isystem | my systems bible

 by   gzc Go Version: Current License: MIT

kandi X-RAY | isystem Summary

kandi X-RAY | isystem Summary

isystem is a Go library. isystem has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

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              isystem has a low active ecosystem.
              It has 65 star(s) with 18 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              isystem has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of isystem is current.

            kandi-Quality Quality

              isystem has no bugs reported.

            kandi-Security Security

              isystem has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              isystem is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              isystem releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi has reviewed isystem and discovered the below as its top functions. This is intended to give you an instant insight into isystem implemented functionality, and help decide if they suit your requirements.
            • MakeService creates a new service
            • Call sends an RPC request .
            • MakeNetwork creates a new Network structure
            • MakeServer creates a new server .
            Get all kandi verified functions for this library.

            isystem Key Features

            No Key Features are available at this moment for isystem.

            isystem Examples and Code Snippets

            No Code Snippets are available at this moment for isystem.

            Community Discussions

            QUESTION

            How to build boost as shared libraries for Android
            Asked 2021-Jun-07 at 07:22

            I successfully compiled boost 1.70 for Android armeabiv7a with NDK r21b.

            I used user-config.jam:

            ...

            ANSWER

            Answered 2021-Jun-07 at 07:22

            By looking where a "ld.exe" was present in C:\Android\android_sdk\ndk-bundle\toolchains\llvm folder, I found some under C:\Android\r21a_Qt5_14\android_sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\\bin so I concluded that target platform was probably missing.

            I added:

            Source https://stackoverflow.com/questions/67834326

            QUESTION

            CMake generator expression with duplicated compile flags
            Asked 2021-May-23 at 23:55

            I'm trying to make a compiler-dependent configuration using CMake generator expressions. One part of this configuration is to set compiler flags with use of list of include directories, similar to what CMake has in their documentation. However for some reason the JOIN expression does not work properly for me in this case. Here is the simplified example:

            ...

            ANSWER

            Answered 2021-May-23 at 23:55

            After playing around with it for some time it turned out that the problem comes down to both spaces and arguments deduplication. Partially it can be handled by removing space between option (e.g. -systemi) and its argument (path). However some flags just cannot avoid duplication (like -Xclang option). In order to suppress deduplication the prefix SHELL: was introduced in CMake 3.12. It keeps spaces, parses arguments properly and can be used like this:

            Source https://stackoverflow.com/questions/67652884

            QUESTION

            Functions that differ only in their return type cannot be overloaded
            Asked 2021-May-17 at 19:54

            Note: Although question is duplicate, but current answers lacks details, so I wanted to post another one.

            I'm using C++Builder developed by Embarcadero.

            For Windows, it compiles fine.

            For Android, it shows the following error:

            ...

            ANSWER

            Answered 2021-May-17 at 14:10

            my bet is that you need to use "Preprocessor directives" in your code and indicate platforms

            How do I check OS with a preprocessor directive?

            https://www.cplusplus.com/doc/tutorial/preprocessor/

            Source https://stackoverflow.com/questions/67570779

            QUESTION

            Is there a gcc flag to specify not to compile/link when it's already been specified?
            Asked 2021-Apr-27 at 18:50

            I have a compile command:

            ...

            ANSWER

            Answered 2021-Apr-27 at 18:50

            You can use -o /dev/null to discard the output altogether, or you could send it to a temporary file which you then delete. If you're concerned with compile times, you can add -E in order to only run the preprocessor, which is the minimum in order for -H to work. That works because if you tell gcc to stop after preprocessing (-H), it doesn't matter if you also tell it to stop after creating an object file (-c). (That's an exception to the general rule that gcc uses the last of a set of conflicting options, which is designed to let you override options by adding to the end of a command-line.)

            However, I can't help thinking that this is not really the best solution to your problem. It seems like you've hand-crafted a compiler invocation with a number of options, and then put it somewhere where it's difficult to modify. A better solution would be to use a makefile and set the value of the various standard makefile variables -- such as CFLAGS, CPPFLAGS, LDFLAGS, LDLIBS -- which are documented in the Gnu make manual. In simple cases, your Makefile might consist only of lines which set these variables, since Gnu make has built-in rules for common targets.

            Source https://stackoverflow.com/questions/67279794

            QUESTION

            Simple Injector explicit attribute injection - property is null inside constructor
            Asked 2021-Apr-26 at 09:45

            New to Simple Injector, trying to get some pieces working for a prototype. I am creating a WPF application that uses Simple Injector and ReactiveUI, but can't seem to get explicit property injection via attribute to trigger. The specific example I am working through is just testing injection of a logger. The plan is to roll this into a decorator, but I have run across the need for attribute injection with previous projects/DI libraries. Just want to verify I am able to use it.

            Snippet of the bootstrapping:

            ...

            ANSWER

            Answered 2021-Apr-26 at 02:28

            Update, the explicit property injection is working fine. It occurs after construction. I imagine there are design reasons for this, although somehow it was contrary to my mental model that the property injection would be performed on-demand/on first use.

            Planning on experimenting a bit more to see what control is available over the timing to resolve property dependencies. If anyone who is more experienced has any advice on that or can point me to additional documentation I would welcome it. The decorator sounds like the more elegant way to make sure the logger is available as expected and allow independent lazy loading of decoratee concerns. Some discussion here:

            SimpleInjector - "Lazy" Instantiate a singleton that has dependencies on first use

            Source https://stackoverflow.com/questions/67258664

            QUESTION

            Qt Quick app (or other) deploy on iOS device or emulator
            Asked 2021-Feb-26 at 15:41

            I has Mac OS big sur 11.1, Xcode 12.3(12c33), qt 5.14.2 + qt creator 4.11.1 ( installed with online installer). I made simple project qt quick, build for macos working well, but when i try to build it for iOS emulator, I getting this error:

            ...

            ANSWER

            Answered 2021-Feb-26 at 15:41

            I found a solution. You need to find all files called as "toolchain.prf" in qt instalation directory and change this code:

            Source https://stackoverflow.com/questions/66374410

            QUESTION

            clang++ does not respect -isystem flag, different behavior from g++
            Asked 2021-Feb-25 at 22:15

            On my macOS system, I have the following installed:

            • Protobuf 3.14.0 via brew install protobuf@3.14
            • g++ 10.2.0_4 via brew install gcc@10
            • clang++ 1200.0.32.29 via XCode

            When I check out Google's Protobuf repo and build a file using clang++, it seems to ignore the -isystem flag that I pass:

            ...

            ANSWER

            Answered 2021-Feb-23 at 02:10

            That's not because of -isystem src. The problem happens because clang++ contains the path /usr/local/include in its list of standard include directories, and g++ doesn't.

            You can check the list of standard include directories with the following commands:

            clang++ -nostdlib -Wp,-v -E -

            g++-10 -Wp,-v -E -

            To avoid including /usr/local/include/google/protobuf/any.h by clang++ you can either remove the file or use -nostdinc and -nostdinc++ flags and pass old the include directories manually.

            Source https://stackoverflow.com/questions/66325376

            QUESTION

            tk.h looks for tcl.h in /usr/include but tcl.h is in /usr/include/tcl. I don't have write tk.h privilege to fix code
            Asked 2021-Feb-22 at 13:26

            I am using Ubuntu 20.04.2 LTS via VMWare on macOS BigSur. I have the latest versions of tcl, tcl-dev, tk and tk-dev installed - version 8.6. I want to compile the source code for the Architecture lab project. The source code is from 2016 and located in the self-study handout. Compilation fails [with error messages detailed below], possibly due to the source code relying of tcl8.5 instead of the latest version. Would installing versions 8.5 of these packages solve the problem?

            To make the GUIs work, in the project Makefile I need to assign one variable [which I have done] and update two more so that gcc can find the relevant libraries [libtcl.so and libtk.so] and header files [tcl.h and tk.h].

            ...

            ANSWER

            Answered 2021-Feb-22 at 13:26

            Direct access to the Tcl_Interp struct has for long been deprecated. Given that this is a single source file (psim.c), you might want to patch it to properly use:

            • Tcl_SetResult(), for example: Change interp->result = "No arguments allowed"; to Tcl_SetResult(interp, "No arguments allowed", TCL_STATIC);
            • Tcl_GetStringResult(), for example: Change fprintf(stderr, "Error Message was '%s'\n", sim_interp->result); to fprintf(stderr, "Error Message was '%s'\n", Tcl_GetStringResult(sim_interp));

            This is backwards compatible.

            Not recommended, but doable: Set the macro

            Source https://stackoverflow.com/questions/66291922

            QUESTION

            Can't install jupyter (Python 3.9.0, macos 11)
            Asked 2021-Jan-27 at 01:56

            I installed Miniforge3-MacOSX-arm64, and tried to pip install --upgrade pip. But it shows same error message.

            The install package command is pip install jupyter.

            ...

            ANSWER

            Answered 2021-Jan-27 at 01:53

            I would rather suggest to use Python 3.8.X, I think it is too early for 3.9.X, let them fix smth or because it is not yet supported, I need to check that. I usually move to next Python after 3-6 months only.

            Source https://stackoverflow.com/questions/65911808

            QUESTION

            OpenMP + clang sometimes fail with a variable declared from structured binding
            Asked 2021-Jan-25 at 09:31

            Here's a minimal, reproducible example:

            ...

            ANSWER

            Answered 2021-Jan-25 at 09:31

            I cannot answer why clang 11.0.1 does not like this code, though one can see the effect in Compiler Explorer (https://godbolt.org/z/qTTcGf.

            However, one can also see there why adding the perverse flag which you think is enabling use of libgomp makes the code compile. The reason is that that flag is disabling OpenMP completely. You can see that there are no calls to OpenMP runtime routines in https://godbolt.org/z/o3TaGz . I have no idea why that flag is not rejected, since it makes absolutely no sense to ask Clang to link against libgomp, as Clang cannot generate the calls into the GCC OpenMP RTL (these interfaces are different). It is also not documented as a reasonable thing to do (see https://clang.llvm.org/docs/UsersManual.html#openmp-features ) which does not show -fopenmp taking any argument.

            You can also see (at https://godbolt.org/z/7hcdrr) that the mainline Clang now accepts your code (without disabling OpenMP) and generates code that includes calls into the OpenMP runtime.

            So, overall

            1. Clang 11 has a bug which has been fixed in mainline.
            2. You are passing an unsupported argument to clang and it is then turning off OpenMP compilation.

            Source https://stackoverflow.com/questions/65819317

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install isystem

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/gzc/isystem.git

          • CLI

            gh repo clone gzc/isystem

          • sshUrl

            git@github.com:gzc/isystem.git

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