task | A task runner / simpler Make alternative written in Go | Build Tool library
kandi X-RAY | task Summary
kandi X-RAY | task Summary
Task is a task runner / build tool that aims to be simpler and easier to use than, for example, GNU Make. See taskfile.dev for the documentation.
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Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of task
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task Examples and Code Snippets
def _from_dataset_id(processing_mode,
service,
dataset_id,
element_spec,
job_name=None,
consumer_index=None,
num_consumers=N
def master(self, task_type=None, task_id=None, rpc_layer=None):
"""Get the Master string to be used for the session.
In the normal case, this returns the grpc path (grpc://1.2.3.4:8470) of
first instance in the ClusterSpec returned by th
def id_in_cluster(cluster_spec, task_type, task_id):
"""Returns a unique id for the task in the `task_type`'s cluster.
It returns an id ranging from [0, `worker_count(task_type, task_id)`).
Note: this function assumes that "evaluate" job is i
Community Discussions
Trending Discussions on task
QUESTION
This question is about two MAUI controls (Switch
and ListView
) - I'm asking about them both in the same question as I'm expecting the root cause of the problem to be the same for both controls. It's entirely possible that they're different problems that just share some common symptoms though. (CollectionView
has similar issues, but other confounding factors that make it trickier to demonstrate.)
I'm using 2-way data binding in my MAUI app: changes to the data can either come directly from the user, or from a background polling task that checks whether the canonical data has been changed elsewhere. The problem I'm facing is that changes to the view model are not visually propagated to the Switch.IsToggled
and ListView.SelectedItem
properties, even though the controls do raise events showing that they've "noticed" the property changes. Other controls (e.g. Label
and Checkbox
) are visually updated, indicating that the view model notification is working fine and the UI itself is generally healthy.
Build environment: Visual Studio 2022 17.2.0 preview 2.1
App environment: Android, either emulator "Pixel 5 - API 30" or a real Pixel 6
The sample code is all below, but the fundamental question is whether this a bug somewhere in my code (do I need to "tell" the controls to update themselves for some reason?) or possibly a bug in MAUI (in which case I should presumably report it)?
Sample codeThe sample code below can be added directly a "File new project" MAUI app (with a name of "MauiPlayground" to use the same namespaces), or it's all available from my demo code repo. Each example is independent of the other - you can try just one. (Then update App.cs
to set MainPage
to the right example.)
Both examples have a very simple situation: a control with two-way binding to a view-model, and a button that updates the view-model property (to simulate "the data has been modified elsewhere" in the real app). In both cases, the control remains unchanged visually.
Note that I've specified {Binding ..., Mode=TwoWay}
in both cases, even though that's the default for those properties, just to be super-clear that that isn't the problem.
The ViewModelBase
code is shared by both examples, and is simply a convenient way of raising INotifyPropertyChanged.PropertyChanged
without any extra dependencies:
ViewModelBase.cs:
...ANSWER
Answered 2022-Apr-09 at 18:07These both may be bugs with the currently released version of MAUI.
This bug was recently posted and there is already a fix for the Switch to address this issue.
QUESTION
In my flutter project, I have made some updates of plugins and then used flutter upgrade. After that, whenever I am running my flutter project it is showing following error-
...ANSWER
Answered 2021-Dec-16 at 11:49For me, cleaning and getting the packages didn't work. This error started after I upgraded flutter. I was on the master channel, a quick fix for me was to switch to stable.
QUESTION
I've got a project that is working fine in windows os but when I switched my laptop and opened an existing project in MacBook Pro M1. I'm unable to run an existing android project in MacBook pro M1. first I was getting
Execution failed for task ':app:kaptDevDebugKotlin'. > A failure occurred while executing org.jetbrains.kotlin.gradle.internal.KaptExecution > java.lang.reflect.InvocationTargetException (no error message)
this error was due to the Room database I applied a fix that was adding below library before Room database and also changed my JDK location from file structure from JRE to JDK.
...kapt "org.xerial:sqlite-jdbc:3.34.0"
ANSWER
Answered 2022-Apr-04 at 18:41To solve this on a Apple Silicon M1 I found three options
AUse NDK 24
QUESTION
I want to add jitpack.io as a repository in my gradle file. This is my gradle root file:
...ANSWER
Answered 2021-Sep-16 at 11:02Android introduced a new way to define repositories.
Remove the dependencyResolutionManagement
block from the setting.gradle
file to have your project work the old way.
QUESTION
I have a project which was running well yesterday, but today I find this problem:
Could not resolve all files for configuration ':app:debugRuntimeClasspath'. Could not resolve com.google.android.gms:play-services-location:16.+. Required by: project :app > project :location > Failed to list versions for com.google.android.gms:play-services-location. > Unable to load Maven meta-data from https://google.bintray.com/exoplayer/com/google/android/gms/play-services-location/maven-metadata.xml. > Could not get resource 'https://google.bintray.com/exoplayer/com/google/android/gms/play-services-location/maven-metadata.xml'. > Could not GET 'https://google.bintray.com/exoplayer/com/google/android/gms/play-services-location/maven-metadata.xml'. Received status code 502 from server: Bad Gateway
acutely I'm using classpath 'com.android.tools.build:gradle:4.1.0'
with distributionUrl=https://services.gradle.org/distributions/gradle-6.5-bin.zip
I have followed this question
and I upgraded 'com.android.tools.build:gradle:4.1.0'
to classpath 'com.android.tools.build:gradle:4.2.0'
then I changed distributionUrl=https://services.gradle.org/distributions/gradle-6.5-bin.zip
to distributionUrl=https\://services.gradle.org/distributions/gradle-6.7.1-all.zip
but I still got the error.
my android/build.gradle:
...ANSWER
Answered 2021-Dec-01 at 09:09It looks like a temporary issue, the server with these libraries is down. I have the same problem now with Room:
QUESTION
I'm trying to initiate a Springboot project using Open Jdk 15, Springboot 2.6.0, Springfox 3. We are working on a project that replaced Netty as the webserver and used Jetty instead because we do not need a non-blocking environment.
In the code we depend primarily on Reactor API (Flux, Mono), so we can not remove org.springframework.boot:spring-boot-starter-webflux
dependencies.
I replicated the problem that we have in a new project.: https://github.com/jvacaq/spring-fox.
I figured out that these lines in our build.gradle file are the origin of the problem.
...ANSWER
Answered 2022-Feb-08 at 12:36This problem's caused by a bug in Springfox. It's making an assumption about how Spring MVC is set up that doesn't always hold true. Specifically, it's assuming that MVC's path matching will use the Ant-based path matcher and not the PathPattern-based matcher. PathPattern-based matching has been an option for some time now and is the default as of Spring Boot 2.6.
As described in Spring Boot 2.6's release notes, you can restore the configuration that Springfox assumes will be used by setting spring.mvc.pathmatch.matching-strategy
to ant-path-matcher
in your application.properties
file. Note that this will only work if you are not using Spring Boot's Actuator. The Actuator always uses PathPattern-based parsing, irrespective of the configured matching-strategy
. A change to Springfox will be required if you want to use it with the Actuator in Spring Boot 2.6 and later.
QUESTION
A Flutter Android app I developed suddenly compiled wrong today.
Error:
What went wrong:Execution failed for task ':app:processDebugResources'.
Android resource linking failed /Users/xxx/.gradle/caches/transforms-2/files-2.1/5d04bb4852dc27334fe36f129faf6500/res/values/values.xml:115:5-162:25: AAPT: error: resource android:attr/lStar not found.
error: failed linking references.
I triedRun with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Get more help at https://help.gradle.orgThe build failed in 16 seconds.
...ANSWER
Answered 2021-Sep-02 at 19:05Are you using the @react-native-community/netinfo library? You need to refresh this library if you are using it.
After updating or uninstalling and reinstalling the netinfo library it will work.
QUESTION
I've just updated my flutter project packages to be null-safety compliant and now Android Studio wants me to update my project to use the latest version of Kotling Gradle Plugin. Can't see where to change this though. I have tried to change "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
into "org.jetbrains.kotlin:kotlin-stdlib-jdk7:1.6.10"
but this has no effect.
My build.grade
-file looks like this:
ANSWER
Answered 2022-Jan-30 at 21:52change build gradle to this :
QUESTION
I'm trying to build a project in my M1,
but I got this error when I run npx react-native run-android
ANSWER
Answered 2021-Sep-02 at 23:03The error is being caused because one of your dependencies is internally using WorkManager 2.7.0-beta01 that was released today (which needs API 31). In my case it was CheckAarMetadata.kt
.
You can fix it by forcing Gradle to use an older version of Work Manager for the transitive dependency that works with API 30. In your build.gradle
file add:
QUESTION
I've built my React Native app and tested and troubleshooted with my iOS devices for months. Now I'm trying to built and test the app on Android for the first time. The thing is, that I keep getting errors trying to run the Android-version of my app. After hours of debugging and troubleshooting, I tried to create a new RN project and see if that could run on my emulator and device. I got that part working and then I wanted to copy/paste the files of my existing app project into the new project.
I pasted my existing assets, styles, the source JS-files and the package.json file into the new project, ran npm install
and then I ended up with the exact same error message as I had in the original project when I run react-native run-android
.
The full error message is here:
...ANSWER
Answered 2021-Aug-21 at 13:43I've hit this same issue and have temporarily resolved it by uninstalling react-native-video (npm uninstall --save react-native-video). That's not a great answer as I need that component, but I don't have a full solution yet. I think somehow com.yqritc:android-scalablevideoview:1.0.4. is required by react-native-video but has gotten lost or removed. Other thoughts are welcome.
UPDATE: Resolved! In your build.gradle in your Android folder you need to add the repository "jcenter()" in allprojects (not in build dependencies) like this...
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