cwrap | Wraps C libraries in Go
kandi X-RAY | cwrap Summary
kandi X-RAY | cwrap Summary
Cwrap is a Go wrapper generator for C libraries.
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Top functions reviewed by kandi - BETA
- initNumMap initializes gcc . NumInfo map .
- NewSimpleTypeDef creates a new typedef .
- newEnum builds a new Enum .
- lowerName converts cname to c name .
- upperName lower - case name .
- globalName returns the name of the package .
- snake to CamelCase
- cgoParamDeclList writes generated code declarations to w .
- newUnionWithoutFields returns a Union without field names .
- newStructWithoutFields returns a new struct without field names .
cwrap Key Features
cwrap Examples and Code Snippets
Community Discussions
Trending Discussions on cwrap
QUESTION
I'm using emscripten to generate a file a.wasm.js that contains functions in C++ for encryption. The webassembly functions take in and return C-strings that hold JSON data. I want to wrap these asm.js functions for more convenient use in my client application. Unfortunately doing it directly inside body.onload doesn't seem to work so I'm using the following hack:
...ANSWER
Answered 2022-Jan-14 at 19:39One approach is to define and await a Module.ready
Promise. This is injected during Emscripten compilation using the --post-js
flag. (see full examples)
QUESTION
Basically I want to access window.location in a EM_JS method to call this javascript method from c++.
I tried like this
...ANSWER
Answered 2021-Mar-22 at 06:11The above code in the question just worked, just that I need to wait until the main is loaded to call this method, it seems.
QUESTION
I have been trying to get stellarium-web running (https://github.com/Stellarium/stellarium-web-engine).
With a clean Ubuntu 18.04 install, after installing scons and emscripten the "make js" command still fails, with some (at least for me) unreadable error as seen below:
...ANSWER
Answered 2021-Jan-09 at 08:47I think I found the solution: Downgrading emsdk from 2.x to 1.40.1 seems to have solved this. Thanks :-)
QUESTION
I am trying to compile the C++ code to WASM but facing problems in it. My C++ code included dlib and OpenCV libraries. I have successfully compiled OpenCV and dlib for C++ environment. Also, I have installed emscripten in my system.
Recently I was facing problems in including the dlib and OpenCV libraries during compilation. So I have asked another question here. Now though I am successfully able to provide header files information. But now I am unable to compile the code. When I am executing the following command:
...ANSWER
Answered 2020-Jul-15 at 16:24
__builtin_ia32_emms()
ia32
is the name of a x86 architecture. Because of this, I think dlib has no webassembly support. All of the other errors are of the same origin. (Like __builtin_ia32_paddd
)
I can only guess about the typedef redefinitions. I guess, it's because xmmintrin.h
and mmintrin.h
were included, although immintrin.h
exists.
QUESTION
I have this function "IsBrave" in my main.cpp.
If browser contains navigator.brave
it calls the navigator.brave.isBrave()
function with await.
But when call from browser's console the exported function, it prints undefined value instead of "Brave" on Brave browser. In other browsers result is "Unknown".
Tested in Brave Browser's Console
...ANSWER
Answered 2020-Oct-19 at 17:27Solved with this example EmbindAsync
QUESTION
In this tutorial it shows the following example for exporting C functions
...ANSWER
Answered 2020-Jun-25 at 13:59What I figured out so far is that it can be achieved CMake with the following settings
QUESTION
I am trying to compile the C++ code to WASM but facing problems in it. My C++ code included dlib and OpenCV libraries. I have successfully compiled OpenCV and dlib for C++ environment. Also, I have installed emscripten in my system.
The directory structure is
C Drive
|..
|-- dlib
|-- emsdk
|-- opencv
|-- cpp_project
now when I am inside the cpp_project dir in command prompt (open in admin mode) I am executing the following command.
emcc -msse3 -msimd128 -std=c++11 -O3 -I ../dlib ../opencv/build/include/opencv2/core.hpp ../dlib/dlib/all/source.cpp -lstdc++ -lpthread -s USE_PTHREADS=1 -s PTHREAD_POOL_SIZE=4 -s TOTAL_MEMORY=1024MB -s "EXTRA_EXPORTED_RUNTIME_METHODS=['ccall', 'cwrap']" -s WASM=1 -o main.js
I am getting the following error:
../opencv/build/include/opencv2/core.hpp:52:10: fatal error: 'opencv2/core/cvdef.h' file not found
#include "opencv2/core/cvdef.h" ^~~~~~~~~~~~~~~~~~~~~~ 1 error generated.
Please help me.
...ANSWER
Answered 2020-Jul-15 at 07:33You have to change -I ../dlib ../opencv/build/include/opencv2/core.hpp
to
-I ../dlib -I ../opencv/build/include
QUESTION
I'm parsing files read in using FileReader.readAsArrayBuffer() as
...ANSWER
Answered 2020-Jul-11 at 22:42You could null-terminate data
itself so that data_ptr
points to a null-terminated array of char
:
QUESTION
I want to show a progress bar during an emscripten webassembly is running. But the progress bar is updatet AFTER the webassembly is finished. Is there a way to either interrupt webassembly (main thread) and then continue or force javascript (main thread) to render the GUI?
main.js
...ANSWER
Answered 2020-Jun-29 at 09:49Unfortunately, it’s not possible to force the UI to render. I don’t know if it’s possible to interrupt wasm, but here comes an alternative idea.
Consider spreading the calculation out over time instead, and give the main thread (and the event loop) some “breathing room” to update the UI.
Let’s say you’re calculating a sum, and it takes a lot of time in total. You can split your calculation so you can calculate a piece of the sum at a time:
QUESTION
I've compiled a C library with Emscripten and written JS that interacts with it correctly in an interactive Node.js shell:
...ANSWER
Answered 2020-Apr-30 at 08:02Turns out there are two emcc
compiler options to disable the asynchronous startup/loading behaviour: -s BINARYEN_ASYNC_COMPILATION=0
and -s SINGLE_FILE=1
. This solves the problem for me.
From the related GitHub issue:
In general emscripten tries to do startup asynchronously for wasm, because it's what browsers can best optimize, and worse, Chrome currently has a limitation on the size of synchronous compilations (hopefully will be fixed soon). But you can force sync compilation with
-s BINARYEN_ASYNC_COMPILATION=0
.That still leaves fetching the wasm binary file. By default we fetch it asynchronously, but if you have a way to get it yourself before, you can set it on
Module['wasmBinary']
and we will just use that synchronously. Alternatively, #5296 will add an option to embed that file, making it available synchronously.
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