go4 | go4 hosts the go4.org packages | Awesome List library

 by   go4org Go Version: Current License: Apache-2.0

kandi X-RAY | go4 Summary

kandi X-RAY | go4 Summary

go4 is a Go library typically used in Awesome, Awesome List applications. go4 has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

go4.org is a collection of packages for Go programmers.
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              go4 has a low active ecosystem.
              It has 308 star(s) with 35 fork(s). There are 26 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 14 open issues and 11 have been closed. On average issues are closed in 21 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of go4 is current.

            kandi-Quality Quality

              go4 has no bugs reported.

            kandi-Security Security

              go4 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              go4 is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              go4 releases are not available. You will need to build from source code and install.

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            go4 Key Features

            No Key Features are available at this moment for go4.

            go4 Examples and Code Snippets

            No Code Snippets are available at this moment for go4.

            Community Discussions

            QUESTION

            Azure SQL SCOPE_IDENTITY to create identical ID columns for different tables
            Asked 2021-May-28 at 17:46

            I'm bulk inserting a JSON file into a SQL db once a day. I'm trying to parse the object into 5 different tables, and in doing so, I'm trying to use the SCOPE_IDENTITY() feature to include an ID column that will allow be to join the tables afterwards.

            However, I'm only getting null's when I try to use SCOPE_IDENTITY().

            I'm not really sure what I'm doing wrong, or if I'm even using it correctly.

            This is my SQL:

            ...

            ANSWER

            Answered 2021-May-28 at 14:48

            SCOPE_IDENTITY() returns the last identity value inserted into an identity column.

            in your case, you're specifying the id in your INSERT statement,

            meaning this "GId" column is not an identity column,

            that's why you get null when you're calling SCOPE_IDENTITY()

            Source https://stackoverflow.com/questions/67738907

            QUESTION

            Parse Nested JSON to Azure SQL table
            Asked 2021-May-27 at 14:31

            I've written a function that requests some data from an API and dumps it in a Storage Account. Then I'm accesing the data in Azure SQL DB using this method. Everything works as intended, but I'm left with the following looking table:

            ...

            ANSWER

            Answered 2021-May-27 at 14:31

            If you wanted to put it into separate tables, you would use SCOPE_IDENTITY to get the previous insert's ID.

            Because the root object is in an array, you need to change the path to $[0]

            Source https://stackoverflow.com/questions/67700227

            QUESTION

            Using requests.get() on a page that uses a servlet
            Asked 2020-Nov-04 at 16:16

            I'm trying to scrape data from the below webpage using the requests library and BeautifulSoup in Python. Unfortunately, it appears the website uses a servlet to retrieve the data, and I'm not quite sure how to handle it.

            I've tried both querying from the results page directly:

            ...

            ANSWER

            Answered 2020-Nov-04 at 16:16

            QUESTION

            How do I list all Members with a Role In Discord.Js
            Asked 2020-May-16 at 19:06

            How I can list members in a role using Discord.js.

            My code:

            ...

            ANSWER

            Answered 2018-Feb-21 at 14:41
            if(message.content.startsWith("//inrole")){
                let roleName = message.content.split(" ").slice(1).join(" ");
            
                //Filtering the guild members only keeping those with the role
                //Then mapping the filtered array to their usernames
                let membersWithRole = message.guild.members.filter(member => { 
                    return member.roles.find("name", roleName);
                }).map(member => {
                    return member.user.username;
                })
            
                let embed = new discord.RichEmbed({
                    "title": `Users with the ${roleName} role`,
                    "description": membersWithRole.join("\n"),
                    "color": 0xFFFF
                });
            
                return message.channel.send({embed});
            }
            

            Source https://stackoverflow.com/questions/48897574

            QUESTION

            change style of elements on scroll
            Asked 2020-May-12 at 10:13

            I have 4 pictures with greyscale style added, on desktop on hover greyscale is remove so you can see de colours but thats not intuitive on mobile so I just want to remove greyscale style when user scroll down for each of them, pictures are like 3, 2, 1, GO, so I want to give that sense of Countdown while user scrolling. How can I do that?

            Thanks!

            I have this, but is not working:

            ...

            ANSWER

            Answered 2020-May-12 at 07:06

            Just find the offset top of all your elements and compare it to window scrollTop and your done.

            Source https://stackoverflow.com/questions/61744123

            QUESTION

            Error:(72) unknown element found
            Asked 2020-Mar-01 at 05:45

            I am using Dji-SDK. Recently i migrated the SDK from version 4.2 to 4.3.2. After changing the dji-sdk.aar in the libs folder i am not able to build because of the merge issues in the manifest. The merged manifest in build is getting created as follows.

            ...

            ANSWER

            Answered 2020-Mar-01 at 05:45

            Try disabling the AAPT2 by adding android.enableAapt2=false to your gradle.properties file.

            Builds may fail while AAPT2 is enabled. Additionally, AAPT2 is currently not compatible with Robelectric. If your build fails due to an AAPT2 resource processing issue or you want to use Roboelectric, you can disable AAPT2 by setting android.enableAapt2=false in your gradle.properties file and restarting the Gradle daemon by running ./gradlew --stop from the command line.

            Reference : here

            I was using Android studio 3.0 beta 5 In which I disabled the AAPT2 and it resolved my error.

            UPDATE :

            As Jay has mentioned another solution could be update Android Studio to 3.1.1. Since updating has solved issue for him. I haven't cross checked though.

            UPDATE : 01 March 2020 As Tarit has mentioned, android.enableAapt2=false is deprecated and shouldn't be used.

            Source https://stackoverflow.com/questions/46560449

            QUESTION

            Javascript : How to replace a substring in a string with % char's inside
            Asked 2019-Dec-07 at 03:39

            I have a piece of code to replace part of a string with another. I do following way:

            ...

            ANSWER

            Answered 2019-Dec-07 at 03:25

            If you expect your inputs to have URL-encoded strings - and if, for whatever reason, that's a problem for you - then consider using decodeURI().

            EXAMPLE:

            Source https://stackoverflow.com/questions/59222707

            QUESTION

            Error 3 on "go: finding [package]" when deploying
            Asked 2019-Feb-21 at 17:54

            I am trying to deploy a Go cloud function. I successfully deployed this function to one GCP project, but now when trying to deploy it to another I can't seem to get it to deploy.

            I use this command to deploy the function:

            ...

            ANSWER

            Answered 2019-Feb-21 at 17:54

            After contacting Google I have figured out what the issue is.

            The issue is a combination of an error character limit of 4096 characters in Google Cloud Functions wrapper and an artificial timeout for go mod downloads imposed by Google.

            The issue can be resolved by vendoring your dependencies as explained here: https://cloud.google.com/functions/docs/writing/specifying-dependencies-go#using_a_vendor_directory

            Source https://stackoverflow.com/questions/54768891

            QUESTION

            Error in :: NA/NaN argument in Shiny R: Comparing Strings
            Asked 2019-Feb-20 at 23:05

            So I am writing an app that lets the user input some basic operations involving a matrix. At one part, they are asked to "return" the entire matrix, as they would in base R, for which they can either "call" the matrix with rows and columns [1:5,1:5] or simply put in the matrix's name (my.matrix, for instance). I am not able to get the second part working, however, as the app will crash and return the following error: Error in :: NA/NaN argument. I included the segment of code for this particular part in the server:

            ...

            ANSWER

            Answered 2019-Feb-20 at 23:05

            The problem is in these lines:

            Source https://stackoverflow.com/questions/54791675

            QUESTION

            Is mov + mfence safe on NUMA?
            Asked 2019-Feb-14 at 09:47

            I see that g++ generates a simple mov for x.load() and mov+mfence for x.store(y). Consider this classic example:

            ...

            ANSWER

            Answered 2019-Feb-14 at 09:47

            Yes, it's safe. There's no special compiler option you need to enable for NUMA-safe code, because the asm doesn't need to be different.

            NUMA is not even relevant for this; a multi-core single-socket x86 system can already do as much memory reordering as the x86 memory model allows. (Maybe less often or with smaller time windows.)

            TLDR.1: you seem to be misunderstanding what mfence does. It's a local barrier for the core that ran it (including StoreLoad, the only reordering x86 does allow without barriers for non-NT loads/stores). It's totally irrelevant for this, even if x86 was weakly ordered: We're looking at 1 store each from different cores, so ordering of a single core's operations wrt. each other can't matter.

            (mfence just makes that core wait to do any loads until after its store is globally visible. Nothing special happens when the store commits while mfence is waiting for it. Does a memory barrier ensure that the cache coherence has been completed?.)

            TL:DR.2: Will two atomic writes to different locations in different threads always be seen in the same order by other threads? C++ allows different threads to disagree on the store order with relaxed or release stores (and acquire loads of course to rule out LoadLoad reordering), but not with seq_cst.

            On architectures where it's possible, compilers need extra barriers on seq-cst stores to prevent it. On x86 it's not possible, full stop. Any x86-like system that allowed this reordering would not actually be x86, and would not be able to correctly run all x86 software.

            All mainstream x86 systems you can buy are actually x86, with coherent caches and obey the x86 memory model.

            x86's TSO memory model requires that all cores can agree on a Total Store Order

            So the relevant rule is literally what the memory model is named after.

            The TSO property follows directly from every core keeping its own stores private until they commit to L1d, and from having coherent caches.

            The store buffer means that a core always sees its own stores before they become globally visible, unless it uses a StoreLoad barrier like mfence before reloading.

            The only way for data to get between cores is by committing to L1d cache to make it globally visible; no sharing with some cores before others. (This is essential for TSO, regardless of NUMA).

            The rest of the memory-ordering rules are mostly about internal reordering within a core: it makes sure its stores commit from the store buffer to L1d in program order, and after any earlier loads have already read their value. (And other internal rules to ensure LoadLoad ordering, including memory-order mis-speculation pipeline flushes if load-order speculation read a value that we lose the cache line for before we were "allowed" to have read the value.)

            Data can only commit from a store buffer to a private L1d when that core has the relevant line in Modified state, which means every other core has it in Invalid state. This (along with the rest of the MESI rules) maintains coherency: there can't ever be conflicting copies of a cache line in different caches. So once a store has committed to cache, no other core can load a stale value. (What will be used for data exchange between threads are executing on one Core with HT?)

            One common misconception is that stores have to percolate through the system before other CPUs stop loading stale values. That's 100% wrong in normal systems that use MESI to maintain coherent caches. It seems you're suffering from this misconception, too, when you talk about t3 being "closer" to t1. It can be true for DMA devices if you have non-coherent DMA, exactly because those DMA reads would not be coherent with the view of memory shared by CPUs participating in the MESI protocol. (But modern x86 has cache-coherent DMA, too.)

            In fact, violating TSO requires some pretty funky behaviour, where a store becomes visible to some other cores before becoming visible to all. PowerPC does this in real life for logical threads on the same physical core snooping each other's retired stores that haven't yet committed to L1d cache. See my answer on Will two atomic writes to different locations in different threads always be seen in the same order by other threads? It's rareish even on weakly-ordered ISAs that allow it on paper.

            Systems using x86 CPUs but with non-coherent shared memory are (or would be) very different beasts

            (I'm not sure if any such beasts exist.)

            That's more like tightly-coupled supercomputer clusters than single machines. If that's what you're thinking of, that's not just NUMA, it's fundamentally different and you can't run normal multi-threaded software across different coherency domains.

            As Wikipedia says, essentially all NUMA systems are cache-coherent NUMA, aka ccNUMA.

            Although simpler to design and build, non-cache-coherent NUMA systems become prohibitively complex to program in the standard von Neumann architecture programming model

            Any non-coherent shared-memory system using x86 CPUs wouldn't be running a single kernel instance across different coherency domains. It would probably have a custom MPI library and/or other custom libraries to use the shared memory with explicit flushes / coherency to share data between coherency domains (systems).

            Any threads you can start from a single process will definitely share a cache-coherent view of memory, and obey the x86 memory model, otherwise your system is broken / has hardware bugs. (I'm not aware of any such HW bugs existing and needing to be worked around in real hardware.)

            A system with one or more Xeon Phi PCIe cards treats each Xeon Phi accelerator as a separate "system", because they're not coherent with main memory or each other, only internally coherent. See the bottom section of @Hadi's answer on How do data caches route the object in this example?. You might offload some work to a Xeon Phi accelerator, similar to how you'd offload work to a GPU, but that's done with something like message-passing. You would not have some threads running on the main Skylake (for example) CPU and other ordinary threads of the same process running on KNL cores on the Xeon Phi. If the Xeon Phi card was running an OS, it would be a separate instance of Linux or whatever from what's running on the host system.

            x86 NUMA systems implement MESI by snooping the other sockets before loading from local DRAM, to maintain cache coherency.

            And of course RFO (read-for-ownership) requests are broadcast to other socket(s).

            New generations of Xeon have introduced more and more snoop settings to trade off different facets of performance. (e.g. more aggressive snooping costs more bandwidth on the link between sockets, but can reduce inter-core latency across sockets.)

            Chips that can work in Quad-socket and larger systems (E7 v1..4) have snoop filters; dual-socket E5 v1..4 just broadcasts snoops to the other socket using up a decent fraction of QPI bandwidth from what I've read. (This is for pre-Skylake-X Xeons, Broadwell and earlier. SKX uses a mesh network on chip, and might always have some kind of snoop filtering between sockets. I'm not sure what it does. BDW and earlier used the inclusive L3 cache as a snoop filter for local cores, but SKX has non-inclusive L3 and thus needs something else for snoop filtering even within a single socket.

            AMD multi-socket chips used to use Hypertransport. Zen uses Infinity Fabric between clusters of 4 cores within one socket; I assume it uses that between sockets as well.

            (Fun fact: multi-socket AMD K10 Opteron's Hypertransport could create tearing at 8-byte boundaries, while within a single socket 16-byte SIMD loads/stores were in practice atomic. SSE instructions: which CPUs can do atomic 16B memory operations? and Atomicity on x86. If you count that as reordering, that's one case where multi-socket can do more memory weirdness than single socket. But that's independent of NUMA per-se; you'd have the same thing with all the memory attached to one socket for a UMA setup.)

            Related:

            See also the duplicate links in What is the difference in logic and performance between LOCK XCHG and MOV+MFENCE? for xchg vs. mov+mfence. On modern CPUs, especially Skylake, mov+mfence is definitely slower for some ways of testing than xchg, and both are equivalent ways of doing a seq_cst store.

            A release or relaxed store just needs a plain mov, and still has the same TSO ordering guarantees.

            I think even weakly-ordered NT stores are still seen by all cores in an order they can agree upon. The "weakness" is in the order the become globally visible wrt. other loads+stores from the core doing them.

            Source https://stackoverflow.com/questions/54652663

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