grab | A download manager package for Go | Runtime Evironment library

 by   cavaliercoder Go Version: Current License: BSD-3-Clause

kandi X-RAY | grab Summary

kandi X-RAY | grab Summary

grab is a Go library typically used in Server, Runtime Evironment, Nodejs applications. grab has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Grab is a Go package for downloading files from the internet with the following rad features:.
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            kandi-support Support

              grab has a medium active ecosystem.
              It has 900 star(s) with 108 fork(s). There are 17 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 22 open issues and 41 have been closed. On average issues are closed in 75 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of grab is current.

            kandi-Quality Quality

              grab has 0 bugs and 0 code smells.

            kandi-Security Security

              grab has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              grab code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              grab is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              grab releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of grab
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            grab Key Features

            No Key Features are available at this moment for grab.

            grab Examples and Code Snippets

            Grab an image from a larger sprite
            pythondot img1Lines of Code : 6dot img1License : Permissive (MIT License)
            copy iconCopy
            def get_image(self, x, y, width, height):
                    # grab an image out of a larger spritesheet
                    image = pg.Surface((width, height))
                    image.blit(self.spritesheet, (0, 0), (x, y, width, height))
                    image = pg.transform.scale(image, (w  
            Grab the capture area of the image .
            pythondot img2Lines of Code : 4dot img2no licencesLicense : No License
            copy iconCopy
            def captureScreen(bbox=(50,50,690,530)):
                capScr = np.array(ImageGrab.grab(bbox))
                capScr = cv2.cvtColor(capScr, cv2.COLOR_RGB2BGR)
                return capScr  

            Community Discussions

            QUESTION

            How to mock the formik useFormikContext hook when writing unit tests with jest
            Asked 2022-Mar-20 at 10:42

            I have a simple component see below, that basically attempts to grab some data from the formik FormContext using the useFormikContext hook.

            However when attempting to write unit tests for this component it wants me to mock the hook which is fine, however, mocking the hook with typescript means returning well over 20 properties most of which are a variety of methods and functions.

            Has anyone found a better way of doing this? Just seems a bit annoying even if I get it to work as I only need 1 field from the hook.

            Component

            ...

            ANSWER

            Answered 2021-Dec-22 at 13:29

            I resolved this issue not 100% sure it is the best solution but have posted here in case it helps anyone with a similar issue.

            I basically overwrote the FormikType allowing me to ignore all of the fields and methods I wasn't using, it clearly has some drawbacks as it is removing the type-safety, but I figured since it was only inside the unit test it is somewhat okay.

            Import

            Source https://stackoverflow.com/questions/69936547

            QUESTION

            How to capture image (screenshot) of tkinter window on MacOS
            Asked 2022-Mar-17 at 18:10

            I have created a GUI app in Python tkinter for analyzing data in my laboratory. There are a number of buttons, figures, and canvas widgets. It would be helpful to take a screenshot of the entire window ('root') using just a single button that saves the filename appropriately. Example using Mac's built-in "screenshot" app here.

            Related questions here, here, and here, but none worked successfully. The final link was almost successful, however the image that is saved is my computer's desktop background. My computer is a Mac, MacOS Monterey 12.0.1.

            'root' is the tkinter window because

            ...

            ANSWER

            Answered 2022-Jan-14 at 22:44

            First, I didn't have an issue with the grab showing my desktop, but it was showing an improperly cropped image.

            I have found a hacky solution. The issues appears to be with the resolution. So the dimensions need some scaling.

            What I did was get the output from ImageGrab.grab().save(full_file_name) ( no cropping ) and measure the size of the desired image area in pixels. These dimensions will be called x_pixels and y_pixels.

            Then I measured that same area on the actual window in screen units. I did this by bringing up the mac screenshot tool which shows the dimensions of an area. I then call these dimensions x_screen and y_screen. Then I modified your screenshot function as follows.

            Source https://stackoverflow.com/questions/70715792

            QUESTION

            Linking Patreon API with a Flutter application
            Asked 2022-Mar-04 at 02:13

            I am very new to using Flutter and have never properly used an API without help. I want to make my application free (without tons of ads) so I was hoping to create a Patreon to support it's upkeep. When looking for tutorial videos online or any examples of code to use for either Flutter or any other languages I know how to use, I came up empty handed. So I was posting this question here hoping that someone could help me link the Patreon API to Flutter. The documentation doesn't say it connects directly to Flutter, so you'll have to use another language to access the information (best bet is Javascript or Python on my opinion) and relay that too Flutter.

            I (and possibly other people) would need a button created for OAuth login through Patreon (that works on both iOS and Android). When the user goes through the login, it needs to grab which tier they are supporting, their username, and when their subscription will renew (monthly or yearly?). This then needs to be translated to Text widgets (displaying the tier and/or username) and a "visible:" property for Visibility widgets (displaying certain content based on the user's monthly subscription and making the same content invisible or put behind a newly visible lock page when their subscription ends/expires).

            Sorry I know this is a lot to anwser, but I'm not very experienced with APIs and Flutter. I will appreciate any anwser that helps because I really want to make my app without tons of advertisements and I'm hoping this question will help other Flutter developers with the same goal of supporting their development financial without tons of advertising effecting the user's experiences on the app.

            Patreon API OAuth Documentation https://docs.patreon.com/#oauth

            Flutter JS (I think this may help connect with the Patreon API, but I'm not sure?) https://pub.dev/packages/flutter_js

            Examples of code and a step by step guide would be fantastic, but anything will help. Thank you again!

            ...

            ANSWER

            Answered 2022-Mar-04 at 02:13

            You want something like this:

            Source https://stackoverflow.com/questions/71248647

            QUESTION

            Automatically Grab Latest Google Cloud Platform Secret Version
            Asked 2022-Mar-01 at 03:01

            I'm trying to grab the latest secret version. Is there a way to do that without specifying the version number? Such as using the keyword "latest". I'm trying to avoid having to iterate through all the secret versions with a for loop as GCP documentation shows:

            ...

            ANSWER

            Answered 2021-Sep-12 at 18:54
            import com.google.cloud.secretmanager.v1.AccessSecretVersionResponse;
            import com.google.cloud.secretmanager.v1.SecretManagerServiceClient;
            import com.google.cloud.secretmanager.v1.SecretVersionName;
            import java.io.IOException;
            
            public class AccessSecretVersion {
            
              public static void accessSecretVersion() throws IOException {
                // TODO(developer): Replace these variables before running the sample.
                String projectId = "your-project-id";
                String secretId = "your-secret-id";
                String versionId = "latest"; //<-- specify version
                accessSecretVersion(projectId, secretId, versionId);
              }
            
              // Access the payload for the given secret version if one exists. The version
              // can be a version number as a string (e.g. "5") or an alias (e.g. "latest").
              public static void accessSecretVersion(String projectId, String secretId, String versionId)
                  throws IOException {
                // Initialize client that will be used to send requests. This client only needs to be created
                // once, and can be reused for multiple requests. After completing all of your requests, call
                // the "close" method on the client to safely clean up any remaining background resources.
                try (SecretManagerServiceClient client = SecretManagerServiceClient.create()) {
                  SecretVersionName secretVersionName = SecretVersionName.of(projectId, secretId, versionId);
            
                  // Access the secret version.
                  AccessSecretVersionResponse response = client.accessSecretVersion(secretVersionName);
            
                  // Print the secret payload.
                  //
                  // WARNING: Do not print the secret in a production environment - this
                  // snippet is showing how to access the secret material.
                  String payload = response.getPayload().getData().toStringUtf8();
                  System.out.printf("Plaintext: %s\n", payload);
                }
              }
            }
            

            Source https://stackoverflow.com/questions/68805240

            QUESTION

            How to set schema_translate_map in SQLAlchemy object in Flask app
            Asked 2022-Feb-19 at 23:10

            My app.py file

            ...

            ANSWER

            Answered 2022-Feb-19 at 23:10

            I found a way to accomplish it. This is what needed

            Source https://stackoverflow.com/questions/71099132

            QUESTION

            PanZoom catch Touch Up event
            Asked 2022-Feb-10 at 07:33

            I am using Panzoom JS to zoom in on a map. It is working just the way I need it for zooming in and out on mobile and desktop. When you click on an item on the map, I grab the x/y coordinates relative to the top left of the container taking into account any scale applied, then look up that location/page in the database and open it. This all works great on desktop, but not on touch. I need to be able to catch the touch up location (just as if you'd clicked with a mouse) but only if there was no touch move, so I can distinguish between a pan/move, a pinch/zoom and a tap/touch-up (click). I can't find any documentation to work this out. Any help would be appreciated.

            ...

            ANSWER

            Answered 2022-Feb-10 at 07:33

            Interesting, digging into panzoom a little, I can see you're managing three different sets of events:

            Source https://stackoverflow.com/questions/70934842

            QUESTION

            How do you convert cm values to inches and replace the text "cm" to "in"? Javascript
            Asked 2022-Jan-31 at 00:27

            I am trying to recreate a garment measurement chart I've seen, but in pure Javascript. I'm having trouble figuring out how to grab the number value in innerhtml and multiply/divide it by * 2.54. Additionally, I'd like to add "cm" or "in" at the end of the number to indicate the measurement system.

            https://jsfiddle.net/kud8sj7w/5/

            ...

            ANSWER

            Answered 2022-Jan-26 at 01:24

            You need to store the current state to know whether you need to convert or not. In your case, initially 'CM'

            Source https://stackoverflow.com/questions/70857589

            QUESTION

            Python/Selenium web scrap how to find hidden src value from a links?
            Asked 2022-Jan-16 at 02:28

            Scrapping links should be a simple feat, usually just grabbing the src value of the a tag.

            I recently came across this website (https://sunteccity.com.sg/promotions) where the href value of a tags of each item cannot be found, but the redirection still works. I'm trying to figure out a way to grab the items and their corresponding links. My typical python selenium code looks something as such

            ...

            ANSWER

            Answered 2022-Jan-15 at 19:47

            You are using a wrong locator. It brings you a lot of irrelevant elements.
            Instead of find_elements_by_class_name('thumb-img') please try find_elements_by_css_selector('.collections-page .thumb-img') so your code will be

            Source https://stackoverflow.com/questions/70721360

            QUESTION

            JavaScript Password Generator Sometimes Not Including Character Selections?
            Asked 2022-Jan-14 at 12:48

            Hello Stack Overflow!

            This is my first time posting on the site so please bare with me and my question. My class was tasked with individually creating a password generator using JavaScript. Thankfully I had gotten most of the application operating correctly, but I've gotten stuck on a problem.

            Example: The user chooses to have 8 characters in their password and chooses to include special, lowercase, and uppercase characters. When the password is generated sometimes it won't include all of the character selections. (Sometimes it'll generate a password with both special and uppercase characters, but not have a single lowercase character).

            I've been finished with this assignment for a minute now, but my goal is to understand what I can do to fix this problem and complete this app anyway. I was thinking of potentially removing the passwordOptions object and turning each option into an array of their own, what are your thoughts?

            Thank you so much for any suggestions! :D

            ...

            ANSWER

            Answered 2022-Jan-14 at 12:19

            The best way I can imagine is to pick one character from each selected category, then select the remaining characters randomly, finally, shuffle the selected characters.

            You can do it like this:

            Source https://stackoverflow.com/questions/70706563

            QUESTION

            THREE.JS & Reality Capture - Rotation issue photogrammetry reference camera's in a 3D space
            Asked 2022-Jan-03 at 14:57

            Thanks for taking the time to review my post. I hope that this post will not only yield results for myself but perhaps helps others too!

            Introduction

            Currently I am working on a project involving pointclouds generated with photogrammetry. It consists of photos combined with laser scans. The software used in making the pointcloud is Reality Capture. Besides the pointcloud export one can export "Internal/External camera parameters" providing the ability of retrieving photos that are used to make up a certain 3D point in the pointcloud. Reality Capture isn't that well documented online and I have also posted in their forum regarding camera variables, perhaps it can be of use in solving the issue at hand?

            Only a few variables listed in the camera parameters file are relevant (for now) in referencing camera positioning such as filename, x,y,alt for location, heading, pitch and roll as its rotation.

            Currently the generated pointcloud is loaded into the browser compatible THREE.JS viewer after which the camera parameters .csv file is loaded and for each known photo a 'PerspectiveCamera' is spawned with a green cube. An example is shown below:

            The challenge

            As a matter of fact you might already know what the issue might be based on the previous image (or the title of this post of course ;P) Just in case you might not have spotted it, the direction of the cameras is all wrong. Let me visualize it for you with shabby self-drawn vectors that rudimentary show in what direction it should be facing (Marked in red) and how it is currently vectored (green).

            Row 37, DJI_0176.jpg is the most right camera with a red reference line row 38 is 177 etc. The last picture (Row 48 is DJI_189.jpg) and corresponds with the most left image of the clustured images (as I didn't draw the other two camera references within the image above I did not include the others).

            When you copy the data below into an Excel sheet it should display correctly ^^

            ...

            ANSWER

            Answered 2022-Jan-02 at 22:26

            At first glance, I see three possibilities:

            • It's hard to see where the issue is without showing how you're using the createCamera() method. You could be swapping pitch with heading or something like that. In Three.js, heading is rotation around the Y-axis, pitch around X-axis, and roll around Z-axis.

            • Secondly, do you know in what order the heading, pitch, roll measurements were taken by your sensor? That will affect the way in which you initiate your THREE.Euler(xRad, yRad, zRad, 'XYZ'), since the order in which to apply rotations could also be 'YZX', 'ZXY', 'XZY', 'YXZ' or 'ZYX'.

            • Finally, you have to think "What does heading: 0 mean to the sensor?" It could mean different things between real-world and Three.js coordinate system. A camera with no rotation in Three.js is looking straight down towards -Z axis, but your sensor might have it pointing towards +Z, or +X, etc.

            Edit:

            I added a demo below, I think this is what you needed from the screenshots. Notice I multiplied pitch * -1 so the cameras "Look down", and added +180 to the heading so they're pointing in the right... heading.

            Source https://stackoverflow.com/questions/70380886

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install grab

            You can download it from GitHub.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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