zoomer | Chat bots for Zoom

 by   chris124567 Go Version: Current License: MIT

kandi X-RAY | zoomer Summary

kandi X-RAY | zoomer Summary

zoomer is a Go library. zoomer has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Good bot support is part of what makes Discord so nice to use. Unfortunately, the official Zoom API is basically only useful for scheduling meetings and using Zoom Chat, not for making in-meeting bots. So I decided to make bring this feature to Zoom myself.
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            kandi-support Support

              zoomer has a low active ecosystem.
              It has 34 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              zoomer has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of zoomer is current.

            kandi-Quality Quality

              zoomer has 0 bugs and 0 code smells.

            kandi-Security Security

              zoomer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              zoomer code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              zoomer is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              zoomer releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              It has 1487 lines of code, 40 functions and 11 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed zoomer and discovered the below as its top functions. This is intended to give you an instant insight into zoomer implemented functionality, and help decide if they suit your requirements.
            • Basic example
            • handleChatMessage handles a chat message .
            • NewZoomSession creates a new ZoomSession
            • GetStringInBetweenBetweenTwoString return string in string
            • httpGet performs a GET request
            • GetMessageBody returns message body
            • getRwgPingServer returns a new RwgPingServer
            • SetShareLockedStatus sets the lock status for the conference .
            • CopyMap returns a deep copy of the given string map .
            Get all kandi verified functions for this library.

            zoomer Key Features

            No Key Features are available at this moment for zoomer.

            zoomer Examples and Code Snippets

            No Code Snippets are available at this moment for zoomer.

            Community Discussions

            QUESTION

            Java mouse events do not translate coordinates properly when zooming with mouse wheel
            Asked 2022-Feb-21 at 19:37

            I need some assistance figuring out how to translate coordinates from mouse events during zoom ... it works when zoom factor is 1.0 but not sure of algorithm when it changes...

            I can drag the rectangle around the screen when if I comment out the zoom code but once zoom, the mouse coordinates screw up once the zoom is applied

            I just cannot figure out the coordinates translation code

            ...

            ANSWER

            Answered 2022-Feb-21 at 00:27

            Okay, so, that was a little more involved than I first thought.

            The "basic" concept is, you need to apply the same AffineTransformation you used to paint the component to you _rectangle

            So, I started by creating an instance property to keep track of the current transformation, as this is going to get re-used a bit

            Source https://stackoverflow.com/questions/71199703

            QUESTION

            add plugins in vuetify using Vue.use()
            Asked 2021-Sep-16 at 15:16

            I am using vutify with nuxt

            I want to add a product zoom plugin in my vuetify application

            https://github.com/akulubala/vue-product-zoomer

            They showed in order to use the feature you need to add this following.

            ...

            ANSWER

            Answered 2021-Sep-16 at 15:16

            Follow this steps:

            1. Add plugins folder in root directory of your nuxt project.
            2. In this directory, create new file called vue-product-zoomer.js.
            3. Add following codes in this file:

            Source https://stackoverflow.com/questions/69208927

            QUESTION

            Failed to execute 'put' on 'Cache' : workbox and nuxt
            Asked 2021-Sep-12 at 10:46

            I'm on Nuxtjs 2.15.7 and recently getting this error in my console

            as I searched, only got to @nuxt/pwa issue . But I don't have pwa module in my project!!

            here is my package.json

            ...

            ANSWER

            Answered 2021-Sep-12 at 10:46

            Unregister the SW in your devtools.

            Since it's tied to a domain name, it should probably be this one. The button is pretty much on your first screen.

            Source https://stackoverflow.com/questions/69149171

            QUESTION

            Trying to change a scrolled canvas width with mouse wheel
            Asked 2021-Jul-16 at 15:58

            I'm trying to control multiple canvases widths with the mouse wheel. What I have so far is this:

            ...

            ANSWER

            Answered 2021-Jul-16 at 15:58

            What am I missing here?

            I think what you're missing is that the drawable area of the canvas is not at all related to the physical size of the canvas widget. You do not need to resize the canvas once it has been created. You can draw well past the borders of the widget.

            If you want to be able to scroll elements into view that are not part of the visible canvas, you must configure the scrollregion to define the area of the virtual canvas that should be visible.

            You said in a comment you're trying to create a timeline. Here's an example of a canvas widget that "grows" by adding a tickmark every second. Notice that the canvas is only 500,100, but the drawable area gets extended every second.

            Source https://stackoverflow.com/questions/68411389

            QUESTION

            How to resolve this particular "Expected an assignment or function call and instead saw an expression." for JS image zoom?
            Asked 2021-Jun-21 at 00:05

            To understand how image zooming works with JS, I have followed the code from kennethknudsen: enter link description here with some minor changes (all credit of the code goes to the original coder of course.)

            However, the code doesn't seem to run giving the error, "Expected an assignment or function call and instead saw an expression" for the ternary condition. It gives the same error on the original code but seems to run the code just fine whereas mines does not. How would one resolve this issue, and what I should do when I encounter another error like this ie. "expected an assignment.. saw an expression" in the future? One forum on codegrepper mentioned to include return() within the code block but I'm not sure if that would apply (and where to apply) to this current issue.

            ...

            ANSWER

            Answered 2021-Jun-21 at 00:05

            You need to

            1. give the container a background-image of the image you're zooming, as in the other demo, so that there are two elements with the image. If only the has it, it won't work.

            2. the warning you're getting is because you're abusing the conditional operator as a replacement for if/else. This:

            Source https://stackoverflow.com/questions/68060929

            QUESTION

            Exception initializing level
            Asked 2021-May-06 at 04:59

            Hey im playing minecraft with a own created modpack i made on curseforge but im getting the following error/crash when i create a world.

            ...

            ANSWER

            Answered 2021-May-05 at 12:40

            You're using dev.onyxstudios.cca, whatever that might be, and it is using reflection to get at a field named type of some unspecified class.

            It is either trying to get at the field named type of one of JDK's own classes, in which case the fix is to uninstall whatever JDK you installed and install AdoptOpenJDK11: You're on a too-new version of java and these most recent versions have been breaking apps left and right by disabling aspects of the reflective API.

            Or, it is trying to get to a field named type in one of the classes of the FABRIC project, perhaps, whatever that might be, based on the content of this error message. In which case, the problem is a version incompatibility between these two plugins. Look up the project pages of these 2 plugins and install 2 versions whose release dates are close together. This usually involves downgrading the more recently updated one.

            Source https://stackoverflow.com/questions/67401380

            QUESTION

            Nuxt add global plugins memory leakage issue
            Asked 2021-Mar-27 at 17:32

            I'm on Nuxt 2.13 universal mode, and I have serious memory usage and leakage!!

            so as I was looking for related issues, I found this in Nuxt Docs Plugins - NuxtJS :

            Don't use Vue.use(), Vue.component(), and globally, don't plug anything in Vue inside this function, dedicated to Nuxt injection. It will cause a memory leak on the server-side.

            can anyone tell me what that means??

            I'm currently using many external plugins and some globally added mixins by vue.component() and vue.use() . may them be the problem?? (i also have an utils.js mixin file that includes many methods and computed data that is added globally to nuxt.config)

            some of my plugins and mixins that added globally to nuxt.config.js file :

            ...

            ANSWER

            Answered 2021-Mar-27 at 17:32

            For your question:

            Don't use Vue.use(), Vue.component(), and globally, don't plug anything in Vue inside this function, dedicated to Nuxt injection. It will cause a memory leak on the server-side.

            See this PR, which is the reason for that warning.

            A more clear explanation would be that you should not call Vue.use() or Vue.component() from inside an exported plugin function. You should place the calls in the global scope, and simply apply them to the context.

            Where I believe you're getting a memory leak is with calling new Vuetify() from inside the exported function. It's entirely possible that they are calling Vue.use() or Vue.component() as a side effect to that call.

            You should instead place that call in the global scope. If this doesn't work, then you may want to consider creating a minimum reproducible example and opening an issue on the Nuxt GitHub repo.

            Source https://stackoverflow.com/questions/66831561

            QUESTION

            How to move a game object in the forwrard direction of an other game object Unity3D
            Asked 2021-Feb-27 at 12:52

            I am making a camera controller script and I struggle a lot with vectors. I am making a rts-like camera and I had a lot of trouble doing everything, but almost all is working now except one thing : the mouse scroll.

            To achieve this camera, I had to put it in a empty game object to reset it's rotation (because the camera has some rotation (65 deg on the x), and for things like movements it's simpler, so I can use the transform.forward things (which would go forward and down if the camera was moving and not its parent)).

            Currently, my mouse scroll is moving the camera up and down, but I would like it to go forward (with the transform.forward of the camera, so it's like a zoom), but because the cam is in a game object, how do I move the game object in the direction of the camera transform.forward.

            Here is my code so far:

            ...

            ANSWER

            Answered 2021-Feb-27 at 12:00

            Is the camera controller a component of the parent? If yes, good. Give it a reference to your child object with the camera and when scrolling change the position of the child not the parent.

            When you now scroll the wheel, use camera.forward, with camera being the child. For drag and everything else you still change the position of the parent object.

            Source https://stackoverflow.com/questions/66398159

            QUESTION

            Function is not showing all expected data when loading
            Asked 2021-Feb-10 at 17:01

            I have the React class below that shows a list of users(zoomers).

            Each zoomer has a property called isHidden.

            When the page first loads, I want it to just show zoomers who have the isHidden = false.

            I made a checkbox control that, when checked, should show all zoomers, including even the hidden ones.

            When it's not checked, I don't want it to show any zoomer with isHidden = true.

            So when I run the web app, and load this React component, it initially shows me no users at all...hidden or not hidden.

            And when I click the checkbox, it reloads and just shows me the hidden users.

            So it's not really doing what I am want it to do and I'm not sure why.

            I was hoping someone could please show me the way.

            Here is my code:

            ...

            ANSWER

            Answered 2021-Feb-10 at 16:11

            x.isHidden = this.state.showHidden this is an assignment instead of a comparison, change to x.isHidden === this.state.showHidden

            Source https://stackoverflow.com/questions/66140459

            QUESTION

            how to fix unloaded images in "vue product zoomer" nuxt ssr
            Asked 2021-Jan-31 at 17:27

            i successfully implemented vue-product-zoomer in my nuxt ssr.

            when i come to this page through $router everything works fine

            but when i refresh page something went wrong here is screenshot

            i have code like this

            ...

            ANSWER

            Answered 2021-Jan-31 at 17:27

            It happens sometimes and the only way that i found is to refresh the component, so do the following:

            add key to your component

            Source https://stackoverflow.com/questions/65787341

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install zoomer

            You can download it from GitHub.

            Support

            Send a chat message. Pretend to "join audio". Pretend to turn on/off video (if enabled camera indicator appears to be on but actually just shows a black screen). Pretending to screen share (shows "x" is sharing their screen but is just a black screen). Depending on share settings. Pretend to turn on/off audio (if enabled audio indicator appears to be on but no audio is actually outputted). Request everyone mutes themselves. Set mute upon entry status. Set allow unmuting audio. Set allow participant renaming. Set chat restrictions level. Set screen sharing locked status. Set allow unmuting video. Request breakout room join token. Request a token for creation of a breakout room. Create a breakout room. Join information (user ID, participant ID and some other stuff). Breakout room creation token response (response to WS_CONF_BO_TOKEN_BATCH_REQ). Breakout room join response. Permission to show avatars changed. Roster change (mute/unmute, renames, leaves/joins). Meeting attribute setting (stuff like "is sharing allowed" or "is the meeting locked"). "Hold" state (waiting rooms). Meeting "option" parameter (used for waiting room and breakout rooms). ??? Local Record Indication ???. Breakout room command (forcing you to join a room, broadcasts). Breakout room attributes (settings and list of rooms). ??? Audio Asn ???. ??? Audio Ssrc ???. Someone has enabled video. ??? Video Ssrc ???. Someone is sharing their screen. Note that you are free to construct your own message types for any I have not implemented. For sending: Look at zoom/requests.go and switch out the struct and message type names for your new message type. For receiving: Create a definition for the type and update the getPointerForBody function in zoom/message.go.
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