil
            • Log logs v to stdout
            • SetDst implements the io . Writer interface .
            Get all kandi verified functions for this library.

            gopos Key Features

            No Key Features are available at this moment for gopos.

            gopos Examples and Code Snippets

            No Code Snippets are available at this moment for gopos.

            Community Discussions

            QUESTION

            How to get 6 positions (x,y,z) so that they form a circle around a custom position oriented away from the origin?
            Asked 2019-Mar-29 at 08:52

            I'm trying to code a 3D model of a tree-like structure in Unity. The idea is to have a fully generative stylized tree for an AR project I'm working on. Once the vertices for the main trunk are created I need to draw vertices almost perpendicular to it at certain points, I have the first points drawn at the right position, but the orientation is wrong.

            So far I have the vertices being drawn in the correct position using :

            ...

            ANSWER

            Answered 2019-Mar-29 at 08:52

            I may have figured this one out so for anyone with a similar problem here goes.

            Assuming that the main trunk is rooted in the centre of the world (0,0,0), the closer a vertex is to an axis the more deformation it should get along that axis. So for example, a circle with a center point where X is 0, should have the maximum deformation along the X axis, and the minimum deformation along the Z axis. However, should the center point be at the furthest point from the center of the trunk (X being the radius of the trunk), it should get the minimum deformation along the X axis and maximum along the Z.

            To do this I used Mathf.InverseLerp to assign a percentage of modification along the X and Z axis separately.

            The following code still needs some cleanup but gets us close.

            Source https://stackoverflow.com/questions/55395903

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gopos

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/Mercor/gopos.git

          • CLI

            gh repo clone Mercor/gopos

          • sshUrl

            git@github.com:Mercor/gopos.git

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