rtmp | Golang rtmp server - Run a simple server | Stream Processing library

 by   gqf2008 Go Version: Current License: No License

kandi X-RAY | rtmp Summary

kandi X-RAY | rtmp Summary

rtmp is a Go library typically used in Data Processing, Stream Processing applications. rtmp has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Run a simple server. Use avconv to publish stream. Use avplay to play stream.
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            kandi-support Support

              rtmp has a low active ecosystem.
              It has 64 star(s) with 67 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              rtmp has no issues reported. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of rtmp is current.

            kandi-Quality Quality

              rtmp has no bugs reported.

            kandi-Security Security

              rtmp has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              rtmp does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              rtmp releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed rtmp and discovered the below as its top functions. This is intended to give you an instant insight into rtmp implemented functionality, and help decide if they suit your requirements.
            • handlePlay is a play event handler
            • listenEvent listens for events
            • serve reads messages from a MsgStream
            • Read a message from the underlying reader
            • ReadAMF reads an AMF object from an io . Reader
            • WriteAMF writes an AMF object to the given io . Writer .
            • Handles CONNECT command
            • parseChal parses b and returns dig digest .
            • SimpleServer starts accepting incoming connections
            • handShake is the handshaking handshake
            Get all kandi verified functions for this library.

            rtmp Key Features

            No Key Features are available at this moment for rtmp.

            rtmp Examples and Code Snippets

            No Code Snippets are available at this moment for rtmp.

            Community Discussions

            QUESTION

            codecov fails in github actions
            Asked 2021-Jun-09 at 22:09
            backgrond
            • my setup for codecov has worked well so far

              • you can regular updates with each pr commits here
              • I haven't change my repo settings
            • as I've inadvertently pushed a folder that I wasn't supposed to,
              then I merged a pr to remove said folder

            • here is my codecov.yml

            issue
            • on the aforementioned last pr linked above the github action ci complained with the log below
            ...

            ANSWER

            Answered 2021-Jun-06 at 17:47

            Codecov has some heisenberg issues. If you don't have a token, please add one otherwise try to:

            • Force-push to retrigger Codecov
            • Rotate your token.

            Source https://stackoverflow.com/questions/67861379

            QUESTION

            AWS Media Live - handle stream start and stop events
            Asked 2021-Jun-08 at 18:40

            I cannot find any information how to handle the situation like this:

            Stream starts: about 3 o'clock.

            1.Before the person who is streaming (let's call him a streamer) start to stream I would like to have static image saying something like: 'The event will start soon'.

            2.Streamer start pushing his stream to RTMP endpoint but he's late and starts at 3.02. Up until 3.02 the same picture should be visible (as in point 1).

            3.Streamer should finish at 4 o'clock but he finishes 5 minutes before 4 (pushing stop at his device).

            4.Now, ending screen should be visible from 5 minutes to four and later.

            I know that inputs should be switched in order to change a view and this can be scheduled for fixed time, but I would like this to be switched dynamically, ie. when streamer starts pushing to RTMP URL and stops pushing to RTMP URL (from eg. Larix software). How to handle that in AWS Media Live?

            ...

            ANSWER

            Answered 2021-Jun-08 at 18:40

            Thank you for asking this question on stackoverflow, the easiest way to achieve what you are looking to do is by using an Input Prepare Scheduled Action. The channel will then monitor the input and raise an alarm if the RTMP source is not there. When the RTMP source begins then the alarm will remit, you can send the alarms to a lambda that will look for these alarms and can do the switch from slate MP4 to the RTMP source when it sees the RTMP input missing alarm was cleared. This can also be done for when RTMP input goes away.

            Information on Prepare Inputs: https://docs.aws.amazon.com/medialive/latest/ug/feature-prepare-input.html

            Global configuration - Input loss behavior: https://docs.aws.amazon.com/medialive/latest/ug/creating-a-channel-step3.html

            Zach

            Source https://stackoverflow.com/questions/67877135

            QUESTION

            ffmpeg x11grab to streamable format
            Asked 2021-Jun-02 at 03:01

            2 FFMPEG process

            (1) generating a ffmpeg x11grab to a .mp4 (2) take the .mp4 and restream it simultaneously to multiple rtmp endpoints

            ISSUE the generated file in (1) have this error "moov atom not found"

            This is the command that generate (1) :

            ...

            ANSWER

            Answered 2021-Jun-02 at 03:01

            QUESTION

            Architecture for a web app to add overlays to users' Youtube live stream video?
            Asked 2021-May-29 at 18:13

            I am trying to build a web app for users to easily add text (as open caption) and other assets in my app as overlays in real-time to their YouTube live stream video.

            They will use their camera to record their video, and select from my app which text should be added to the video.

            Then, the video will be sent to Youtube live through their API.

            Here are my questions:

            First of all, I was wondering if mixing video + subtitle and sending it to Youtube's rtmp url can be done from the client side, so it's simple and lightweight.

            Second, should I encode the output being sent to Youtube? Can this be done from the browser too? I'm only seeing a few node.js frameworks, and even they're not very mature (or is Webcodecs for this purpose?). Is a web app a poor choice for this task?

            Lastly, if I do need a server to process the video, where should the encoding happen (from the user's machine, or in the server, or both?)? Is my server most likely going to be the bottleneck given YouTube's infrastructure, since video files are huge and my server is limited?

            I am new to video streaming, so please excuse my lack of understanding of the subject. Also, if there's any good resource for my problem, please share them with me.

            ...

            ANSWER

            Answered 2021-May-29 at 18:13

            First of all, I was wondering if mixing video + subtitle and sending it to Youtube's rtmp url can be done from the client side, so it's simple and lightweight.

            You can do the video compositing and audio mixing and what not, but browsers don't support RTMP. To get the data to an RTMP server, you need to send it to a server where it is proxied off to the final URL.

            They will use their camera to record their video, and select from my app which text should be added to the video.

            Yeah, that's no problem at all. Draw everything to a canvas every frame.

            Second, should I encode the output being sent to Youtube?

            Yes, you must. Check out the Media Recorder API.

            Lastly, if I do need a server to process the video, where should the encoding happen (from the user's machine, or in the server, or both?)?

            The video has to be encoded client-side to get to the server in the first place. The server can then hopefully just repackage with flv and send it along. If the browser doesn't support H.264 in its Media Recorder API, then you'll have an intermediary codec like VP8, and you'll have to transcode server-side.

            A few years ago, I wrote a tutorial on how to do all of these steps here: https://github.com/fbsamples/Canvas-Streaming-Example Note that the tutorial is in the context of Facebook, but this should teach you the concepts.

            Source https://stackoverflow.com/questions/67745518

            QUESTION

            No compatible source was found for this media
            Asked 2021-May-26 at 12:14

            Get that error when try to get stream from any HLS source.

            I tried to add videojs-contrib-hls lib , but its dont help. Maybe should i try some other player, and what player will properly work with hls sources?

            ...

            ANSWER

            Answered 2021-May-26 at 12:14

            I used another player vue-vjs-hls. On this player hls work good, dont now why hls source not works at vue-video-player and video.js. What strange becouse vue-vjs-hls use video.js as core.

            Source https://stackoverflow.com/questions/67402366

            QUESTION

            (GStreamer) Can't get rtmpsink to open properly?
            Asked 2021-May-20 at 09:45

            I've been learning GStreamer to manage and forward streams from one RTMP server to another. I've hit a roadblock when trying to replicate the tutorial found here, albeit without the data buffer. Whenever I run the program, it stops when I set the rtmpsink URL. It doesn't throw an error on that line or report that the pipeline couldn't start to ret, it just stops. The first part of the code is below

            ...

            ANSWER

            Answered 2021-May-20 at 09:45

            g_object_set() needs to end with a NULL parameter to indicate an end as you can set multiple parameters with one call.

            Try:

            Source https://stackoverflow.com/questions/67612366

            QUESTION

            ffmpeg tee muxer failing with error: Tag avc1 incompatible with output codec id '28'
            Asked 2021-May-19 at 19:30

            I am able to stream with ffmpeg an mp4 file with h264 encoded video and aac encoded audio to flash flv output. The command I used is:

            ffmpeg -re -i bigbuckbunny_HD_60fps.mp4 -c copy -f flv rtmp://192.168.3.64:1935/main/stream0

            When I am trying to use the tee option to duplicate the output I am failing with an error. This is the command I use:

            ffmpeg -re -i bigbuckbunny_HD_60fps.mp4 -map 0 -c copy -f tee "[f=flv]rtmp://192.168.3.64:1935/main/stream0|[f=flv]rtmp://192.168.3.64:1935/main/stream1"

            However, it fails. What I am missing? The output I have from ffmpeg is:

            ...

            ANSWER

            Answered 2021-May-19 at 19:28

            According to ffmpeg -f tee refuses to do anything useful add -tag:v 7 (or -vtag 7, same thing):

            Source https://stackoverflow.com/questions/67609510

            QUESTION

            tee muxer failing with error: Output file #0 does not contain any stream
            Asked 2021-May-19 at 18:34

            I am able to stream with ffmpeg an mp4 file with h264 encoded video and aac encoded audio to flash flv output. The command I used is:

            ...

            ANSWER

            Answered 2021-May-19 at 18:09

            You have to add the -map option when using the tee muxer. From the tee muxer documentation:

            Since the tee muxer does not represent any particular output format, ffmpeg cannot auto-select output streams. So all streams intended for output must be specified using -map.

            Example to include all streams from the input (-map 0):

            Source https://stackoverflow.com/questions/67608449

            QUESTION

            YouTubeData API v3: transition of 'ready' to 'live' broadcast fails with an active stream "403 Invalid Transition"
            Asked 2021-May-18 at 20:36

            I tried to add an already active stream to a new broadcast, and can't get the broadcast started. The steps I took were.

            1. Created a new Broadcast.
            ...

            ANSWER

            Answered 2021-May-18 at 20:36

            I figured it out.

            Apparently you cannot have a brodcast created with enableAutoStart=true and then add an active stream. It seems that enableAutoStart=true fails the broadcast transition API calls to change the status to testing or live or complete.

            To get this to work, I stopped then started sending to the stream, which caused the stream to transition to inactive then back to active. The transition caused the broadcast to start.

            Alternatively, to get this to work without the restart of the stream, I did the following:

            1. create the broadcast with enableAutoStart=false
            2. bind the active stream to the broadcast (as in the question).
            3. transition the broadcast to testing, then to live.

            This seems to work fine.

            Would have been nice to have the error message for transitioning indicate it was the enableAutoStart which was the problem.

            Source https://stackoverflow.com/questions/67592373

            QUESTION

            How to find ID for stream for a broadcast ID or vice-versa (YouTube Data API)?
            Asked 2021-May-17 at 21:14

            I would like to find the streams associated with a broadcast with 'ready' status. I've been looking at the broadcasts using this call, and don't see either the streams or a key I can use to correlate them:

            ...

            ANSWER

            Answered 2021-May-17 at 21:14

            My mistake, adding contentDetails to part fixed this.

            Source https://stackoverflow.com/questions/67576597

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install rtmp

            You can download it from GitHub.

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