glow | use distributed computation system written in Go
kandi X-RAY | glow Summary
kandi X-RAY | glow Summary
Glow is an easy-to-use distributed computation system written in Go, similar to Hadoop Map Reduce, Spark, Flink, Storm, etc. I am also working on another similar pure Go system, , which is more flexible and more performant.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of glow
glow Key Features
glow Examples and Code Snippets
@Override
public void onDeactivate() {
LOGGER.info("The item's glow fades.");
}
Community Discussions
Trending Discussions on glow
QUESTION
I've just started a project and so far I've added a header and text. I've gotten the header to resize correctly but I'm struggling to get the text and subtitle to do so.
I would like the text to resize smoothly but not sure how to go about doing this. I attempted using media queries but it's not really effective. Not really sure how to go about fixing this, any help will be greatly appreciated.
Codepen: https://codepen.io/Ayanfe/pen/oNoqoaR
HTML
...ANSWER
Answered 2022-Feb-20 at 16:13rem is a static size for the font based on the html style for the font. For example, if the html font size is set to 18px setting a fonts size for an element to 2rem will result in a font with 36px size (regardless of the page width).
In order to achieve what you want you should use vw which is setting the size based on the view width, setting the title to 10.35vw and the subtitle to 0.85vw should do the trick
QUESTION
In code:
...ANSWER
Answered 2022-Jan-31 at 17:10win.focus()
isn't necessarily designed to bring the window to the front (see this github issue).
If you want the window to be brought to the front, you'll have to get more creative. The function I have in my app is fairly complex to handle all sorts of edge cases, but maybe something like this will get you started:
QUESTION
How to apply word count on Polars DataFrame I have a string column and I want to make a word count on all text. Thanks
DataFrame example:
...ANSWER
Answered 2022-Feb-07 at 14:16You can do something like this:
QUESTION
I have managed to apply the social media icons, Facebook, Linkedin and Gihub with a hover glow effect, which is what I want.
The issue I am having when you hover over the images it sizes up, but the sizing up also extends the bottom of the footer which is not what I want.
The end result should be that when I hover over the images the image size increases with the glow effect, but does not affect the bottom of the footer from expanding with the size as well.
Please see the code for the footer only as that is what I am focusing on fixing:
HTML
...ANSWER
Answered 2022-Feb-13 at 21:39Because you increase the width
of image on hover, this creates an increase on height
, and as a result this extends the bottom.
I would suggest to use transform: scale(..)
instead of width
.
For example,
QUESTION
I am working with react D3 charts, and I have created charts and it is working fine.
What I have done
- I have several charts which are updating with in some time intervals, something like live data
- So here to achieve this I out use effect and updating my charts every second, and my data in charts updates correctly.
- I have given one tooltip on hover over the the bar, so that user can check the data for each bar or line.
Using below code to show the tooltip
...ANSWER
Answered 2022-Feb-01 at 19:31The problem is that you're creating a new tooltip div
every time you re-render the chart.
A better approach is to have a hidden tooltip div in the beginning (in the render / return from your function component) and then just modify its contents and style (opacity: 1) on mouseover
and mouseout
. Keep track of the tooltip div using a ref
.
See working codesandbox (I only modified chart1, you can make similar changes to chart2)
QUESTION
I have implemented a search bar on my website and when a name of a product card is typed in it works. However, if you was to type in a word such as "lol' or any other word that is not included on the product cards the footer begins to show. I'm wanting the footer to stay in its current place which is at the bottom of the page.
I will be uploading code snippets and the files to my server so you can view the entire website and the problems I am experiencing.
I hope all of the information provided shows the problem I am experiencing.
[Click the product page to see the problem I am experiencing or click run snippet below][1] [1]: https://kipplo.co.uk/kipplov2
...ANSWER
Answered 2022-Jan-28 at 19:02I would just wrap it with id or class and set it min-height:100vh;
. Its the easiest way, not the cleanest code. Hope it helped!
QUESTION
So i have this Lottie/iframe combination which im working on. Since im just learning javascript, forgive me the messed up code.
To start the lottie animation and launch a youtube iframe (autoplay & unmuted), I used a button which is stacked ontop the Lottie to fit in a blank area of the animation.
This works fine on Windows & Android Browsers. If loaded in Safari (MacOS and iOS) the lottie animation changes position and isn't aligned with the button anymore. When the animation is started, the lottie suddenly shifts position and is aligned again. If i lock the device (iPhone X) and unlock it again, the lottie returns to the wrong position.
This bug is only present on iOS Safari/Chrome. Sadly, I dont have a Mac to debug inside Safari directly. Maybe someone has an idea?
There are propably many more issues with the code, but it seems to work fine except of the described issue. The youtube iframe isn't visible on codepen, because they block some of the necessary content. the display of the iframe works as intended on my website tho.
...ANSWER
Answered 2022-Jan-27 at 21:42Final solution was to render the lottie as canvas not as svg. This fixed the bug. Still not sure what caused it tho.
QUESTION
I Am New To Ursana Engine And I Don't Know It Properly. But I Can Make Games In It. But The Problem Is That My Game Doesn't Have Any . So My Game Looks Dead.
Is There Any Way To Make My Game Look Good Using In Ursana Engine?
...ANSWER
Answered 2021-Dec-11 at 20:32You have to add lights and also apply lit_with_shadows_shader
to entities that will receive shadow.
See more here: https://www.ursinaengine.org/cheat_sheet.html#DirectionalLight
QUESTION
I'm creating a site that lists custom userbars in a forum, and am using both PHP and SQL to achieve this easily. My question is: If a field is listed 'active' for the group, how do I go about adding a class specifically for that, to enable a glow around the Bootstrap card?
Here's my current code (forgive me if it's terrible)
...ANSWER
Answered 2022-Jan-16 at 19:08You can use a ternary operator like this:
QUESTION
I'm using margins for my form but when I am testing the responsive layout the distance between the navigation bar increases if the screen width is a greater size. Therefore, I have also tried auto height but it still has a big gap between the navigation bar and the form.
I have also tried @media screen.
I had help yesterday with a similar problem to this, but now I'm encountering another one as its not with the footer but with the form itself.
I would kindly like to ask for help, and if you find a solution explain the changes so I can also learn from it! Kindest regards, Caelan : ).
...ANSWER
Answered 2022-Jan-14 at 13:10I analyzed your code. You have just to remove the height: 100vh
from your .container
.
The next step is to remove the margin-top: -250px
from your .form1
. then it should look good.
Bonus Tip: the unit vh
stands for viewport-height (browser height). so 100vh is 100% of the viewport height.
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