godash | A utility library in Go inspired by lodash
kandi X-RAY | godash Summary
kandi X-RAY | godash Summary
A utility library in Golang inspired by lodash.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of godash
godash Key Features
godash Examples and Code Snippets
Community Discussions
Trending Discussions on godash
QUESTION
I am trying to build a board game and want to use godash to create a board state and update it. I have successfully installed godash into my package.json, but when I require it in the back-end, in my server.js (the file in which I run my server),
var godash = require ('godash');
and I run node server.js
, the CLI responds with this error:
ANSWER
Answered 2020-Nov-06 at 02:25So, upon further research, I found that there are ways to use npm packages in the browser (e.g via browserify) This allowed me to use godash in the browser, where it was looking for a window object.
QUESTION
So I am trying to make an online webpage board game hybrid of chess and Go where the player clicks on the board to place his/her pieces. My problem is, there are a lot of algorithms that come into play in order to make such a board game possible, that are difficult to write out myself. There are good npm packages that already have a lot of that sorted out (I'm thinking primarily of godash), but in order to use the algorithms the packages provide I believe I have to make some sort of data representation of the game, pass the data to the back-end, use the algorithm on it, and return the result to front-end.
The issue is that, just like chess, the game would require the player to make moves on the board in a relatively short amount of time. The question is, if I decided to make this API call with every move the player makes, would that make my game too slow/unresponsive? Do I have to knuckle down and code those algorithms in front-end so that the game isn't too slow?
...ANSWER
Answered 2020-Oct-07 at 21:09You should look into the Websocket API. You can establish a session between your client and server without having to call your server each time a user plays
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install godash
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page