gofish | tropical_fish | Theme library

 by   fishworks Go Version: v0.15.0 License: Apache-2.0

kandi X-RAY | gofish Summary

kandi X-RAY | gofish Summary

gofish is a Go library typically used in User Interface, Theme applications. gofish has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Features, usage and installation instructions can be found on the homepage.
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              gofish has a medium active ecosystem.
              It has 805 star(s) with 54 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 16 open issues and 89 have been closed. On average issues are closed in 163 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of gofish is v0.15.0

            kandi-Quality Quality

              gofish has no bugs reported.

            kandi-Security Security

              gofish has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              gofish is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              gofish releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of gofish
            Get all kandi verified functions for this library.

            gofish Key Features

            No Key Features are available at this moment for gofish.

            gofish Examples and Code Snippets

            No Code Snippets are available at this moment for gofish.

            Community Discussions

            QUESTION

            Incompatible types error when trying to pass a 2d array
            Asked 2019-Nov-08 at 09:24

            I'm trying to pass a 2d array into another method, but it keeps giving me the error "int cannot be converted to int[][]", and the opposite for the return line. When I remove the [][] from the Deal method, it gives me the error but in reverse saying "int[][] cannot be converted to int". What am I doing wrong here?

            ...

            ANSWER

            Answered 2019-Nov-08 at 09:24

            The function Deal returns int but you defined Cards as: int [][] Cards.

            Source https://stackoverflow.com/questions/58763664

            QUESTION

            Using `go` with fish shell
            Asked 2019-Jul-10 at 14:16

            I am struggling with running go in the fish shell.

            A) I followed the installation procedure and installed go as specified in the documentation

            However, when I run go version, I am getting a fatal error:

            ...

            ANSWER

            Answered 2019-Jul-10 at 14:16

            Could this be some kind of alias that is used instead? The error message is an error from the git binary.

            Take a look in your file ~/.config/fish/config.fish and see if you find an alias there. If you do not find anything there look at the files in ~/.config/fish/ and subfolders.

            Source https://stackoverflow.com/questions/56972032

            QUESTION

            Ruby program returns error "implicit conversion of String into Integer (TypeError)"
            Asked 2019-Jul-01 at 23:05

            I'm trying to create a replica of Go Fish to help me learn more about arrays and hashes, and just how to go about structuring data. I'm on day two and have what looks to be much closer to the end goal. Keep in mind, I'm new to this. Anyway, here's the problem I'm running into:

            => gofish.rb:21:in `player_turn': no implicit conversion of String into Integer (TypeError)

            I understand why I'm getting the error, but I can't figure out how to use the .shift method without giving an index number. I would like to select which object to shift based on the value instead. So, if I correctly guess do you have an 'ace of spades', the card is removed from the cpu_hand array and is added to the my_hand array. With that said, I would just like to know the best way to go about this.

            Here's my script:

            ...

            ANSWER

            Answered 2018-Nov-24 at 02:36

            QUESTION

            How do to Count the frequency of an item in a list?
            Asked 2019-Apr-17 at 05:33

            How do I check the frequency of an item in a list and then if that item has a frequency of 4 remove all the matching items?

            context:

            trying to make a go fish game in python and I need to be able to check if a players hand has four matching numbers if the player's hand does then I need to remove all four of the matching items and increase there score by 1

            input

            ...

            ANSWER

            Answered 2019-Apr-17 at 05:27

            QUESTION

            I have an error in my program that python detected. Plus im sure there are more errors. Please fix ^-^
            Asked 2018-Jun-24 at 13:36

            My program:

            ...

            ANSWER

            Answered 2018-Jun-24 at 13:36

            This is a basic scope problem. Nonlocal variables by default have read-only access in functions, assignment to a variable with the same name as a variable outside of the function will result in a new, empty, local variable being created.

            Adding a global Money line at the top of each function that is supposed to manipulate the data in the nonlocal Money variable would be a possible workaround. Arguably cleaner would be to pass the variable as a parameter to the function.

            Also, while your sequences of ifs with mutually exclusive conditions are not logically faulty per se, they are not clean code as they result in a lot of unnecessary checks being made. Try to use elif in this case.

            Also, in future, if you have the audacity to plainly ask other people to "fix" your code for you, it would be nice to at least give a short explanation of what you would expect it to do if it was working.

            Source https://stackoverflow.com/questions/51010235

            QUESTION

            Connect to Phoenix Socket with Token and Presence
            Asked 2017-Dec-23 at 23:34

            I'm trying to tie together the Phoenix Channel, Token, and Presence modules to add chat functionality to my Phoenix 1.3 application. I haven't been able to get all 3 modules working together. The last error was connection to websocket closed before handshake. Now, I'm not getting any errors but it's also not connecting to the socket.

            I believe the issue is the "connect" function in the player_socket.ex. ( I have a player resource ). Here is the function:

            ...

            ANSWER

            Answered 2017-Dec-23 at 21:39

            Your player_socket.ex is fine. You do have a few issues though:

            In your layout/app.eex template:

            Phoenix.Token.sign(@conn, "player auth", :player_id) is literally writing an atom :player_id instead of the ID of the player. In order to write the ID of the player, you should use @player_id and add a plug that assigns the value globally to your router.ex like so:

            Source https://stackoverflow.com/questions/47947976

            QUESTION

            Phoenix not loading View module
            Asked 2017-Dec-13 at 11:01

            I have a SessionController with a corresponding SessionView and within the templates directory I have a "session" folder with a "new.html.eex" file. When I navigate to the session_path "new" action I recieve an error:

            HelloWeb.SessionView is not available

            It looks like it is calling SessionView.render/2

            In the session_controller I'm simply trying to render the new.html.eex, here's the new action:

            ...

            ANSWER

            Answered 2017-Dec-13 at 01:46

            You need to create a session_view.ex on the lib/hello_web/views directory.

            Its minimal content will be:

            Source https://stackoverflow.com/questions/47777202

            QUESTION

            Lua Scripting for G13 Syntax Error on While Loop
            Asked 2017-Apr-11 at 02:21

            I'm trying to put together an autofishing script for Terraria that will do more than just click at scheduled intervals. At this point, it's giving me a syntax error at the line that says while fishing do.

            I've tried separating the while and the do to different lines, putting the fishing into parentheses, putting something else between the line before and the while loop in case it's the line before actually causing the problem. The only thing that any of any of those accomplished was when I put the do on the next line. When I did that it complained about the line with just do.

            I'm pretty new to Lua scripting, but it looks like the exact same sort of while loop as I've seen in the documentation.

            ...

            ANSWER

            Answered 2017-Apr-11 at 02:21

            The error is at this line:

            Source https://stackoverflow.com/questions/43335532

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gofish

            You can download it from GitHub.

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